skelma Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 41, D:1) a +0 club (6, 14, D:1) a +0 club (6, 15, D:1) a stone (7, 10, D:1) a stone (7, 19, D:1) a +0 club (7, 33, D:1) 2 tomahawks (9, 33, D:1) 2 curare-tipped needles (13, -1, D:1) a +0 club (17, 5, D:1) a +0 mace (19, -11, D:1) a +0 robe (23, 19, D:1) 15 arrows (31, 29, D:1) a +0 whip (33, 6, D:1) 3 stones (39, 5, D:1) a cursed -3 dagger (40, 20, D:1) a +1 dagger of flaming (48, 8, D:1) a stone (48, 9, D:1) a stone (48, 12, D:1) a +4 dagger (54, 14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 14, D:2) a +0 club (13, 10, D:2) 15 bolts (13, 20, D:2) a +0 dagger (15, 20, D:2) 23 stones (20, 40, D:2) a +0 robe (29, 39, D:2) a +0 large shield (31, 5, D:2) a +0 club (33, 8, D:2) a +0 robe (46, 17, D:2) a +0 ring mail (46, 18, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (32, 52, D:3) a +0 dagger a kobold corpse (33, 29, D:3) a jackal corpse (34, 51, D:3) a +0 club