sanka Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (4, -21, D:1) a bat skeleton (4, -20, D:1) a +0 club a goblin skeleton (4, -8, D:1) a bat skeleton (8, -2, D:1) a +0 dagger (19, -23, D:1) a +0 dagger (22, -12, D:1) a jackal corpse (skeletalised by now) (23, -13, D:1) a jackal corpse (skeletalised by now) (24, -13, D:1) a hobgoblin corpse (skeletalised by now) (25, -13, D:1) a jackal corpse (skeletalised by now) (39, -5, D:1) a hobgoblin skeleton (42, -30, D:1) a +0 robe (43, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -15, D:1) 7 stones (45, 21, D:1) a +0 leather armour (48, -1, D:1) a rat skeleton (59, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hayz's General Store a +0 robe (9 gold) a scroll of teleportation (39 gold) a scroll of immolation (52 gold) 2 potions of cancellation (208 gold) a +0 pair of boots (58 gold) a +0 leather armour (26 gold) a staff of earth (325 gold) a beast talisman (260 gold) 4 stones (5 gold) a +0 dagger (26 gold) 2 boomerangs (52 gold) [Shop] Soopnace's Armour Shop a +0 scale mail (48 gold) a +0 chain mail (54 gold) an orb of wrath (156 gold) a +0 buckler (54 gold) a +2 robe of willpower (212 gold) a +0 barding (276 gold) a +0 pair of gloves (54 gold) the +5 fire dragon scales of Idealism {rF++ rC- rCorr MP+9} (1336 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 ring mail (48 gold) [Shop] Xielu's Antique Weapon Shoppe a +5 war axe of electrocution (856 gold) a +0 club (24 gold) a +0 heavy mace (177 gold) a +0 hand axe (72 gold) a +0 war axe (84 gold) a +0 short sword (72 gold) a +2 sling of flaming (352 gold) a +0 dagger (48 gold) a +2 halberd of venom (403 gold) (0, 0, D:2) a +0 spear (2, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, -33, D:2) 4 stones (11, 1, D:2) a bat skeleton (21, -27, D:2) a ball python corpse (skeletalised by now) (22, -19, D:2) a quokka corpse (skeletalised by now) (23, -4, D:2) a +0 short sword (24, 0, D:2) a +0 flail (25, 0, D:2) a +0 club a goblin skeleton an adder skeleton a rat skeleton (26, -8, D:2) a +0 dagger (28, -23, D:2) a frilled lizard corpse (skeletalised by now) (28, -5, D:2) a frilled lizard skeleton (29, -9, D:2) a +0 dagger a goblin skeleton (30, -28, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (32, -26, D:2) 5 poisoned darts (36, -20, D:2) 4 boomerangs (37, -26, D:2) 7 stones (46, -8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Nomamoha's Antique Armour Shoppe a +0 chain mail (112 gold) a +0 plate armour (575 gold) a +0 robe (17 gold) a +0 scale mail (100 gold) a +2 robe (317 gold) a +2 plate armour of poison resistance (925 gold) a +1 scale mail of poison resistance (325 gold) the +0 plate armour "Xuowoid" {+Inv rF++ Dex-2 Stlth+} (1327 gold) Dex-2: It affects your dexterity (-2). rF++: It greatly protects you from fire. