Dungeon Crawl Stone Soup version 0.31-a0-1218-gce794a2c1e (webtiles) character file. Game seed: 833125167163757169 137 selen the Slasher (level 5, 0/43 HPs) Began as a Merfolk Gladiator on Dec 14, 2023. Shot with an arrow by a centaur (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (1979 turns). selen the Slasher (Merfolk Gladiator) Turns: 1979, Time: 00:02:13 Health: 0/43 AC: 4 Str: 15 XL: 5 Next: 20% Magic: 5/5 EV: 13 Int: 7 God: Gold: 82 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +1 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +1 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery i - a ring of poison resistance k - a ring of protection from fire p - a +6 ring of intelligence Scrolls f - 6 scrolls of identify {unknown} g - a scroll of enchant weapon h - 2 scrolls of teleportation {unknown} l - a scroll of blinking {unknown} m - a scroll of enchant armour {unknown} o - a scroll of vulnerability {unknown} q - 3 scrolls of noise {unknown} r - a scroll of immolation {unknown} Potions j - a potion of haste {unknown} n - a potion of might {unknown} Skills: + Level 4.3 Fighting + Level 5.5 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Passwall Tmut/Erth 0% N/A 65% 2 Ignite Poison Fire/Tmut/Pois 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Sticky Flame Conj/Fire 0% 2d3 99% 4 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The arrow barely misses you. The worm misses you. You hear a shout! You barely miss the worm. The centaur shoots an arrow. The arrow hits you! An endoplasm comes into view. The worm closely misses you. The centaur shoots an arrow. The arrow completely misses you. You barely miss the worm. The centaur shoots an arrow. The arrow closely misses you. The endoplasm quivers. You slash the worm! The worm is heavily wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The worm bites you. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! As you read the scroll labelled HANILL PUOTIO, it crumbles to dust. It is a scroll of enchant weapon. Your +0 long sword glows red for a moment. The centaur shoots an arrow. The arrow completely misses you. The adder closely misses you. The worm barely misses you. The centaur shoots an arrow. The arrow hits you! You die... # .# #..#.## # #.##..####### #. ##.......## #. ##........## #..........# #..........# #..........# #..........# #......@...# ##.....Sw.## #........# #........... #..........## #....o.....J #.....###.... #.c..# #..#. You could see a centaur, a worm, an adder, an orc and an endoplasm. Vanquished Creatures Natasha (thrice) (D:2) An adder (D:2) A worm (D:2) 2 dart slugs 4 ball pythons (D:2) 6 bats 3 endoplasms (D:1) A giant cockroach (D:2) 4 goblins 7 hobgoblins 2 kobolds (D:3) 3 quokkas 4 frilled lizards 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | selen the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | Found Dunoesont's Weapon Emporium. 153 | D:1 | Reached skill level 4 in Long Blades 153 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 692 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 973 | D:2 | Noticed Natasha 981 | D:2 | Killed Natasha 982 | D:2 | Reached XP level 4. HP: 25/36 MP: 4/4 988 | D:2 | Noticed Natasha 997 | D:2 | Killed Natasha 998 | D:2 | Reached skill level 5 in Long Blades 1512 | D:2 | Noticed Natasha 1521 | D:2 | Killed Natasha 1522 | D:2 | Reached XP level 5. HP: 38/42 MP: 5/5 1975 | D:3 | Noticed a centaur 1979 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, serial_shops, shop D:2: layout_basic, uniq_natasha D:3: layout_rooms, kiku_gazebo_pond_becter, fountainhead Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.5 Fighting | 3 4 | 4.3 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 68 | 47 || 115 Punch | 1 | || 1 Use: Scroll | | 1 || 1 Stab: Sleeping | 1 | 4 || 5 Armour: Leather armour | 19 | 24 || 43 Dodge: Dodged | 49 | 37 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1997 | 1834 | 163 | 0 | 1538 | 3 | 665.7 | Dungeon | 1997 | 1834 | 163 | 0 | 1538 | 3 | 665.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1031 daAuts D:1: 824 daAuts D:3: 141 daAuts