Dungeon Crawl Stone Soup version 0.26-a0-110-g95b6527cb0 (webtiles) character file. Game seed: 4310217103868403388 14 sirjames the Shield-Bearer (level 2, 0/24 HPs) Began as a Formicid Fighter on June 23, 2020. Killed from afar by Terence (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:52 (783 turns). sirjames the Shield-Bearer (Formicid Fighter) Turns: 783, Time: 00:00:52 Health: 0/24 AC: 8 Str: 20 XL: 2 Next: 55% Magic: 2/2 EV: 7 Int: 7 God: Gold: 38 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... g - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles h - 34 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) g - a +0 pair of boots (worn) Jewellery i - an uncursed ring of positive energy {unknown} Scrolls e - 4 scrolls of identify {unknown} o - a scroll of enchant armour {unknown} Potions d - a potion of might j - a potion of stabbing {unknown} k - 2 potions of flight {unknown} l - 3 potions of curing {unknown} n - a potion of heal wounds {unknown} Comestibles f - 2 rations Skills: + Level 3.4 Fighting * Level 2.4 Axes + Level 3.4 Armour + Level 3.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the worm. The worm is almost dead. You hit Terence but do no damage. The worm bites you! Terence hits you with a +0 flail. You hit the worm but do no damage. The worm is almost dead. You hit Terence. Terence hits you with a +0 flail. The worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence zaps a wand. The puff of flame hits you! You die... ##..... ... ........ >. #.# .# #.....# #. #.#..# #.# #.....#.#.## #.#..# .. #...... ...# #.#..# #.# .....####.###.#..# #..## #..##..........# #...# #.w@......#....# #...# ##.##.#........# #...# #@##.#.).#..#.# #<# #.##.#...#....# #....# #.##.<......#.# ....#..# #.#####<#####.# ......##.# ... ### ### ..... .. ... ..... #.# ... You could see Terence and a worm. Vanquished Creatures A bat (D:1) 2 goblins (D:2) 4 jackals (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirjames the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 383 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 774 | D:2 | Noticed Terence 783 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic D:2: wander_river, layout_basic, uniq_terence Action || total -------------------------++------- Melee: War axe || 59 Armor: Scale mail || 29 Dodge: Dodged || 25 Block: Kite shield || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------