sanka Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 31, D:1) a +0 short sword (8, 6, D:1) a +0 pair of gloves (9, 22, D:1) 5 darts of dispersal (16, -7, D:1) 5 stones (20, 31, D:1) a +0 whip (23, 2, D:1) 6 poisoned darts (29, -4, D:1) a +0 dagger (29, 9, D:1) a +0 club (35, 25, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Qeluamow's Armour Boutique a +0 chain mail (45 gold) a +2 robe of resistance (377 gold) the +0 scale mail "Hipokk" {Harm Regen+ MP-9 Slay-2} (40 gold) Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). MP-9: It affects your magic capacity (-9). Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +0 plate armour (230 gold) a +0 robe (7 gold) a +0 buckler (45 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) [Shop] Xaxaepn's Weapon Shop the +5 short sword "Unolex" {freeze, *Noise rCorr Int+3 SInv} (500 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. a +2 heavy mace (174 gold) the +6 falchion of Extinguishment {drain, Fly rN++ MP+9 Dex-3} (676 gold) Dex-3: It affects your dexterity (-3). rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Fly: It grants you flight. a +0 rapier (40 gold) a +0 short sword (30 gold) a +4 glaive of protection (298 gold) a +0 quarterstaff (40 gold) a +0 trident (35 gold) a +0 whip (25 gold) [Shop] Xeofrol's Antique Weapon Boutique a +1 rapier of venom (295 gold) a +0 club (25 gold) a +0 dagger (50 gold) a +0 great mace (162 gold) a +0 club (25 gold) a +0 club (25 gold) a +0 whip (62 gold) a +0 arbalest (112 gold) a +0 broad axe of electrocution (300 gold) a +0 rapier (100 gold) (7, -13, D:2) 5 stones (9, 28, D:2) a +0 hammer (11, -18, D:2) a +0 chain mail (30, -4, D:2) a +0 dagger (36, 6, D:2) a +0 club (40, 6, D:2) 8 stones (43, -16, D:2) a stone (45, -3, D:2) a +0 war axe (54, 0, D:2) a +1 vampiric short sword Level 3 of the Dungeon [Shop] Mismain's Weapon Shop a +0 trident (49 gold) 5 stones (7 gold) a +0 mace (42 gold) a +0 spear (42 gold) a +0 flail (49 gold) a +0 club (14 gold) a +0 whip (35 gold) a +0 spear (42 gold) (0, 0, D:3) a +0 buckler (6, -23, D:3) a +0 pair of gloves (8, -17, D:3) a +0 club (18, -26, D:3) a staff of death (24, -10, D:3) a +0 ring mail (25, -15, D:3) a +0 mace (26, -5, D:3) a +0 long sword (29, -16, D:3) a +0 rapier (31, -7, D:3) a +0 short sword (40, -32, D:3) a +0 dagger Level 4 of the Dungeon (12, 1, D:4) a +0 club (17, 18, D:4) a +0 ring mail a +0 mace a +0 robe a +0 dagger a +0 scale mail a +0 club a +0 robe a +0 dagger (18, 0, D:4) a +0 dagger (21, 26, D:4) a +0 club (22, -1, D:4) a +0 club (22, 16, D:4) a +0 leather armour (25, -1, D:4) a +0 dagger 5 boomerangs (30, -9, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 sling (2, 5, D:5) 8 gold pieces (4, 6, D:5) a +0 falchion (6, -30, D:5) a book of the Hunter (6, -3, D:5) a +0 flail a +0 leather armour (8, 7, D:5) a +0 hand axe (26, 11, D:5) a +0 shortbow (27, -36, D:5) a +0 club a +0 leather armour (30, 10, D:5) a +0 dagger the Ecumenical Temple