sirjames Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (7, -14, D:1) a +0 dagger (11, 0, D:1) a +0 spear (14, -23, D:1) a +0 dagger (15, 0, D:1) a +0 scale mail (17, 8, D:1) 19 arrows (26, -28, D:1) a +0 robe (29, -25, D:1) a +0 short sword (30, -14, D:1) a +0 short sword (44, -6, D:1) 3 boomerangs (44, -5, D:1) a +0 club (45, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -27, D:2) a +0 robe (3, -27, D:2) a +0 short sword a +0 ring mail (5, -16, D:2) a +0 dagger (7, -26, D:2) a +0 short sword (16, -37, D:2) a cursed -1 club (16, -21, D:2) a +0 short sword (17, -8, D:2) a +0 dagger (18, -39, D:2) a +0 club (27, -8, D:2) a cursed -1 club (41, -29, D:2) a +0 spear (41, -25, D:2) a +0 spear (45, -29, D:2) a +0 spear (51, -21, D:2) a +0 chain mail Level 3 of the Dungeon (9, 23, D:3) a +0 short sword a +0 chain mail a +0 flail a +0 hand axe a +0 falchion a +0 chain mail a cursed -3 club (10, 23, D:3) a +0 hand axe a +0 scale mail (15, 25, D:3) a +0 dagger (16, 22, D:3) a +0 short sword a +0 ring mail (17, 19, D:3) a +0 ring mail (20, 7, D:3) a +0 club (29, 35, D:3) a +2 falchion of holy wrath a +0 chain mail (39, -11, D:3) a +0 dagger (39, 7, D:3) a +0 club (48, -3, D:3) a +0 whip (48, -2, D:3) 17 bolts a +0 club (55, 19, D:3) 17 arrows (56, 41, D:3) a +0 whip (66, 11, D:3) a +0 ring mail (66, 13, D:3) a +0 dagger (67, 18, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 5, D:4) a +0 flail (7, 6, D:4) a +0 short sword (8, 1, D:4) a +0 robe a +0 dagger (13, 14, D:4) a +0 helmet (19, 15, D:4) a +0 short sword (25, 20, D:4) a +0 long sword (28, 21, D:4) a +0 mace (29, 21, D:4) a +0 mace (34, 21, D:4) a +0 dagger a +0 robe (36, 20, D:4) a +0 scale mail a +0 hand axe (38, 20, D:4) 18 bolts (43, 14, D:4) a +0 whip a +0 leather armour (44, 12, D:4) a +0 spear a +0 halberd (48, -1, D:4) a +0 chain mail (49, 8, D:4) 22 bolts Level 5 of the Dungeon [Shop] Reganat's Weapon Emporium the +4 dagger "Fuykaib" {speed, +Fly rPois rF+} (555 gold) Attacks with this weapon are significantly faster. It protects you from fire. It protects you from poison. It lets you fly. 2 boomerangs (12 gold) a +0 falchion (36 gold) a +0 trident (42 gold) the cursed +3 hand axe of Sunlight {flame, rPois rN+ MR+} (460 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +10 dagger "Vuluoch" {drain, rN+ Int+5} (903 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It protects you from negative energy. a +0 club (12 gold) the +10 trident of Ascent {venom, *Noise *Slow rElec Str+8} (910 gold) It poisons the flesh of those it strikes. It affects your strength (+8). It insulates you from electricity. It may make noises in combat. It may slow you when you take damage. a +0 fustibalus (180 gold) (0, 0, D:5) a +0 robe (8, 11, D:5) a cursed +0 ring mail a +0 dagger (12, 10, D:5) 22 arrows (13, -14, D:5) a +4 dagger a +0 robe (25, 19, D:5) a +0 ring mail (27, 18, D:5) a +0 short sword 3 boomerangs a +0 ring mail a +0 club a +0 ring mail (27, 19, D:5) a +0 flail a +0 robe (28, 31, D:5) a +0 great sword (34, 20, D:5) a +0 dagger (40, 29, D:5) a +1 flail of draining (40, 39, D:5) a +0 giant club (41, 30, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (7, 5, D:6) a +0 quarterstaff (8, -17, D:6) a +0 giant spiked club (15, -22, D:6) a +0 robe (23, 0, D:6) a +0 ring mail (27, -9, D:6) a +0 robe a +2 falchion (37, 2, D:6) 22 arrows (39, -11, D:6) a +0 mace (43, -14, D:6) a +0 leather armour (50, 1, D:6) a +0 ring mail (57, -6, D:6) a +0 giant club (58, -6, D:6) a +0 ring mail (63, -6, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Ydao's Book Boutique a book of Necromancy (360 gold) a book of Frost (420 gold) a book of Ice (780 gold) a book of Minor Magic (240 gold) a book of Power (540 gold) a book of Summonings (840 gold) a book of Clouds (540 gold) a book of Hexes (600 gold) the Volume of Creation and the Voyage (1032 gold) Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Blink Translocation 2 no c - Teleport Other Translocation 3 no d - Summon Mana Viper Hexes/Summoning 5 yes e - Disjunction Translocation 8 no a book of Clouds (540 gold) a book of Transfigurations (660 gold) (0, 0, D:7) a +0 dagger (1, -1, D:7) a +0 whip (1, 0, D:7) a +0 dagger (3, -37, D:7) a +0 quarterstaff (5, -36, D:7) a +0 leather armour (5, -1, D:7) a +0 dagger (5, 0, D:7) a +0 short sword (7, -33, D:7) a cursed -1 flail a +0 leather armour (7, -11, D:7) a +0 mace (11, -3, D:7) a cursed +0 club (21, -35, D:7) a +0 robe (21, -34, D:7) a scarf of resistance (28, -27, D:7) a +0 rapier of draining (28, -14, D:7) a +0 leather armour (28, 0, D:7) a +0 robe a cursed +3 spear of freezing (34, -13, D:7) a stone (34, -11, D:7) a stone (35, -16, D:7) a stone (35, -15, D:7) 7 large rocks (36, -12, D:7) a stone (37, -14, D:7) a stone (38, -16, D:7) 10 gold pieces (40, 7, D:7) a +0 hand axe (51, -28, D:7) a +0 spear (52, -27, D:7) 20 bolts (52, 7, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 13 gold pieces (5, -1, D:8) a scroll of identify the Ecumenical Temple