simok Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (21, 10, D:1) a +0 club (16, 30, D:1) a +0 mace (-21, 31, D:1) a +0 dagger (-5, 34, D:1) a +0 short sword Level 2 of the Dungeon (15, 0, D:2) a +0 dagger (4, 5, D:2) a cursed -1 dagger (0, 6, D:2) a +0 mace (19, 15, D:2) a +3 scythe a +0 robe (0, 18, D:2) 4 large rocks (-9, 20, D:2) a +0 dagger (19, 27, D:2) a +0 whip (31, 32, D:2) a +0 club (32, 32, D:2) a +0 dagger (23, 34, D:2) a +0 spear (-2, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 1, D:3) a +0 hunting sling (-3, 2, D:3) a +0 flail (14, 11, D:3) a +0 club a +0 leather armour a cursed -1 hand axe (15, 12, D:3) a +0 dagger a +0 robe (-5, 19, D:3) a +0 ring mail (33, 20, D:3) a cursed +0 club a +0 mace (34, 20, D:3) a +0 buckler (-3, 30, D:3) a +0 hand axe a +0 chain mail (10, 30, D:3) a +0 dagger (-9, 38, D:3) a +0 mace a +0 leather armour (-4, 41, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (-4, 7, D:4) a +0 dagger (-30, 12, D:4) a +0 whip a +0 leather armour (-30, 13, D:4) a +0 dagger a +0 robe (-29, 14, D:4) a +0 dagger a +0 robe (3, 18, D:4) a +0 club (-11, 29, D:4) a +0 flail a cursed +0 leather armour (-10, 29, D:4) a +2 dagger of speed a +0 robe (-11, 30, D:4) a +0 morningstar a +0 trident a +0 whip (-17, 31, D:4) an uncursed amulet of the gourmand a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club (6, 8, D:5) a +0 short sword (27, 9, D:5) a +0 dagger of venom (43, 9, D:5) a +0 scimitar (3, 27, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of poison resistance (17, 0, D:6) a +3 quarterstaff of chaos a +0 cloak (16, 1, D:6) a +0 hammer (33, 1, D:6) a +0 helmet (-6, 6, D:6) a +0 giant club (32, 13, D:6) a +0 giant club (9, 30, D:6) a +0 club (43, 32, D:6) a +0 giant spiked club (42, 34, D:6) a +0 leather armour (-15, 40, D:6) a +0 dagger (37, 41, D:6) a +0 war axe (27, 43, D:6) a +0 leather armour (28, 43, D:6) a +0 scimitar a +0 chain mail (29, 43, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 5 tomahawks (-13, 2, D:7) a +0 quarterstaff (-15, 4, D:7) a +0 short sword (-18, 5, D:7) a cursed +0 robe (14, 12, D:7) a +0 leather armour (-4, 14, D:7) a +0 chain mail a cursed -2 trident (-11, 19, D:7) a +0 whip a +0 robe (-10, 20, D:7) a +0 club a +0 whip a +0 flail (-9, 20, D:7) a +0 flail a +0 leather armour a +0 trident a +0 hand axe a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 flail a +2 falchion of electrocution a +0 dagger a +0 leather armour (-8, 20, D:7) a +0 short sword a +0 ring mail (-8, 21, D:7) a +0 club a +0 spear (-17, 35, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Baelubo's Assorted Antiques a scroll of teleportation (21 gold) a +7 short sword of speed (63 gold) a potion of mutation (18 gold) a scroll of remove curse (21 gold) a +0 chain mail (94 gold) a disc of storms (420 gold) a scroll of identify (21 gold) a scroll of vulnerability (21 gold) the cursed +1 ring mail "Xihuh" {rPois SInv Stlth-} (189 gold) It protects you from poison. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. a potion of curing (18 gold) a potion of lignification (18 gold) a cursed -2 long sword (73 gold) (0, 0, D:8) a cursed +0 short sword (-5, 1, D:8) a +0 dagger a +0 robe (-2, 1, D:8) a +0 hand axe a +0 leather armour (-1, 1, D:8) a +0 hand axe a +0 whip (0, 1, D:8) a +0 robe a +0 dagger (-2, 2, D:8) a +0 hand axe (-10, 4, D:8) a +0 robe (-13, 12, D:8) a +0 ring mail (11, 14, D:8) a +0 leather armour a +0 leather armour a +0 short sword a +0 leather armour a +0 flail a +0 ring mail a +0 club (3, 22, D:8) 4 tomahawks (-9, 32, D:8) a +0 club (-24, 33, D:8) a cursed -2 chain mail (-20, 34, D:8) an uncursed amulet of the gourmand (0, 35, D:8) a +0 cloak (4, 35, D:8) a +0 falchion (-35, 41, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Hupuurymp's Antique Armour Shop a +0 plate armour (529 gold) a +0 plate armour (529 gold) a +0 pair of gloves (103 gold) a +0 chain mail (103 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) the +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4} (296 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 ring mail (92 gold) (0, 0, D:9) a +0 spear (unseen) (-1, 1, D:9) a +0 spear a goblin corpse (skeletalised by now) (0, 1, D:9) a +0 spear (2, 2, D:9) a +0 spear a goblin corpse (skeletalised by now) (26, 10, D:9) a +0 dagger a +0 robe (25, 12, D:9) a +0 hand axe a +0 ring mail (26, 12, D:9) a +0 club (29, 13, D:9) a +0 dagger a +0 robe (32, 16, D:9) a +0 giant club (37, 17, D:9) a +0 club (41, 22, D:9) a +0 morningstar (28, 24, D:9) a +0 blowgun (3, 25, D:9) a +0 whip (44, 32, D:9) a +0 dagger (19, 41, D:9) a +0 war axe (42, 41, D:9) a +0 whip (11, 42, D:9) a +0 flail a +0 leather armour (15, 45, D:9) a +0 hand axe (51, 45, D:9) a +0 leather armour (52, 45, D:9) a +0 trident (52, 46, D:9) a +0 trident the Ecumenical Temple a bailey (0, 0, Bailey) a +0 cloak of invisibility (-19, 2, Bailey) 3 arrows (-7, 2, Bailey) a +0 spear (still there?) 15 arrows (still there?) (0, 2, Bailey) a +2 shortbow of flaming (-18, 3, Bailey) an arrow (-13, 3, Bailey) a bolt (-8, 3, Bailey) a +0 glaive (still there?) a +0 trident (still there?) (-7, 3, Bailey) 5 arrows (-3, 3, Bailey) a +0 arbalest (unseen) (0, 5, Bailey) a scroll of brand weapon (-14, 6, Bailey) 8 bolts (0, 6, Bailey) a +1 trident of flaming