slix the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +4,+12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) the +2 swamp dragon armour of the Ancient Realms {rPois Dex+5 Int-3} It affects your intelligence (-3). It affects your dexterity (+5). It protects you from poison. (37, 1, D) a book of Beasts (38, 1, D) a +0,+0 halberd (42, 1, D) a +1,+1 spear of dragon slaying (49, 1, D) a book of Geomancy (50, 1, D) a +0 plate armour (52, 1, D) the +3,+0 hand axe "Treiritt" {chop, +Rage Stlth++} It inflicts extra damage upon your enemies. It lets you go berserk. It makes you much more stealthy. (54, 1, D) a book of Transfigurations (55, 1, D) a +0,+0 dagger (61, 1, D) the Disquisition on Congealing Summoning Spells Type Level Freeze Ice 1 Summon Small Mammal Summoning 1 Call Canine Familiar Summoning 3 Summon Ice Beast Ice/Summoning 4 Shadow Creatures Summoning 5 Monstrous Menagerie Summoning 6 (62, 1, D) a +5,+2 scimitar of electrocution (63, 1, D) an uncursed staff of death (67, 1, D) the cursed +3,+2 dire flail of Fedhas' Hatred {freeze, MR+ Str-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (68, 1, D) a Grand Grimoire (69, 1, D) the +3 chain mail of the Shoals {Dex+4 Int+1} It affects your intelligence (+1). It affects your dexterity (+4). (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (35, 2, D) an uncursed amulet of rage (36, 2, D) the +0 ring mail of the Evening Star {Int-4 Acc+4} It affects your intelligence (-4). It affects your accuracy with ranged weapons and melee attacks (+4). (37, 2, D) a +5,+3 flail of protection (41, 2, D) a potion of blood the +3 pair of boots of Idealism {rN+ Dam-5} It affects your damage with ranged weapons and melee attacks (-5). It protects you from negative energy. (51, 2, D) a book of Geomancy (52, 2, D) a +1 shield of reflection (53, 2, D) a +0,+0 dagger (54, 2, D) a book of Conjurations (55, 2, D) an uncursed staff of poison (62, 2, D) the +5,+10 captain's cutlass {speed} Attacks with this weapon are significantly faster. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (50, 4, D) a +0 chain mail a +2,+4 scythe of venom (73, 4, D) a +1,+1 quarterstaff of crushing (4, 5, D) a +5,+5 battleaxe a +5,+5 executioner's axe a +0,+0 war axe (10, 5, D) an uncursed ring of flight (39, 5, D) a cursed -3,-1 trident a +3 ring of strength (41, 5, D) a +0,+0 trident a +0 shield of protection (49, 5, D) 22 bolts a +1,+2 crossbow a +0,+0 glaive a +4 plate armour of cold resistance an orc corpse (rotten by now) (50, 5, D) a +0,+0 dire flail a +0,+0 dire flail an ettin corpse (rotten by now) (51, 5, D) a +0 robe a +0,+0 glaive an orc corpse (rotten by now) (10, 6, D) an uncursed staff of energy a crystal ball of energy (39, 6, D) a +2 scale mail of magic resistance an uncursed ring of sustenance a +0,+2 scythe of venom (41, 6, D) the +7,+6 demon whip "Blouh" {venom, SInv} It poisons the flesh of those it strikes. It enhances your eyesight. (49, 6, D) 2 tomahawks a +0,+0 short sword the +0 chain mail "Wukleo" {rF+} It protects you from fire. an orc corpse (rotten by now) (50, 6, D) a +0,+0 flail an uncursed ring of ice a +4 scale mail of cold resistance an orc corpse (rotten by now) a +0,+0 flail an orc corpse (rotten by now) (51, 6, D) a +0,+0 club a +0 leather armour an orc corpse (rotten by now) an uncursed staff of poison (52, 6, D) a +0,+5 bow of flame (4, 7, D) a +3 large shield a +3 shield a +3 buckler (39, 7, D) a +3 ring of evasion (40, 7, D) a +0 robe of positive energy (51, 7, D) a troll corpse (rotten by now) (4, 8, D) a +0 shield a +0 scale mail a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (39, 8, D) a +2 ice dragon armour (50, 8, D) a tomahawk (51, 8, D) a +0 leather armour a +0,+0 mace an orc corpse (rotten by now) (62, 9, D) a +2,+3 cutlass of freezing (70, 9, D) a +0,+1 bow of evasion (72, 9, D) a book of Flames (40, 12, D) a hell hound corpse (49, 13, D) a +7,+6 giant spiked club (50, 13, D) a box of beasts (52, 13, D) a +3,+1 spear of dragon slaying (53, 13, D) the Disquisition on Execration and Calling Spells Type Level Confusing Touch Hexes 1 Sure Blade Hexes/Charms 2 Call Canine Familiar Summoning 3 Summon Elemental Summoning 4 Discord Hexes 8 (54, 13, D) a box of beasts (55, 13, D) the ring of Bocsij {Hunger- Str+3 Int+1} [ring of sustenance] It affects your strength (+3). It affects your intelligence (+1). (63, 13, D) the +8,+8 scimitar of Eternal Vigilance {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). (50, 14, D) a +1 scale mail of fire resistance (53, 14, D) a +2 robe of fire resistance (54, 14, D) a lantern of shadows (55, 14, D) a plain deck of changes (35, 15, D) a sack of spiders (36, 15, D) a crystal ball of energy (37, 15, D) a legendary deck of destruction (39, 15, D) a +2 plate armour of magic resistance (40, 15, D) a +2,+0 dagger of freezing (41, 15, D) an uncursed staff of fire (42, 15, D) an uncursed staff of air (43, 15, D) a +0,+1 trident of protection (35, 16, D) the Papyrus of the Entourage Spells Type Level Summon Butterflies Summoning 1 Summon Small Mammal Summoning 1 Summon Elemental Summoning 4 Summon Mana Viper Hexes/Summoning 5 Dragon's Call Summoning 9 (36, 16, D) a +2 scale mail of cold resistance (38, 16, D) the Compendium of Unholy Secrets Spells Type Level Corpse Rot Necromancy 2 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Excruciating Wounds Charms/Necromancy 5 (39, 16, D) the cursed +0,+0 scimitar "Maofui Creu" {freeze, +Inv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It has a curse placed upon it. (40, 16, D) a +0,+4 cutlass of draining (41, 16, D) a +2,+4 falchion of slicing (43, 16, D) the +8,+8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (48, 17, D) a cursed +2,+3 spear of freezing a +0 robe (49, 17, D) a +1,+3 spear of dragon slaying a necrophage corpse (rotten by now) (61, 17, D) a +4 plate armour of fire resistance (62, 17, D) the +4 plate armour "Schapsuo" {rN+} It protects you from negative energy. (63, 17, D) the +4 leather armour of the Big Bang {rC+ Str+2} It affects your strength (+2). It protects you from cold. (71, 17, D) a book of the Tempests (72, 17, D) a book of Power (73, 17, D) a sack of spiders (49, 18, D) a +0,+0 dagger a +0 robe a human corpse (rotten by now) a +3,+1 halberd of freezing a +0 robe (61, 18, D) a cursed +6 ring of dexterity (63, 18, D) a +0,+2 trident of dragon slaying (71, 18, D) a +2,+1 battleaxe of chopping (72, 18, D) a +0,+0 flail (48, 19, D) a ghoul corpse (rotten by now) (49, 19, D) a +7,+2 bow of evasion a necrophage corpse (rotten by now) (62, 19, D) a +4,+3 scimitar of flaming (34, 22, D) the +3,+7 scythe of Shedghaw {speed, rPois rC+ MR+} Attacks with this weapon are significantly faster. