sirjames Level 1 of the Dungeon (0, 0, D:1) 15 arrows (13, 5, D:1) a +0 spear (17, 25, D:1) 26 arrows (22, 2, D:1) a +0 club (24, -3, D:1) a +0 short sword (27, -4, D:1) a +0 hand axe (31, 1, D:1) a +0 hand axe (31, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (2, 29, D:2) a +0 club (6, 18, D:2) 23 bolts (20, -3, D:2) a +0 hunting sling (23, 36, D:2) a +0 club (29, 2, D:2) a +0 chain mail (36, 32, D:2) a +0 short sword (40, 10, D:2) a +0 spear (44, 7, D:2) a +0 club (47, 27, D:2) 15 arrows (63, 9, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 dagger (7, -16, D:3) 6 curare-tipped darts (16, -6, D:3) a +0 trident (19, 10, D:3) a +0 leather armour (25, -11, D:3) 21 sling bullets (30, 10, D:3) 14 gold pieces (33, -5, D:3) a +0 ring mail (33, -2, D:3) a +0 club (39, 12, D:3) an uncursed ring of stealth (43, 1, D:3) a cursed -2 war axe (44, -11, D:3) 3 boomerangs Level 4 of the Dungeon [Shop] Naqodig's Antique Armour Shop the +2 robe "Larcheesm" {Harm rC+} (617 gold) It protects you from cold. It increases damage dealt and taken. a +0 leather armour (50 gold) a cursed +0 plate armour (550 gold) a +0 ring mail (100 gold) a +0 scale mail of positive energy (200 gold) the +2 robe of Hubris {rElec rC++ Regen+ SInv} (1160 gold) It greatly protects you from cold. It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. a +0 leather armour (50 gold) a +1 cloak (287 gold) a +2 chain mail of fire resistance (537 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) [Shop] Wupues's Magic Scroll Shoppe a scroll of enchant weapon (75 gold) a scroll of vulnerability (75 gold) a scroll of remove curse (30 gold) 2 scrolls of teleportation (60 gold) a scroll of acquirement (520 gold) a scroll of blinking (75 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of brand weapon (200 gold) [Shop] Tinoh's Assorted Antiques a potion of flight (93 gold) a cursed -2 dagger (3 gold) a +0 ring mail (124 gold) a +0 whip (77 gold) a scroll of identify (62 gold) a scroll of identify (62 gold) an uncursed ring of protection from magic (775 gold) a potion of resistance (310 gold) 2 potions of invisibility (496 gold) [Shop] Koecaskigo's Assorted Antiques a +0 scale mail (80 gold) a potion of might (80 gold) the cursed +1 hand crossbow of Vaagiug {venom, *Drain rElec MR++} (460 gold) It poisons the ammo it fires. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. It has a curse placed upon it. a +0 robe (14 gold) the macabre finger necklace {rN+} (800 gold) [amulet of nothing] It protects you from negative energy. a tin of tremorstones (3/3) (800 gold) the cursed +3 morningstar "Zaplo" {freeze, rElec rF+ MR-} (720 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a book of Frost (700 gold) the +12 glaive of Prune {vorpal} (1534 gold) It inflicts extra damage upon your enemies. a potion of curing (60 gold) [Shop] Yrahaemp's Weapon Boutique a +4 mace of protection (256 gold) a +0 club (10 gold) the +8 shortbow "Zeonut" {flame, rF+ rN+ Str+4 Int+2} (762 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+2). It protects you from fire. It protects you from negative energy. a +0 flail (35 gold) a +2 antimagic halberd (240 gold) a +0 battleaxe (65 gold) 22 sling bullets (110 gold) a +0 flail (35 gold) a +2 vorpal hand axe (165 gold) a +3 long sword (205 gold) (0, 0, D:4) a +0 cloak (5, 41, D:4) a +0 chain mail (16, 35, D:4) a cursed -1 giant club (18, 35, D:4) a +0 dagger a +0 robe (20, 35, D:4) a +0 dagger a +0 short sword a +0 leather armour (21, 12, D:4) 19 arrows (21, 35, D:4) a +0 leather armour (21, 36, D:4) a +1 morningstar of draining (52, 6, D:4) 33 arrows (54, 8, D:4) 5 bolts (54, 14, D:4) a +0 falchion Level 5 of the Dungeon (2, -9, D:5) a +0 long sword (2, -2, D:5) a +0 club a +0 leather armour (3, 13, D:5) a +0 plate armour (6, 11, D:5) a +0 scale mail (11, -13, D:5) 14 bolts (12, 24, D:5) a +0 shortbow (13, -5, D:5) 13 arrows (16, -26, D:5) a +0 robe (19, -26, D:5) a +0 ring mail (25, 7, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) an adder corpse (1, 1, D:6) 2 arrows (2, 2, D:6) a jackal skeleton an adder skeleton (4, 3, D:6) a +0 rapier (unseen) the Ecumenical Temple