skelma Level 1 of the Dungeon (0, 0, D:1) 21 poisoned needles (2, -16, D:1) a +0 robe (7, -3, D:1) a +0 short sword (8, 2, D:1) 16 stones (11, -24, D:1) a +0 club (11, -15, D:1) a +0 club (25, -10, D:1) 21 arrows (34, -24, D:1) a +0 club (34, -19, D:1) a +0 plate armour (38, -15, D:1) a +0 ring mail (47, -34, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 14 poisoned needles (6, -14, D:2) 11 gold pieces (8, -6, D:2) a +0 club (10, 2, D:2) a rat skeleton (10, 12, D:2) 11 gold pieces (11, 7, D:2) a +0 club (unseen) (28, -6, D:2) 21 stones (28, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (28, 18, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (skeletalised by now) (29, 16, D:2) a +0 scale mail (30, 9, D:2) 25 bolts (31, 15, D:2) a goblin corpse (skeletalised by now) (33, 10, D:2) a jackal corpse (skeletalised by now) (35, 9, D:2) a jackal corpse (skeletalised by now) (39, 2, D:2) a +0 pair of boots (40, 20, D:2) a +0 club a kobold corpse (skeletalised by now) (45, 20, D:2) a +0 mace (46, 18, D:2) 12 silver bolts (49, -13, D:2) a +0 falchion