sanka Level 1 of the Dungeon (7, -3, D:1) 5 stones (11, -7, D:1) a +0 club a +0 short sword 5 stones (14, 10, D:1) a stone (18, 12, D:1) a +0 short sword (20, 40, D:1) a +0 robe (30, 25, D:1) 2 stones (30, 32, D:1) a +0 dagger a +0 ring mail (36, -5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (11, 34, D:2) a +0 sling (12, 35, D:2) a +0 club (16, 38, D:2) 5 stones (18, 32, D:2) a +0 dagger (20, 1, D:2) a +0 club (22, 11, D:2) a stone a +0 dagger (23, 9, D:2) a +0 club (26, 6, D:2) a +0 dagger a +0 robe (33, 2, D:2) a +0 mace (40, 18, D:2) 5 stones (42, 9, D:2) a +0 club (43, 9, D:2) a +0 leather armour a +0 hand axe (48, 23, D:2) a +0 plate armour (53, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (8, 10, D:3) 7 stones (15, -4, D:3) a book of Displacement (17, 13, D:3) a +0 robe a +0 dagger (18, -1, D:3) a +0 whip (19, 0, D:3) a +0 whip (19, 12, D:3) a +0 spear (20, 13, D:3) a +0 short sword (23, 5, D:3) an amulet of magic regeneration (31, 2, D:3) a +0 halberd (37, 12, D:3) a +0 club (40, 10, D:3) a +2 short sword of venom 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, 42, D:4) a +0 ring mail (14, 37, D:4) a +0 scale mail (18, 19, D:4) a +2 short sword of flaming 3 stones (19, 18, D:4) a +0 flail (20, 29, D:4) 4 stones (20, 34, D:4) a +0 club (22, 22, D:4) a +0 flail (22, 23, D:4) a +0 whip (26, 10, D:4) a +0 short sword (30, 30, D:4) a +0 halberd (31, -7, D:4) a +0 dagger (48, 7, D:4) a +1 helmet (48, 22, D:4) a +0 club (53, -13, D:4) 5 stones (53, 39, D:4) 3 stones Level 5 of the Dungeon [Shop] Kajaproh's Antique Armour Shop a +0 robe (16 gold) a +0 robe (16 gold) a +0 helmet (108 gold) a +1 ring mail of poison resistance (312 gold) a +3 chain mail of fire resistance (636 gold) a +0 ring mail (96 gold) a +0 chain mail (108 gold) a +0 pair of boots (108 gold) (0, 0, D:5) 8 stones (1, 12, D:5) a +0 sling (2, 3, D:5) a +0 falchion (2, 21, D:5) a +0 shortbow (14, 39, D:5) a +2 war axe of electrocution (18, 25, D:5) 5 darts of dispersal {=f} (18, 33, D:5) a +0 giant club (21, 11, D:5) 2 stones (31, 7, D:5) a +2 vampiric short sword (32, 28, D:5) a +0 flail a +0 chain mail (32, 29, D:5) a +0 morningstar a +0 ring mail (43, 18, D:5) a +0 ring mail (55, 36, D:5) a +0 scale mail Level 6 of the Dungeon (1, 13, D:6) 3 stones (5, 0, D:6) 6 stones (5, 9, D:6) a +0 leather armour (7, 11, D:6) a +0 glaive (12, -14, D:6) a +0 falchion a +0 leather armour (12, -13, D:6) a +2 heavy mace a +0 club (13, -14, D:6) a +0 dagger a +0 robe (14, 13, D:6) a +0 short sword of speed (14, 14, D:6) a +0 whip (14, 28, D:6) a +0 rapier (14, 36, D:6) 5 stones (15, 28, D:6) a wand of mindburst (3) (20, 44, D:6) a +0 shortbow (21, 15, D:6) a +0 club (21, 22, D:6) a +0 orcbow (22, 13, D:6) a +0 whip (23, 15, D:6) a +0 ring mail a +0 mace (24, 28, D:6) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (unseen) (36, 20, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Jewnoawerph's Book Shoppe a book of Touch (352 gold) a book of Decay (480 gold) the Codex of Rotting Execration (416 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Sigil of Binding Hexes 3 c - Summon Mana Viper Hexes/Summoning 5 a Young Poisoner's Handbook (320 gold) a book of Misfortune (544 gold) a Trismegistus Codex (448 gold) Qah Ips's Verses on Blinking Impurities (640 gold) Spells Type Level a - Passwall Alchemy/Earth 2 b - Gell's Gravitas Translocation 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Malign Gateway Summoning/Translocation 7 Maxwell's Memoranda (640 gold) (0, 0, D:7) a +0 hand axe (0, 4, D:7) a +0 hand axe (1, 6, D:7) a +0 hand axe (2, 12, D:7) 3 stones (4, -15, D:7) a ring of positive energy (4, -13, D:7) 3 boomerangs (4, -11, D:7) 4 stones (4, -9, D:7) the +1 long sword of Extremism {vamp, *Noise rN+++ Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rN+++: It renders you almost immune to negative energy. *Noise: It may make a loud noise when swung. (unseen) (5, -14, D:7) a scroll of identify (5, -12, D:7) a +0 hand axe (5, -10, D:7) a scroll of poison (8, 18, D:7) a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 short sword a +0 plate armour (14, 8, D:7) a +4 battleaxe of freezing a +0 robe a +0 falchion a +0 robe a +0 spear a +0 robe (14, 9, D:7) a +0 scimitar a +0 robe (15, 11, D:7) 2 stones (19, 24, D:7) a +1 falchion of electrocution (23, 8, D:7) a +0 trident (23, 9, D:7) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (24, 9, D:7) a +0 dagger (31, 10, D:7) a +0 leather armour (35, -1, D:7) a +0 leather armour (40, 4, D:7) a +0 flail a +0 leather armour (40, 5, D:7) a +0 short sword a +0 chain mail a +0 battleaxe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 great mace a wyvern corpse a two-headed ogre corpse (5, 3, D:8) a scroll of vulnerability (8, -7, D:8) a scroll of revelation (10, -7, D:8) the +12 long sword "Zikoq" {holy, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (12, -7, D:8) a +0 club (12, -6, D:8) 20 gold pieces (19, -14, D:8) a +0 whip 4 stones (20, 10, D:8) a stone (23, 21, D:8) a +0 dagger (25, 21, D:8) a +0 hand axe 3 boomerangs a +0 ring mail a +0 war axe a +0 chain mail (26, 21, D:8) a +0 hand axe a +0 leather armour (37, 3, D:8) a +2 pair of gloves (39, 3, D:8) a +0 short sword (40, 0, D:8) a +0 hand axe (40, 2, D:8) a +0 club the Ecumenical Temple