Dungeon Sprint DCSS version 0.17-a0-1562-g9b2c768 (webtiles) character file. 28 slix the Vexing (level 2, -3/27 HPs) Began as a Troll Arcane Marksman on July 21, 2015. Slain by an ogre ... wielding a +0 giant club (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:42 (66 turns). slix the Vexing (Troll Arcane Marksman) Turns: 66, Time: 00:00:42 Health: -3/27 AC: 5 Str: 18 XL: 2 Next: 96% Magic: 3/3 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 9 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm + (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, shaggy fur 1, tough skin 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles a - 3 large rocks (quivered) Armour c - a +0 robe (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles e - 2 bread rations Skills: + Level 1.1 Fighting + Level 2.7 Throwing + Level 2.4 Dodging + Level 1.7 Spellcasting + Level 3.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History Okay, then. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Throwing (i - inventory. (,) - cycle): b - 2 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club You throw a throwing net. The throwing net barely misses the ogre. Throwing (i - inventory. (,) - cycle): b - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club You throw a throwing net. The throwing net barely misses the ogre. There is an open door here. The ogre hits you with a giant club! Ouch! That really hurt! The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<.#..'.(# #.@'..#..+ #.O#### # #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | slix the Troll Arcane Marksman began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 22 | D | Killed Ijyb 22 | D | Reached skill level 1 in Fighting 22 | D | Reached skill level 3 in Hexes 22 | D | Reached XP level 2. HP: 25/27 MP: 0/3 59 | D | Noticed an ogre 66 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Unarmed || 1 Throw: Large rock || 6 Throwing net || 2 Cast: Corona || 1