slix the Dungeon (68, 0, D) a large rock (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. Fedhas disapproves of the use of such an item. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (69, 1, D) the +6 chain mail of Thokuase {Int+1} It affects your intelligence (+1). (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (73, 2, D) an uncursed ring of flight (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (67, 5, D) a +0 giant spiked club a cursed -2 giant club a +0 giant club (10, 6, D) an uncursed staff of energy a crystal ball of energy (67, 6, D) a +0 giant spiked club (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (70, 9, D) a +2 short sword of flaming (71, 9, D) a +1 pair of gloves of strength (72, 9, D) an uncursed staff of poison (70, 10, D) the +5 spear "Trellujiol" {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (72, 10, D) an uncursed staff of wizardry (70, 14, D) a +0 short sword a +0 robe (62, 17, D) a +3 ring mail of cold resistance (63, 17, D) the +13 plate armour "Ski Siepio" {Dex+3 Int+4} It affects your intelligence (+4). It affects your dexterity (+3). (64, 17, D) a +0 cutlass of holy wrath (70, 17, D) a +4 ring of protection the ring of Voz Qyi {Dex+4 Stlth+} [ring of stealth] It affects your dexterity (+4). It makes you more stealthy. the ring of Phasm {Str+2 Dex+2} [ring of dexterity] It affects your strength (+2). It affects your dexterity (+2). a +4 blowgun a +6 ring of intelligence a +6 ring of intelligence a +0 animal skin a +1 club (72, 17, D) a crystal ball of energy (62, 18, D) an uncursed staff of wizardry (63, 18, D) a cursed staff of wizardry (64, 18, D) a +0 battleaxe of chopping (71, 18, D) the +5 chain mail of Baip Imp {MR+} It affects your resistance to hostile enchantments. (72, 18, D) Sif Muna's Grimoire of Shape Shifting Spells Type Level Beastly Appendage Transmutation 1 Stoneskin Transmutation/Earth 2 Alistair's Intoxication Transmutation/Poison 4 Blade Hands Transmutation 5 Dragon Form Transmutation 7 (64, 27, D) an ornate deck of destruction (71, 27, D) a fan of gales (72, 27, D) a cursed ring of loudness (71, 28, D) a +4 mace of draining (72, 28, D) a +0 vampiric glaive (73, 28, D) an uncursed staff of energy (64, 29, D) a book of Callings a book of Battle the Catalogue of Flight and the Oath Spells Type Level Swiftness Charms/Air 2 Ensorcelled Hibernation Hexes/Ice 2 Airstrike Air 4 Lightning Bolt Conjuration/Air 5 Darkness Hexes 7 (70, 32, D) a +0 shortbow 6 arrows (71, 32, D) a +0 trident (70, 34, D) an arrow (71, 34, D) an arrow (72, 34, D) 3 arrows (60, 37, D) a +0 scimitar (61, 37, D) the cursed -2 plate armour "Schyp" {Str+2 Int+1} It affects your strength (+2). It affects your intelligence (+1). It has a curse placed upon it. (62, 37, D) an uncursed staff of fire (69, 37, D) a +3 mace of holy wrath (70, 37, D) the cursed +1 helmet "Plokk" {+Fly} It lets you fly. It has a curse placed upon it. (72, 37, D) a +2 great mace of draining (73, 37, D) an uncursed staff of power (59, 38, D) an uncursed ring of positive energy (60, 38, D) a book of Conjurations (61, 38, D) a +2 robe of magic resistance (62, 38, D) a +4 scimitar of slicing (63, 38, D) a book of Wizardry (70, 38, D) a +1 helmet of intelligence (71, 38, D) a +3 chain mail of magic resistance (72, 38, D) an uncursed staff of conjuration (73, 38, D) a +3 hand axe of electrocution (60, 43, D) an arrow (61, 44, D) 4 arrows (61, 45, D) 12 arrows