sheala Level 1 of the Dungeon (0, 0, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a cursed +0 whip (9, -2, D:2) a +0 robe (11, -13, D:2) 18 arrows (25, -8, D:2) a +0 dagger (39, 3, D:2) 15 sling bullets (39, 9, D:2) 22 arrows (45, -14, D:2) 5 tomahawks (47, -13, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -1, D:3) a +0 dagger (3, 3, D:3) 26 bolts (5, -1, D:3) a +0 short sword (6, -27, D:3) a cursed -1 dagger 16 stones (15, -14, D:3) a +0 club (32, -17, D:3) 19 stones Level 4 of the Dungeon [Shop] Bela's Armour Shoppe a +0 leather armour (28 gold) a +0 buckler (63 gold) a +1 hat of intelligence (224 gold) a +0 pair of gloves (63 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) the +2 plate armour of the Journeyman {-Tele MR+ Int+3} (648 gold) It affects your intelligence (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) (0, 0, D:4) 16 stones (3, 0, D:4) a +0 hand axe (still there?) a +0 club (still there?) (4, 0, D:4) an adder corpse