sartoz Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, 2, D:1) 25 stones (-5, 9, D:1) a +0 dagger (-5, 10, D:1) a +0 club (1, 19, D:1) 26 stones (-15, 24, D:1) a +0 club 19 arrows (-15, 25, D:1) a +0 club (-26, 31, D:1) 4 stones (-30, 34, D:1) a +0 dagger (-12, 38, D:1) a +0 club Level 2 of the Dungeon (3, 2, D:2) 8 stones (31, 7, D:2) a +0 club (22, 8, D:2) a +0 club a +0 robe (37, 15, D:2) 8 curare-tipped needles (-8, 17, D:2) a +0 dagger (-17, 21, D:2) a +0 club (-12, 23, D:2) a +0 mace (39, 28, D:2) a +0 short sword (15, 36, D:2) a +0 club (2, 39, D:2) a +0 club (-17, 45, D:2) a +0 flail a cursed +0 whip (-16, 45, D:2) a +0 spear (-16, 46, D:2) 14 steel bolts (-13, 47, D:2) 22 stones (27, 52, D:2) a stone (30, 52, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 flail (25, 8, D:3) 22 sling bullets (49, 9, D:3) 14 sling bullets of flame (49, 15, D:3) a +0 club (1, 19, D:3) a +0 arbalest (50, 20, D:3) a +0 flail a +0 leather armour (31, 21, D:3) 10 stones (49, 27, D:3) a stone (48, 28, D:3) 19 stones a +0 hunting sling (50, 29, D:3) 25 stones (unseen) (26, 30, D:3) 10 poisoned needles (31, 31, D:3) a +0 short sword (26, 34, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 5 tomahawks (1, 5, D:4) the +6 hunting sling "Qujietef" {velocity, rC+ MP+9} Any stone fired from it inflicts extra damage. It protects you from cold. It affects your magic capacity (+9). (19, 11, D:4) a +0 giant club an ogre corpse (21, 11, D:4) a +0 dagger a +0 chain mail (18, 13, D:4) a +0 short sword a +0 scale mail a +0 dagger a +0 leather armour (19, 13, D:4) a +0 flail (6, 14, D:4) a +0 hand axe a +0 leather armour (18, 14, D:4) 2 tomahawks (17, 15, D:4) a tomahawk (32, 17, D:4) a +0 animal skin (32, 18, D:4) a +0 animal skin a human corpse (33, 18, D:4) a +0 animal skin (unseen) (16, 36, D:4) a +0 whip (9, 39, D:4) a +0 dagger (unseen) (43, 40, D:4) 13 poisoned needles