skelma Level 1 of the Dungeon (1, -18, D:1) 7 needles of confusion (3, -19, D:1) 17 poisoned needles (7, -27, D:1) a +0 hand axe (9, 0, D:1) a +0 club (18, -23, D:1) a +0 ring mail (19, -20, D:1) a +0 ring mail (25, -29, D:1) a +0 robe (32, -21, D:1) a +0 spear (40, -5, D:1) a +0 club (43, -8, D:1) a +0 club (45, -10, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, -10, D:2) a cursed -3 club (24, -28, D:2) a stone (27, -24, D:2) a +0 club (29, -28, D:2) a +0 robe (31, 3, D:2) 16 stones (32, 4, D:2) a +0 robe (34, 6, D:2) a +0 club (35, 11, D:2) a +0 club (37, 0, D:2) a +0 robe (48, -24, D:2) 27 stones (62, -17, D:2) a +0 dagger (62, -13, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -29, D:3) a +0 flail of protection a +0 ring mail a +0 hand axe a +0 chain mail (3, 5, D:3) a +0 hand axe (3, 9, D:3) a +0 ring mail (4, -31, D:3) a +0 hand axe (12, -18, D:3) a +0 mace (14, -27, D:3) a +0 whip a +0 ring mail (14, 0, D:3) a stone (16, 11, D:3) a +0 club (25, 19, D:3) a +0 spear (33, -20, D:3) a +0 whip (41, -10, D:3) a +0 dagger (41, -1, D:3) 17 stones (46, 0, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Moaheroz's General Store a scroll of identify (24 gold) a +0 robe (8 gold) a +0 long sword (42 gold) 21 arrows (50 gold) 11 stones (13 gold) a plain deck of summoning (168 gold) a wand of lightning (4/15) (96 gold) 9 stones (10 gold) 19 stones (22 gold) a +0 shortbow (36 gold) a +1 rapier of speed (228 gold) 23 stones (27 gold) a +0 cloak (54 gold) [Shop] Atuahi's General Store a scroll of enchant armour (75 gold) 14 stones (14 gold) 19 bolts (38 gold) a potion of brilliance (40 gold) a scroll of identify (20 gold) a potion of degeneration (10 gold) a +0 long sword of holy wrath (83 gold) a +0 quarterstaff (40 gold) a potion of degeneration (10 gold) 17 bolts (34 gold) [Shop] Buuneq's Assorted Antiques a scroll of recharging (237 gold) a potion of brilliance (100 gold) the +3 plate armour "Zidusyur" {*Drain rPois rN+ SInv} (1300 gold) It protects you from poison. It protects you from negative energy. It lets you see invisible. It causes draining when unequipped. a scroll of enchant armour (187 gold) a wand of flame (11/48) (162 gold) a +0 dagger (50 gold) a scroll of remove curse (75 gold) a phantom mirror (750 gold) a wand of lightning (6/15) (250 gold) [Shop] Ifafig's Distillery a potion of flight (30 gold) a potion of curing (30 gold) a potion of magic (80 gold) 2 potions of might (80 gold) a potion of mutation (25 gold) a potion of curing (30 gold) a potion of mutation (25 gold) a potion of might (40 gold) a potion of curing (30 gold) a potion of berserk rage (50 gold) (0, 0, D:4) 18 bolts of frost (15, 11, D:4) a +0 dagger a +0 scale mail (19, -14, D:4) a +0 hunting sling (19, 3, D:4) 20 sling bullets (21, -1, D:4) a +0 ring mail (22, -17, D:4) 13 sling bullets (22, -4, D:4) a +0 short sword (24, -2, D:4) 17 bolts (30, -2, D:4) a +0 battleaxe (32, -16, D:4) a +0 dagger a +0 robe (34, -11, D:4) a +0 dagger (41, -14, D:4) a +0 trident (42, -14, D:4) a +0 dagger a +0 robe (55, -11, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Homawnoa's Antique Weapon Shoppe a +0 spear (75 gold) a +0 quarterstaff (100 gold) a +2 spear of freezing (435 gold) the cursed +1 flail of Ineluz {crush, +Inv Str+3} (687 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you turn invisible. It has a curse placed upon it. a +1 battleaxe of electrocution (580 gold) a +0 short sword (75 gold) a +0 club (25 gold) a +0 longbow (112 gold) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} (1775 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +0 quarterstaff of pain (300 gold) (0, 0, D:5) a +0 club (4, 7, D:5) 12 