skelma Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 10, D:1) a +0 club a stone (6, 2, D:1) 27 stones (6, 12, D:1) a stone (7, 12, D:1) a stone (7, 13, D:1) a stone (10, 16, D:1) 4 stones (12, 30, D:1) 13 arrows (17, -9, D:1) 2 needles of sleeping (18, -3, D:1) a +0 hand axe (18, 2, D:1) 11 stones (21, 7, D:1) a +0 club (39, 11, D:1) a +0 hunting sling (42, 7, D:1) a +0 club (43, -6, D:1) a +0 whip (48, 5, D:1) a +0 short sword (50, 5, D:1) a +0 leather armour Level 2 of the Dungeon (15, -17, D:2) 18 stones (18, -3, D:2) a cursed -3 dagger (37, -8, D:2) a +0 whip (38, -25, D:2) a +0 leather armour (44, -31, D:2) a cursed -3 club (44, 6, D:2) 17 arrows (50, 12, D:2) a +0 dagger (58, -42, D:2) a +0 pair of gloves (59, -16, D:2) a +0 ring mail a +0 robe a +2 quarterstaff of chaos (61, -17, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (0, 34, D:3) a +0 whip (6, 15, D:3) a +0 dagger (11, 14, D:3) 5 curare-tipped needles Level 4 of the Dungeon (2, -3, D:4) a +0 ring mail (4, -7, D:4) a +0 flail a +0 leather armour (6, -19, D:4) a +0 ring mail (7, -4, D:4) a +0 ring mail a +0 war axe (9, -6, D:4) a +0 trident a +0 ring mail (10, -27, D:4) a +0 flail (10, -5, D:4) an arrow (10, -4, D:4) 2 arrows (11, -4, D:4) a +0 shortbow 9 arrows (12, -34, D:4) a +2 spear of piercing (12, -7, D:4) a +0 dagger a +0 robe (12, -3, D:4) an arrow (16, -24, D:4) 23 bolts (16, -17, D:4) 13 poisoned needles (22, -21, D:4) a potion of lignification (27, -6, D:4) a wand of slowing (0/48) (28, -4, D:4) a +0 dagger a +0 robe (28, 0, D:4) a +0 leather armour a tomahawk (28, 1, D:4) a tomahawk (29, -1, D:4) a +0 scale mail (29, 0, D:4) a +0 dagger a +0 robe (31, -22, D:4) 15 stones (31, -15, D:4) 25 stones (33, -5, D:4) a +0 hand axe (33, -4, D:4) a +0 dagger a +0 robe (33, -3, D:4) a +0 club a +0 dagger a +0 robe (37, -28, D:4) a +0 club (52, -24, D:4) Sif Muna's Guide on Self-Improvement and the Snowflakes Spells Type Level a - Freeze Ice 1 (53, -11, D:4) 19 arrows Level 5 of the Dungeon [Shop] Focsi's Antique Armour Shop a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 pair of boots (139 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) a +4 plate armour of fire resistance (1550 gold) a +0 chain mail (139 gold) a +0 chain mail (139 gold) the cursed +0 leather armour of the Jabberwock {*Confuse +Fly rF+} (294 gold) It protects you from fire. It lets you fly. It may confuse you when you take damage. It has a curse placed upon it. (3, -19, D:5) 14 bolts (9, -22, D:5) a +0 club (10, 11, D:5) a +0 giant club (11, 11, D:5) a +0 hand axe (12, 10, D:5) a +1 hand axe of chopping (12, 13, D:5) 19 arrows (14, 7, D:5) a +0 leather armour (15, 8, D:5) a +0 cloak (26, -5, D:5) a +0 giant club (28, 11, D:5) 17 stones (32, -5, D:5) 18 arrows (35, 11, D:5) 15 stones (37, 9, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves