sanka Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 11, D:1) a +0 mace (7, 26, D:1) a +0 dagger (10, 1, D:1) a +0 scale mail (15, 32, D:1) a +0 leather armour (22, 3, D:1) a +0 robe (24, 8, D:1) 5 large rocks (25, 31, D:1) 5 stones (30, 31, D:1) a +0 club (31, 52, D:1) a +0 short sword (33, 31, D:1) a +0 short sword (35, 22, D:1) a +0 dagger (37, 39, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wumnebb's Assorted Antiques a scroll of vulnerability (88 gold) a wand of mindburst (1) (30 gold) a +2 heavy trident (402 gold) a potion of attraction (66 gold) a scroll of identify (44 gold) a +1 leather armour of fire resistance (308 gold) a scarf of resistance (704 gold) a +0 robe (15 gold) [Shop] Faulub's Jewellery Boutique a +4 ring of slaying (1092 gold) an amulet of regeneration (420 gold) a ring of positive energy (280 gold) a ring of magical power (280 gold) a +5 ring of evasion (504 gold) an amulet of magic regeneration (420 gold) [Shop] Oschuq's Antique Armour Emporium a +0 leather armour (46 gold) a +0 scale mail (92 gold) a +0 ring mail (92 gold) a +1 ring mail of poison resistance (299 gold) a +0 chain mail (103 gold) a +0 robe (16 gold) [Shop] Loinnure's Distillery a potion of mutation (80 gold) a potion of might (40 gold) a potion of lignification (30 gold) a potion of cancellation (80 gold) a potion of resistance (100 gold) 2 potions of brilliance (80 gold) a potion of haste (100 gold) a potion of attraction (30 gold) (4, 27, D:2) a +0 cloak a +0 robe (11, 10, D:2) a +0 club (14, -17, D:2) a book of Winter (14, -11, D:2) a +0 dagger (19, 25, D:2) a +0 dagger a +0 robe (19, 26, D:2) a +0 dagger (19, 27, D:2) a +0 dagger (20, 25, D:2) a +0 whip (27, -21, D:2) a +0 hammer (28, -18, D:2) a +0 cloak (28, 27, D:2) a +0 robe (33, -5, D:2) a +0 mace (48, -11, D:2) a +0 sling Level 3 of the Dungeon (0, 2, D:3) 6 stones (1, 0, D:3) a +0 spear (2, -2, D:3) 9 stones (2, 2, D:3) 7 stones (4, -16, D:3) 4 poisoned darts (6, -21, D:3) a +0 short sword (9, -29, D:3) a +0 dagger (12, -32, D:3) 2 boomerangs (15, -24, D:3) a +0 rapier (23, -35, D:3) a +0 vampiric whip 5 stones (24, -35, D:3) a +0 dagger 5 stones (25, -36, D:3) a +0 dagger (25, -35, D:3) a +0 whip 2 poisoned darts (25, -34, D:3) a +0 short sword 4 poisoned darts (25, -19, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (24, 34, D:4) a +0 leather armour (29, -7, D:4) a +0 short sword (31, 9, D:4) 5 large rocks (31, 16, D:4) a +0 flail (31, 39, D:4) a +0 dagger (32, 36, D:4) a +0 dagger a +0 spear a +0 animal skin (32, 37, D:4) a +0 club (33, 33, D:4) a +0 dagger a +0 robe (34, 32, D:4) a +0 dagger (35, 30, D:4) a +0 hand axe (35, 31, D:4) a +0 club a +0 sling (36, 30, D:4) a +0 club a +0 dagger (36, 32, D:4) a +0 dagger (37, 10, D:4) a +0 leather armour (38, 6, D:4) a +3 rapier (39, 29, D:4) a +0 falchion (44, 2, D:4) a +0 plate armour a +0 short sword (49, 29, D:4) a +0 club (50, -1, D:4) a +0 whip (53, 45, D:4) 4 stones (61, 26, D:4) a +0 hand axe (62, 26, D:4) a +0 whip (63, 33, D:4) a +0 robe (63, 34, D:4) a +0 quarterstaff (63, 38, D:4) a +0 dagger (64, 29, D:4) a +0 