stones (unseen) (7, -9, D:5) a javelin (7, -8, D:5) a +0 rapier (8, -8, D:5) a javelin (8, -7, D:5) a javelin (9, -2, D:5) a +0 hand axe 4 javelins (12, -23, D:5) a +2 long sword of draining (12, -20, D:5) a +0 club (12, -14, D:5) 6 curare-tipped needles (12, -13, D:5) 20 stones (12, -8, D:5) a +0 short sword (14, -19, D:5) a +0 club (14, -18, D:5) a +0 mace 32 stones (15, 3, D:5) a +0 club a +0 leather armour (15, 4, D:5) a +0 dagger a +0 robe (16, 4, D:5) a +2 leather armour of cold resistance (16, 5, D:5) a +0 club (18, -7, D:5) a +0 club (20, -24, D:5) 2 stones (21, -24, D:5) a +0 club (21, -8, D:5) a +0 ring mail a +0 club (22, -27, D:5) a stone (23, -30, D:5) 2 stones (23, -25, D:5) a cursed +0 spear (24, -7, D:5) a +0 short sword (25, -24, D:5) a +0 club (26, -23, D:5) a +0 club a +0 centaur barding (27, -26, D:5) a +0 club (27, -7, D:5) a +0 leather armour a +0 hand axe a +0 whip (27, -6, D:5) 3 stones a +0 dagger (28, -7, D:5) a +0 club 21 stones (28, 0, D:5) 10 stones (29, -7, D:5) a stone (30, -7, D:5) a stone (37, -9, D:5) a +0 spear (38, -9, D:5) a +0 spear of distortion (39, -25, D:5) a +0 spear (41, -22, D:5) 13 stones (42, -18, D:5) a +0 dagger (43, 0, D:5) a +0 helmet a +0 pair of boots (45, -9, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (unseen) (5, -11, D:6) a +0 leather armour a +0 flail (5, 9, D:6) a +0 shortbow 18 arrows (9, 19, D:6) a +0 dagger a cursed +0 robe (23, -1, D:6) a +0 robe (39, 32, D:6) a +0 ring mail (42, -3, D:6) 11 arrows of frost (42, 36, D:6) a +0 leather armour (52, 3, D:6) a tomahawk (53, 24, D:6) 13 arrows (53, 28, D:6) a +0 robe (55, 1, D:6) a +0 scale mail (58, 16, D:6) a +0 morningstar (59, 3, D:6) a +0 club 4 tomahawks (59, 15, D:6) a +0 dagger a +0 robe (60, 2, D:6) a +0 war axe Level 7 of the Dungeon (2, -3, D:7) 13 arrows (3, 34, D:7) 31 stones (12, 0, D:7) a cursed -3 war axe (14, 33, D:7) 34 arrows (16, 36, D:7) a +0 giant spiked club (22, 16, D:7) 15 stones (26, 19, D:7) a +0 dagger (26, 39, D:7) a +0 ring mail (33, 9, D:7) a +0 plate armour (34, 29, D:7) a +0 trident (38, 12, D:7) a +0 dagger a +0 robe (38, 16, D:7) 12 arrows of flame (38, 40, D:7) a +0 leather armour (40, 12, D:7) a +0 club (43, 24, D:7) a cursed -1 flail (46, 29, D:7) a +0 shortbow (47, 21, D:7) a +0 war axe (49, 13, D:7) a +0 dagger (50, 13, D:7) a +0 ring mail (51, 14, D:7) a +0 short sword (54, 15, D:7) a +0 giant club (56, 15, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +4 dagger of chaos a +0 robe (4, 1, D:8) a +2 dagger of protection 17 stones (5, 5, D:8) 7 javelins of penetration (7, 4, D:8) 20 stones (17, 20, D:8) a +0 war axe (20, 12, D:8) 16 stones (23, 6, D:8) 15 stones (23, 21, D:8) a +0 dagger (27, 20, D:8) a cursed +0 giant club a +0 robe (29, 9, D:8) 12 stones Level 10 of the Dungeon [Shop] Guanomah's Weapon Shop a +0 falchion (45 gold) a +2 scimitar of holy wrath (288 gold) a +0 dagger of protection (66 gold) a +0 morningstar (60 gold) a +0 club (15 gold) a +0 scimitar (60 gold) a +3 scimitar of electrocution (405 gold) a +0 war axe of electrocution (160 gold) a +0 shortbow (45 gold) a +1 antimagic morningstar (285 gold) 17 stones (25 gold) a +2 hand axe of freezing (261 gold) (0, 0, D:10) a +0 long sword (8, 6, D:10) 25 stones (12, -11, D:10) a +0 club a +0 chain mail (13, -11, D:10) a +0 dagger a +0 robe (14, -11, D:10) a +0 hand axe a +0 plate armour (14, -10, D:10) a cursed -3 flail a +0 ring mail (20, 24, D:10) a +0 centaur barding (32, -9, D:10) a +2 dagger of freezing a +0 robe (36, -25, D:10) a sling bullet (48, 14, D:10) a +0 dagger a +0 robe (48, 17, D:10) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (49, 18, D:10) a +0 flail the Ecumenical Temple