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +0 chain mail (112 gold) a +0 helmet of intelligence (287 gold) (0, 0, D:3) 4 stones (0, 54, D:3) 9 stones (10, 32, D:3) a +0 leather armour (11, -3, D:3) 5 stones (12, 6, D:3) a +0 club (13, 7, D:3) a +0 whip a gnoll skeleton (19, -3, D:3) a +0 dagger a +0 club a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -2, D:3) a +0 short sword a +0 leather armour (20, -3, D:3) a +0 whip (21, -3, D:3) a +0 spear (22, -3, D:3) a +0 spear a +0 club a gnoll corpse (skeletalised by now) (24, 32, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (26, -1, D:3) a +0 dagger a goblin skeleton (27, -1, D:3) a +0 club (29, 2, D:3) a +2 ring mail of poison resistance (unseen) (35, 7, D:3) a hobgoblin skeleton (45, 7, D:3) a +0 club a goblin corpse (skeletalised by now) (47, 24, D:3) a +0 robe a +0 dagger (47, 41, D:3) a +0 club Level 4 of the Dungeon [Shop] Rizua's Distillery a potion of resistance (120 gold) a potion of heal wounds (60 gold) 2 potions of haste (240 gold) a potion of degeneration (12 gold) a potion of attraction (36 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) a potion of haste (120 gold) a potion of curing (36 gold) (0, 0, D:4) a quokka corpse (skeletalised by now) (2, -17, D:4) a +0 whip (19, -17, D:4) a +0 dagger an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, -6, D:4) a ball python corpse (skeletalised by now) (25, 5, D:4) an adder skeleton (27, 17, D:4) a +0 ring mail (34, -17, D:4) a +0 dagger a goblin skeleton (34, 7, D:4) a +0 sling (35, -17, D:4) a +0 robe (38, 7, D:4) a +0 spear (46, -29, D:4) a +0 club (47, -13, D:4) a ball python skeleton (47, -11, D:4) a +0 chain mail (51, -27, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (0, 11, D:5) a +0 whip a +0 whip a +0 robe (1, 6, D:5) a +0 mace an orc skeleton (1, 11, D:5) a +0 flail a gnoll skeleton (1, 12, D:5) a gnoll skeleton (20, 2, D:5) an adder skeleton (24, 30, D:5) a +0 mace an orc skeleton (25, 27, D:5) a +0 spear a +0 scale mail (25, 28, D:5) a +0 chain mail a +0 flail an orc skeleton (25, 29, D:5) a +0 club an orc skeleton (25, 30, D:5) a +0 giant club a +0 club an orc skeleton (26, 6, D:5) a +0 spear (26, 8, D:5) a +0 whip (26, 32, D:5) an adder skeleton (27, 6, D:5) a +0 flail (27, 21, D:5) a +0 mace a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -7, D:6) a +0 flail a +0 quarterstaff a +0 robe a +0 hand axe (4, -5, D:6) a +0 robe a +2 scimitar (8, -16, D:6) a bullfrog skeleton a bullfrog skeleton (12, -2, D:6) a +0 hand axe an orc skeleton (12, -1, D:6) a +0 giant club (13, -7, D:6) a +0 dagger (14, -9, D:6) a +0 robe a +0 dagger (16, -14, D:6) 6 poisoned darts (16, -9, D:6) a +0 ring mail a +0 trident (16, -8, D:6) a +0 whip (22, -26, D:6) a bullfrog skeleton (36, 1, D:6) 6 stones (39, -11, D:6) a hound skeleton (40, 7, D:6) 5 stones (44, -6, D:6) 4 stones (44, 3, D:6) a steam dragon corpse (skeletalised by now) (49, -27, D:6) a +0 dagger Level 7 of the Dungeon (0, 1, D:7) a +0 flail an orc corpse (skeletalised by now) (1, -14, D:7) a yak corpse (skeletalised by now) (9, -19, D:7) a water moccasin skeleton (12, 15, D:7) 2 poisoned darts (28, 6, D:7) a +0 flail (39, -37, D:7) 2 poisoned darts (39, 7, D:7) a +0 dagger (46, -13, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +1 dagger of chaos a +2 robe the human corpse of Psyche (6, -6, D:8) 7 stones (13, 26, D:8) 9 gold pieces (13, 29, D:8) a +0 orcbow (14, 29, D:8) a +2 whip of electrocution (still there?) a +0 robe (still there?) the kobold corpse of Pikel (skeletalised by now) (still there?) the Ecumenical Temple