vampiric dagger (67, 27, D:4) a +0 leather armour Level 5 of the Dungeon (4, -23, D:5) a +4 flail (still there?) a +0 chain mail (still there?) (6, -51, D:5) a +0 sling (9, -51, D:5) a +0 dagger a +0 robe (21, -30, D:5) a +0 scale mail a +0 short sword (21, -29, D:5) a +0 scale mail a +0 dagger a +0 leather armour a +0 falchion a +0 robe a +0 dagger (24, -45, D:5) a +0 dagger (34, -10, D:5) a +0 ring mail a +0 falchion a +0 mace (35, -27, D:5) 2 curare-tipped darts (35, -12, D:5) a +0 leather armour a +0 hand axe (36, -12, D:5) a +0 club (37, -27, D:5) the +3 robe of Letuj {Harm rPois rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison Harm: It increases damage dealt and taken. (37, -10, D:5) a +0 short sword (42, -39, D:5) a +0 scale mail (54, -34, D:5) 5 stones Level 6 of the Dungeon (4, 22, D:6) a +0 scythe a +0 robe (9, 4, D:6) a +1 sling of flaming (16, -7, D:6) a +0 mace (17, 30, D:6) a +0 club a +0 robe a +0 club a +0 whip (18, 6, D:6) a +0 dagger a +0 scale mail a +0 whip (18, 7, D:6) a +0 leather armour a +0 dagger (18, 31, D:6) a +0 halberd (19, 18, D:6) a +0 chain mail a +0 hand axe (23, 8, D:6) a +0 short sword (23, 20, D:6) a +0 giant spiked club (25, 12, D:6) a +0 whip (25, 13, D:6) a +0 robe a boomerang a +0 falchion (26, 13, D:6) a +0 mace (26, 17, D:6) a +0 dagger (27, 2, D:6) a +0 ring mail a +0 war axe (27, 5, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (28, 5, D:6) a +0 giant spiked club (28, 6, D:6) a +0 chain mail a +0 whip (29, 22, D:6) 5 boomerangs (38, 14, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Lezatzyt's Tremendous Tomes the Precepts of Algid Fog (1232 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 d - Frozen Ramparts Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Plasma Beam Fire/Air 6 g - Maxwell's Capacitive Coupling Air 8 h - Chain Lightning Conjuration/Air 9 the Essays on Assistive Conjuring (1458 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Summon Lightning Spire Summoning/Air 4 d - Arcjolt Conjuration/Air 5 e - Summon Cactus Giant Summoning 6 f - Orb of Destruction Conjuration 7 g - Chain Lightning Conjuration/Air 9 h - Dragon's Call Summoning 9 the Vellum of the Helpful Jinx (1400 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Cause Fear Hexes 4 c - Summon Lightning Spire Summoning/Air 4 d - Animate Armour Summoning/Earth 4 e - Metabolic Englaciation Hexes/Ice 5 f - Haunt Necromancy/Summoning 7 g - Malign Gateway Summoning/Translocation 7 h - Monstrous Menagerie Summoning 7 the Anthology of Volatile Substances (1176 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Scorch Fire 2 c - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 d - Sticky Flame Fire/Alchemy 4 e - Summon Blazeheart Golem Fire/Summoning 4 f - Irradiate Conjuration/Alchemy 5 g - Starburst Conjuration/Fire 6 h - Fire Storm Conjuration/Fire 9 Sif Muna's Encyclopedia of Resurrection and Interference (952 gold) Spells Type Level a - Slow Hexes 1 b - Necrotise Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Tukima's Dance Hexes 3 e - Vampiric Draining Necromancy 3 f - Dimensional