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a plain deck of changes (37, 22, D) a shapeshifter corpse (38, 22, D) the +11,+11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. (36, 23, D) a shapeshifter corpse (63, 23, D) a +4,+2 scimitar of flaming (63, 24, D) a +2,+0 scimitar of flaming (71, 24, D) a +0,+0 war axe a +0 robe (51, 25, D) an uncursed staff of fire (53, 25, D) the +5,+10 halberd "Giyvit" {chop, +Blink rF+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you blink. (54, 25, D) an uncursed staff of conjuration (52, 26, D) a book of Alchemy (53, 26, D) the cursed +2,+3 spear "Vachere" {slay drac, +Rage rPois} This legendary weapon is deadly to all dragonkind. It protects you from poison. It lets you go berserk. It has a curse placed upon it. (54, 26, D) a book of Transfigurations (61, 27, D) a +2,+5 long sword of electrocution (62, 27, D) a +6 ring of intelligence (63, 27, D) an uncursed staff of fire (64, 27, D) an uncursed ring of protection from magic (65, 27, D) a book of Power (69, 27, D) a +4,+2 cutlass of holy wrath a +0 cloak (71, 27, D) a +0,+0 long sword (63, 28, D) an uncursed staff of poison (64, 28, D) an uncursed ring of sustain abilities (69, 28, D) a +1,+3 spear of distortion a +0 cloak (70, 28, D) a +0,+3 scimitar of flaming a +0 cloak (71, 28, D) a +0,+0 dagger (73, 28, D) a +0,+0 mace (40, 29, D) a +3,+1 vampiric great sword (41, 29, D) a +1 cloak of darkness (35, 30, D) a scroll of brand weapon (39, 30, D) a +0,+0 dagger (40, 30, D) the +2,+9 battleaxe "Mipt" {pain, +Rage} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you go berserk. (41, 30, D) a book of Spatial Translocations (43, 30, D) the +2,+3 great sword of Plague {flame, SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It enhances your eyesight. (70, 30, D) a +0,+0 hand axe (unseen) (47, 32, D) a cursed +1,+2 scimitar of freezing a lantern of shadows a +0,+0 dire flail a +0,+0 war axe a +0 robe a cursed -2,-2 war axe (49, 32, D) a stone of tremors an uncursed amulet of rage (47, 33, D) a +1,+2 falchion a +0 robe (59, 36, D) the +7,+5 spear of the Shining Light {flame, rPois MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from poison. It affects your resistance to hostile enchantments. (unseen) (50, 37, D) a +0,+2 cutlass (51, 37, D) a book of War Chants a book of Burglary (52, 37, D) an uncursed staff of wizardry (53, 37, D) an uncursed staff of power (54, 37, D) a +1,+1 trident of distortion (58, 37, D) 8 javelins (60, 37, D) an uncursed staff of power (61, 37, D) a +0,+0 trident (62, 37, D) a plain deck of defence (63, 37, D) a +0,+0 trident (64, 37, D) a +0,+0 spear (69, 37, D) a book of the Tempests (70, 37, D) an uncursed staff of fire (71, 37, D) an uncursed staff of air (72, 37, D) a book of War Chants (73, 37, D) a +2,+2 battleaxe of chopping (33, 38, D) a +0 robe (34, 38, D) a +0,+0 dagger (unseen) (35, 38, D) an uncursed staff of earth (unseen) (38, 38, D) a wolf corpse (40, 38, D) a needle of confusion (50, 38, D) a +0 rod of destruction (9/9) a +9 rod of ignition (11/11) a +8 rod of striking (10/10) the +7,+4 sling of the Hidden Vale {frost, +Inv} It turns projectiles fired from it into bolts of frost. It lets you turn invisible. (51, 38, D) an uncursed staff of energy (52, 38, D) a lamp of fire (54, 38, D) a +0,+0 trident (60, 38, D) the cursed -1 helmet of Eternal Night {Str-2 Int+3} It affects your strength (-2). It affects your intelligence (+3). It has a curse placed upon it. (61, 38, D) a +0,+0 spear (62, 38, D) the +0 ring mail of the Exiled Spirits {rF+ Str-3} It affects your strength (-3). It protects you from fire. (63, 38, D) the +3,+5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (72, 38, D) the cursed +6,+9 mace of Termination {crush, rF+ Int+1} It inflicts extra damage upon your enemies. It affects your intelligence (+1). It protects you from fire. It has a curse placed upon it. (73, 38, D) a book of Conjurations (33, 39, D) an arrow (34, 39, D) a +2,+0 broad axe (still there?) the cursed +2,+2 morningstar of Guilt {freeze, +Inv rElec} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. a +0 buckler (still there?) an arrow (still there?) (39, 39, D) a needle of confusion an arrow (50, 39, D) an uncursed ring of protection from magic the +5,+7 dagger of Chilly Death {freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (58, 39, D) a book of Minor Magic (62, 39, D) a +0,+0 trident (63, 39, D) a +6 ring of strength an uncursed amulet of warding an uncursed ring of protection from cold (70, 39, D) a +2,+1 trident of dragon slaying (34, 40, D) a red wasp corpse (47, 40, D) a +2,+2 spear of venom (58, 40, D) a plain deck of dungeons (60, 40, D) a cursed ring of hunger (52, 41, D) a +3,+3 vampiric cutlass (52, 42, D) a +0,+0 trident a merfolk corpse (skeletalised by now) (59, 42, D) a manual of Crossbows a book of Control (62, 42, D) a +0,+0 trident a +0 leather armour (63, 42, D) a +2,+2 trident a mermaid corpse (skeletalised by now) a +2,+1 trident (70, 42, D) a +0,+1 spear a +0 buckler (71, 42, D) a +0,+0 spear a +0 buckler (52, 43, D) a cursed +0 robe a manticore corpse (skeletalised by now) (54, 43, D) a +5,+1 glaive of distortion a merfolk corpse (skeletalised by now) (61, 43, D) a +2,+5 trident of freezing a mermaid corpse (skeletalised by now) (62, 43, D) a +8 lightning rod (10/10) (still there?) a +8 lightning rod (9/10) (still there?) (64, 43, D) a +0 hat (65, 43, D) a +2 plate armour of poison resistance (70, 43, D) a black bear corpse (skeletalised by now) a +0,+0 short sword a +0 robe a +0 buckler (50, 44, D) a cursed -1,+0 spear (51, 44, D) a +2,+0 bow of velocity 15 arrows a +0 centaur barding a centaur corpse (skeletalised by now) (53, 44, D) 2 arrows a sea snake corpse (skeletalised by now) (54, 44, D) a +1 robe a disc of storms (55, 44, D) an arrow a +0,+0 cutlass (59, 44, D) an uncursed ring of ice a +6 ring of intelligence a +6 ring of dexterity (61, 44, D) a wind drake corpse (skeletalised by now) a griffon corpse (skeletalised by now) a +1 ring mail of cold resistance (62, 44, D) 6 silver javelins a +0 leather armour a +0,+0 spear a javelin a +0 robe a +1,+2 long sword of slicing a +0 leather armour a manticore corpse (skeletalised by now) (63, 44, D) 5 silver javelins a javelin (51, 45, D) a +0,+0 trident the +5 blowgun of Misery {evade, -Tele rElec rPois rC+ Int+1} It affects your evasion (+5 to EV). It affects your intelligence (+1). It protects you from cold. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. a mermaid corpse (skeletalised by now) 2 arrows (52, 45, D) a +1,+0 war axe of flaming a +0 steam dragon armour (53, 45, D) a +2,+1 bastard sword of draining a +0 robe a merfolk corpse (skeletalised by now) a +2,+3 cutlass of venom an arrow a +0 robe a merfolk corpse (skeletalised by now) (54, 45, D) a +0,+0 trident a throwing net (61, 45, D) a +0,+0 club a cursed -3,+0 sling 26 sling bullets a water nymph corpse (skeletalised by now) (62, 45, D) 4 silver javelins (63, 45, D) a javelin a +0 leather armour a +0,+0 trident a +0 leather armour a cursed -2 ring of dexterity