Dungeon Crawl Stone Soup version 0.25-a0-667-gb977e01cb5 (webtiles) character file. Game seed: 3312687453615613880, levelgen mode: deterministic 5 skelma the Caller (level 1, -2/13 HPs) Began as a Vampire Summoner on Mar 27, 2020. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (90 turns). skelma the Caller (Vampire Summoner) Turns: 90, Time: 00:00:40 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 0/3 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 3.0 Stealth * Level 2.2 Spellcasting * Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 5% 2 N/A Call Canine Familiar Summ ###..... 11% 3 N/A Summon Guardian Golem Hex/Summ #....... 24% 3 N/A Summon Ice Beast Ice/Summ #....... 63% 4 N/A Summon Lightning Spire Summ/Air #....... 63% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit the bat but do no damage. The bat hits you but does no damage. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You swap places. The bat hits your quokka. The leopard gecko misses your quokka. The bat hits your quokka. The bat misses your quokka. The bat hits your quokka. Your quokka closely misses the bat. You miss the leopard gecko. The bat barely misses your quokka. The bat completely misses your quokka. The leopard gecko barely misses you. Your quokka closely misses the bat. The bat misses your quokka. You hit the leopard gecko but do no damage. The bat hits your quokka but does no damage. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses your quokka. Your quokka barely misses the bat. The leopard gecko closely misses you. The bat misses your quokka. You barely miss the leopard gecko. The bat misses your quokka. Your quokka bites the bat. The bat barely misses your quokka. The leopard gecko bites you. You die... ####....# #.#.# #...§§..# #.#.# ####...h###.#.###.. #..§............ #............... #....###.#.#... ####.#..# #b# # .....#.†###b#.###.. #.........@lr....... #.###.#..#####.###.. #.###.#........###. .......†........... #####.##.##'###+## #. #.#...#...# # #.#...#≈.≈# ..#...#≈.≈# ≈# ###...#≈.≈# ≈≈# You could see a leopard gecko, a bat and a friendly quokka. Vanquished Creatures A jackal (D:1) A bat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A jackal (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skelma the Vampire Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, serial_park_tiny_2, minivault_26 Action || total -------------------------++------- Melee: Unarmed || 17 Bite || 4 Cast: Summon Small Mamm || 7 Armor: Robe || 6 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------