Bullseye Hexes/Translocation 4 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Enfeeble Hexes 7 the Exposition on the Alembic (1036 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mercury Vapours Alchemy/Air 2 c - Olgreb's Toxic Radiance Alchemy 4 d - Leda's Liquefaction Alchemy/Earth 4 e - Petrify Alchemy/Earth 4 f - Fulminant Prism Conjuration/Alchemy 4 g - Sticky Flame Fire/Alchemy 4 h - Eringya's Noxious Bog Alchemy 6 the Folio of the Winter and Convocation (1288 gold) Spells Type Level a - Freeze Ice 1 b - Hailstorm Conjuration/Ice 3 c - Summon Blazeheart Golem Fire/Summoning 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Metabolic Englaciation Hexes/Ice 5 f - Summon Forest Summoning/Translocation 5 g - Ozocubu's Refrigeration Ice 7 h - Summon Horrible Things Summoning 8 Amoco's Atlas of the Queen Bee (1120 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Olgreb's Toxic Radiance Alchemy 4 d - Fulminant Prism Conjuration/Alchemy 4 e - Ignite Poison Fire/Alchemy 4 f - Irradiate Conjuration/Alchemy 5 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Eringya's Noxious Bog Alchemy 6 (0, 0, D:7) a +0 orcbow (1, 1, D:7) a +0 giant club a +0 giant spiked club (8, -9, D:7) a +0 ring mail a +0 club (8, 4, D:7) 6 stones (9, -15, D:7) a +0 buckler a +0 club (9, -10, D:7) 3 stones a +0 plate armour a +0 long sword a +0 orcbow (10, 22, D:7) a +0 orcbow a +0 halberd 4 stones a +0 plate armour (11, 25, D:7) a +0 falchion a +0 leather armour (15, 22, D:7) a +0 mace (16, 22, D:7) a +0 hand axe a +0 ring mail (22, -2, D:7) a +0 short sword a stone (22, 27, D:7) a +0 dagger a +0 robe a +0 whip of draining (23, 27, D:7) a +0 short sword a +0 club 2 stones a +0 short sword 6 poisoned darts (24, -2, D:7) a +0 dagger a +0 short sword a stone a +0 dagger a curare-tipped dart a +0 dagger a +0 robe (27, 15, D:7) a ring of poison resistance (31, -8, D:7) 4 stones (31, -6, D:7) 3 stones (32, -18, D:7) a +0 whip (33, 10, D:7) a +0 ring mail a +0 whip (36, -8, D:7) a +0 dagger (36, 12, D:7) a +0 leather armour a +0 dagger (38, 15, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (39, 14, D:7) a +0 club (39, 15, D:7) a +2 leather armour of poison resistance (40, 14, D:7) a +0 robe a +2 whip of flaming (42, 7, D:7) a +0 club (44, -11, D:7) a +0 robe a +0 hand axe a +0 short sword 7 stones a +0 club a +0 club a +0 dagger of draining 8 poisoned darts a +0 whip a +3 dagger of holy wrath a +0 flail a +0 ring mail 3 boomerangs a +0 dagger (44, -10, D:7) 4 stones a +0 whip a +0 robe a +0 dagger (45, -13, D:7) a +0 short sword (45, -12, D:7) 6 poisoned darts a +0 club (53, -13, D:7) a +0 great sword Level 8 of the Dungeon (0, 0, D:8) a +0 sling (7, 6, D:8) a +0 dagger a +0 robe (9, 5, D:8) a +0 club a boomerang (10, 4, D:8) a +0 club a hornet corpse (11, 4, D:8) a +0 hand axe (13, -25, D:8) 2 boomerangs (15, -26, D:8) a +0 trident (16, -14, D:8) a +0 hand axe (18, -16, D:8) a +0 war axe (19, -18, D:8) a +1 heavy hand axe 3 boomerangs (19, -17, D:8) a +0 leather armour a +0 club (21, -31, D:8) a +0 long sword (36, -1, D:8) a +0 robe the Ecumenical Temple