Dungeon Sprint DCSS version 0.17.1-2-g5865329 (webtiles) character file. 0 slix the Vexing (level 1, -6/13 HPs) Began as a Vampire Enchanter on Jan 29, 2016. Killed from afar by Ijyb (8 damage) ... with a wand of flame ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:08 (10 turns). slix the Vexing (Vampire Enchanter) Turns: 10, Time: 00:00:08 Health: -6/13 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking Potions d - a potion of blood e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding an enchanted dagger, wearing a chain mail and carrying a wand of flame {zapped: 1} (almost dead, chance to defeat MR: 62%) Ijyb is outlined in light. Ijyb misses you. You completely miss Ijyb. Ijyb is almost dead. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is almost dead. You hit Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door here. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | slix the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 10 | D | Killed from afar by Ijyb Action || total -------------------------++------- Melee: Dagger || 5 Cast: Corona || 1 Stab: Sleeping || 1