sheala Level 1 of the Dungeon (0, 0, D:1) 12 sling bullets (1, 21, D:1) 18 stones (4, 32, D:1) a +0 club (4, 36, D:1) 14 arrows (12, 22, D:1) a +0 club (14, 15, D:1) a stone (15, 9, D:1) a +1 whip of venom (16, 7, D:1) a +2 antimagic dagger (19, 3, D:1) 26 bolts (23, 28, D:1) 9 stones (24, 33, D:1) a +0 ring mail (unseen) (28, 22, D:1) 2 stones Level 2 of the Dungeon (6, -12, D:2) a bat corpse (skeletalised by now) (6, 26, D:2) 13 arrows (8, 20, D:2) 26 stones (17, -15, D:2) a +0 mace (17, -13, D:2) a +0 falchion (19, -15, D:2) a +0 spear (19, -13, D:2) a +0 hand axe (20, -15, D:2) a cursed -2 trident (26, 23, D:2) a +0 dagger (27, -2, D:2) 18 arrows (31, -2, D:2) 19 stones (34, 2, D:2) 13 stones (36, 18, D:2) a +0 trident (38, 26, D:2) 17 stones (41, -6, D:2) a +0 hunting sling (42, 22, D:2) a +0 club (44, 11, D:2) a +0 dagger (50, 23, D:2) 24 stones (54, 14, D:2) a scroll of noise (54, 30, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, 0, D:3) a +0 spear (7, -4, D:3) 14 stones (7, 4, D:3) a worm corpse