Dungeon Crawl Stone Soup version 0.31-a0-801-gc67433417a (webtiles) character file. Game seed: 16114854746268837297 42 schaIuck the Magician (level 3, -7/25 HPs) Began as a Djinni Fire Elementalist on Sept 20, 2023. Mangled by Sigmund ... wielding a +2 scythe of venom (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:09 (1218 turns). schaIuck the Magician (Djinni Fire Elementalist) Turns: 1218, Time: 00:04:10 Health: -7/25 AC: 2 Str: 7 XL: 3 Next: 77% Gold: 51 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Missiles g - 3 throwing nets Armour a - a +0 robe (worn) Jewellery d - a ring of ice Scrolls b - a scroll of fog {unknown} c - a scroll of blinking {unknown} h - 3 scrolls of enchant armour {unknown} i - a scroll of identify {unknown} j - a scroll of noise {unknown} k - a scroll of acquirement {unknown} l - a scroll of immolation {unknown} n - a scroll of fear {unknown} Potions p - a potion of enlightenment Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes Level 0.0 Charms + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Transmutations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Sandblast Erth 28% 2d8 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Sigmund barely misses you. You feel less invigorated. You feel less confused. Sigmund misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Sigmund. Sigmund is heavily wounded. The foxfire hits Sigmund. Sigmund is severely wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It was a potion of attraction. You feel attractive to monsters. A magic dart appears from out of thin air! The magic dart hits you. Something is attracted toward you. It was a potion of curing. You feel better. Something hits you. Something hits you. Something is attracted toward you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits something but does no damage. Something hits you! * * * LOW HITPOINT WARNING * * * Something is attracted toward you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Something hits you! You die... #P.# .# +... # .# #P.# . #. .# #..# #.#. .# #... #.#.# #.# #.### #.(..####.## #.##.... ####.#.#.##v..## .#$###### .........§.@...# ..#.# ##...#.##v...###..#.###### ##...##...?..!..........< #..§.........####.###### #.####.>.....###...##### ..........#...†...#§..... ###.######(..#####...##### ##### ##.###### #....... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 worms (D:2) A dart slug (D:1) 2 endoplasms 3 hobgoblins (D:1) 3 jackals (D:2) A kobold (D:2) 2 rats 16 creatures vanquished. Vanquished Creatures (others) 70 foxfires 70 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schaIuck the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | schaIuck set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 335 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 743 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 743 | D:2 | Learned a level 1 spell: Sandblast 1194 | D:2 | Noticed Sigmund 1218 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_statue_garden, grunt_decor_resistance, chequers_serial_rivers_micro_c, cheibrodos_gnoll_hut, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Transmutations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Poison Magic | | 3.2 Stealth | 2 | 2.3 Dodging | 3 | 3.0 Action || total ---------------------------++------- Cast: Foxfire || 45 Sandblast || 2 Use: Potion || 5 Armour: Robe || 17 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1218 | 1197 | 21 | 62 | 952 | 2 | 609.0 | Dungeon | 1218 | 1197 | 21 | 62 | 952 | 2 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 646 daAuts D:2: 572 daAuts