Dungeon Sprint DCSS version 0.16-a0-3171-gce70061 (webtiles) character file. 17 slix the Charlatan (level 2, -2/25 HPs) Began as a Deep Dwarf Artificer on Dec 16, 2014. Slain by an ogre ... wielding a +0 giant spiked club (19 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:16 (69 turns). slix the Charlatan (Deep Dwarf Artificer) Turns: 69, Time: 00:01:17 Health: -2/25 AC: 3 Str: 14 XL: 2 Next: 44% Magic: 4/4 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . e - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 short sword (weapon) Armour e - a +0 leather armour (worn) Magical devices b - a wand of flame (15) c - a wand of enslavement (15) d - a wand of random effects (1) f - a wand of heal wounds (5) Scrolls m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic l - a potion of berserk rage n - a potion of brilliance {unknown} Comestibles g - a bread ration Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 3.6 Dodging + Level 1.2 Stealth + Level 7.2 Evocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History Zapping: d - a wand of random effects (3) Press: ? - help, Shift-Dir - straight line Nothing appears to happen. This wand has 2 charges left. Your ogre seems less confused. There is an open door here. You open the door. Found 54 gold pieces. There is an open door here. You see here 27 gold pieces. The ogre is no longer charmed. The ogre hits you with a giant spiked club! You see here 27 gold pieces. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: d - a wand of random effects (2) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (heavily wounded, fast) Nothing appears to happen. This wand has 1 charge left. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ############# #<.#..'..#..+ _ #..)..#..'..# + , #..#####O#### * #..# #@$# * #..# #### , ≈ #..# , * #⌠⌠# , +, _ #### ,, * + _ * , ,, , You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | slix, the Deep Dwarf Artificer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 6 | D | Killed Ijyb 6 | D | Reached skill level 1 in Fighting 6 | D | Reached skill level 1 in Short Blades 6 | D | Reached skill level 7 in Evocations 6 | D | Reached XP level 2. HP: 22/25 MP: 2/4 31 | D | Noticed an ogre 41 | D | Noticed Sigmund 69 | D | Slain by an ogre Action || total -------------------------++------- Melee: Short sword || 13 Evoke: Wand || 14