Dungeon Sprint DCSS version 0.17-a0-1802-g9847487 (webtiles) character file. 28 slix the Skirmisher (level 2, -12/29 HPs) Began as a Draconian Wanderer on Sept 11, 2015. Mangled by an ogre ... wielding a +0 giant spiked club (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (160 turns). slix the Skirmisher (Draconian Wanderer) Turns: 160, Time: 00:00:24 Health: -12/29 AC: 4 Str: 13 XL: 2 Next: 96% Magic: 2/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +2 shortbow rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: hasted, very quick, not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +2 shortbow (weapon) Missiles b - 19 arrows (quivered) Scrolls d - a scroll of teleportation k - a scroll of blinking Potions c - a potion of lignification f - a potion of curing g - a potion of heal wounds i - 2 potions of magic j - a potion of berserk rage Comestibles e - a bread ration Skills: + Level 5.2 Fighting Level 1.0 Long Blades + Level 4.7 Bows + Level 1.5 Dodging Level 2.0 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +4). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History As you open the door, it creaks loudly! You hear a shout! An ogre comes into view. It is wielding a giant spiked club. Firing (i - inventory): b - 21 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club You shoot an arrow. The arrow hits the ogre! The ogre is moderately wounded. Firing (i - inventory): b - 20 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded) You shoot an arrow. The arrow barely misses the ogre. The ogre hits you with a giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel yourself speed up. The ogre hits you with a giant spiked club! You die... ########## #<.#..((.# #..†@O# #..#### #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | slix the Draconian Wanderer began the quest for the Orb. 0 | D | slix set off with: a +2 shortbow, 22 arrows, a potion of lignification, a scroll of teleportation, a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 2 | D | Noticed Ijyb 16 | D | Killed Ijyb 16 | D | Reached skill level 5 in Fighting 16 | D | Reached XP level 2. HP: 16/29 MP: 2/2 157 | D | Noticed an ogre 160 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Fire: Shortbow || 16 Use: Potion || 1