Dungeon Sprint DCSS version 0.17-a0-1802-g9847487 (webtiles) character file. 28 slix the Magician (level 3, -1/31 HPs) Began as a Gargoyle Wanderer on Sept 11, 2015. Slain by an ogre ... wielding a +0 giant club (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:45 (268 turns). slix the Magician (Gargoyle Wanderer) Turns: 268, Time: 00:00:46 Health: -1/31 AC: 11 Str: 22 XL: 3 Next: 12% Magic: 8/8 EV: 8 Int: 11 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 9 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Clarity . l - +0 chain mail rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons d - a +0 club (weapon) k - a +0 dagger Armour c - a +0 robe l - a +0 chain mail (worn) Magical devices a - a wand of magic darts (15) Scrolls j - a scroll of blinking Potions b - 2 potions of curing g - a potion of haste h - 2 potions of magic Comestibles e - a bread ration f - a chunk of flesh Skills: + Level 2.0 Fighting + Level 1.1 Maces & Flails + Level 1.2 Armour + Level 3.0 Dodging + Level 3.6 Spellcasting Level 2.6 Translocations + Level 2.6 Evocations You had 9 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History An ogre comes into view. It is wielding a giant club. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. You thump the ogre! The ogre is moderately wounded. The ogre hits you but does no damage. You barely miss the ogre. The ogre is moderately wounded. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! Ouch! That really hurt! You sock the ogre! The ogre is severely wounded. You completely miss the ogre. The ogre is severely wounded. The ogre hits you with a giant club! You die... ########## #<.#..'..# #..'@O#..+ #..#### # #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | slix the Gargoyle Wanderer began the quest for the Orb. 0 | D | slix set off with: a wand of magic darts (15), 2 potions of curing, a +0 robe, a +0 club, a bread ration, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 12/12 MP: 3/3 2 | D | Noticed Ijyb 90 | D | Killed Ijyb 90 | D | Reached skill level 3 in Dodging 90 | D | Reached XP level 2. HP: 8/17 MP: 3/6 90 | D | Reached XP level 3. HP: 9/21 MP: 4/8 261 | D | Noticed an ogre 268 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Club || 92 Use: Potion || 2