skelma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -1, D:1) a ball python corpse (skeletalised by now) (5, 24, D:1) a ball python corpse (skeletalised by now) (7, 28, D:1) a ball python corpse (skeletalised by now) (16, 5, D:1) a +0 dagger (16, 6, D:1) a frilled lizard corpse (skeletalised by now) (16, 15, D:1) a +0 hand axe (16, 33, D:1) a +0 leather armour (19, 18, D:1) a +0 ring mail (20, -5, D:1) 6 stones (28, 28, D:1) a +0 short sword 5 stones a +0 dagger a kobold skeleton a jackal skeleton a jackal skeleton (29, 15, D:1) a hobgoblin corpse (skeletalised by now) (31, 28, D:1) a +0 robe (35, 27, D:1) a +0 heavy hand axe (43, 25, D:1) a quokka corpse (skeletalised by now) (44, 25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, -10, D:1) a rat corpse (skeletalised by now) (47, -7, D:1) a +0 leather armour (47, 24, D:1) a bat corpse (skeletalised by now) (53, 24, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (1, 9, D:2) a +0 sling (2, 1, D:2) a jackal corpse (skeletalised by now) (9, 46, D:2) a +0 dagger (13, 45, D:2) a frilled lizard corpse (skeletalised by now) (14, -1, D:2) a +0 scale mail (15, 31, D:2) a +0 short sword 5 stones (16, 24, D:2) a frilled lizard corpse (skeletalised by now) (16, 31, D:2) an adder corpse (skeletalised by now) (18, 22, D:2) 5 poisoned darts (24, 37, D:2) a +1 mace of draining (27, 20, D:2) a +0 whip a kobold corpse (skeletalised by now) (35, 24, D:2) a +0 chain mail (41, 29, D:2) a +0 buckler (50, 4, D:2) a +0 spear (52, 27, D:2) a +0 mace (52, 35, D:2) a ball python corpse (skeletalised by now) (57, 38, D:2) a +0 war axe (61, 35, D:2) 9 stones Level 3 of the Dungeon [Shop] Canaxkadua's One-of-a-Kind Rings a +8 ring of strength (770 gold) a +6 ring of evasion (630 gold) the ring "Qahoy" {rPois Str+3} (466 gold) [ring of poison resistance] Str+3: It affects your strength (+3). rPois: It protects you from poison. a +7 ring of protection (1449 gold) a +3 ring of slaying (294 gold) the ring "Ryaxzeda" {rN+ MP+13 Wiz} (959 gold) [ring of wizardry] It improves your spell success rate. rN+: It protects you from negative energy. MP+13: It affects your magic capacity (+13). Wiz: It increases the success rate of your magical spells. (0, 0, D:3) a +0 club (2, -10, D:3) a +0 club (6, 8, D:3) a +0 ring mail (21, -3, D:3) a bat skeleton (22, -13, D:3) a bat corpse (skeletalised by now) (24, 8, D:3) a ball python skeleton (28, -32, D:3) 3 boomerangs (29, -12, D:3) an adder skeleton (37, 15, D:3) a +0 dagger (38, 0, D:3) 4 stones (38, 16, D:3) a +0 sling (41, 14, D:3) a bat skeleton (45, -11, D:3) 8 stones (48, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (50, -5, D:3) a +0 ring mail (51, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an iguana skeleton (11, 0, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 0, D:4) a +0 hand axe a +0 dagger a +0 ring mail a +0 short sword a +0 dagger 5 boomerangs an orc skeleton (14, 3, D:4) a +0 dagger a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (18, -10, D:4) an adder skeleton (21, 7, D:4) a river rat skeleton (30, -10, D:4) a +0 dagger a +0 club a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, -9, D:4) a +0 club a +0 leather armour (40, -5, D:4) 3 scrolls of enchant weapon a sewer (0, 0, Sewer) a ball python corpse (12, -3, Sewer) a rat corpse (14, -2, Sewer) a rat corpse a river rat corpse (14, -1, Sewer) a +0 giant spiked club (27, 6, Sewer) a rat corpse (skeletalised by now) (28, 6, Sewer) a rat corpse (skeletalised by now) (39, -7, Sewer) a rat corpse (skeletalised by now) (40, -7, Sewer) a rat corpse (skeletalised by now)