Dungeon Sprint DCSS version 0.15-a0-53-g5e01d95 (webtiles) character file. 17 slix the Grave Robber (level 2, -6/20 HPs) Began as a Lava Orc Necromancer on Apr 4, 2014. Mangled by an ogre ... wielding a +0,+0 giant spiked club (26 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:50 (129 turns). slix the Grave Robber (Lava Orc Necromancer) Turns: 129, Time: 00:01:51 HP -6/20 AC 4 Str 10 XL: 2 Next: 44% MP 1/3 EV 12 Int 15 God: Gold 0 SH 0 Dex 11 Spells: 2 memorised, 1 level left rFire + . . SeeInvis . h - +0 club (drain) rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov + . . NoTele + (no amulet) MR ..... (no ring) (no ring) @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, unstealthy A: conserve scrolls, saprovore 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons h - a +0,+0 club of draining (weapon) Armour a - a +0 robe (worn) Comestibles c - a meat ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds g - 2 potions of magic Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 Animate Skeleton Necromancy 1 *Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: + Level 0.2 Fighting + Level 2.1 Dodging + Level 1.7 Stealth + Level 1.9 Spellcasting + Level 5.9 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 ##..... b - Lethal Infusion Chrm/Necr ##........ 12% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have stony skin. Your flesh is heat resistant. Your flesh is vulnerable to cold. Your heat harms attackers. You bathe your surroundings in blazing heat. You are too hot to use scrolls. You are very good at protecting items from fire. You can tolerate rotten meat. Message History Drink which item? (? for menu, Esc to quit) You feel yourself speed up. You are very lightly contaminated with residual magic. You open the door. An ogre comes into view. It is wielding a giant spiked club. There is an open door here. Casting: Lethal Infusion Confirm with . or Enter, or press ? or * to list all spells. Your +0,+0 club crackles with unholy energy. You closely miss the ogre. The ogre barely misses you. You hit the ogre. You drain the ogre! The ogre is lightly wounded. The ogre barely misses you. You hit the ogre. You drain the ogre! The ogre is moderately wounded. You hit the ogre. You drain the ogre! The ogre is moderately wounded. The ogre hits you with a giant spiked club! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | slix, the Lava Orc Necromancer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 2/2 4 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached skill level 5 in Necromancy 13 | D | Reached XP level 2. HP: 20/20 MP: 0/3 33 | D | Killed a gargoyle 89 | D | Learned a level 2 spell: Lethal Infusion 123 | D | Noticed an ogre 129 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Unarmed || 4 Club || 4 Cast: Pain || 1 Lethal Infusion || 2 Use: Potion || 2