snadeaben Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -18, D:1) 7 stones (5, -7, D:1) a +0 dagger (7, -15, D:1) a +0 sling (8, -34, D:1) a +0 short sword 5 stones (16, -45, D:1) a +0 short sword (19, -44, D:1) a +0 kite shield (19, -19, D:1) a +0 arbalest (20, -18, D:1) a +0 robe (26, -36, D:1) a +0 club (29, -40, D:1) a +0 club (33, -12, D:1) a +0 mace Level 2 of the Dungeon [Shop] Zirchapsaxia's Antique Weapon Emporium a +0 falchion (69 gold) a +1 rapier of draining (326 gold) the +5 scythe "Finisher" {speed, execute} (1012 gold) the +9 mace "Jelly's Peril" {pain, rPois rN+++ Int-5 Dex+4} (1899 gold) Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. a +0 whip (57 gold) a +0 spear (69 gold) (0, 0, D:2) a +0 flail a +0 club (2, -3, D:2) a +0 club (7, -38, D:2) 4 stones (12, -14, D:2) a +0 halberd (13, -21, D:2) a +0 club (13, -13, D:2) a +0 spear (15, -31, D:2) a +0 helmet (29, -33, D:2) a +0 club a +0 sling (29, -17, D:2) a +0 robe (31, -39, D:2) a +0 hand axe (44, -15, D:2) a +0 chain mail (53, -38, D:2) a +0 short sword (55, -39, D:2) a +0 club 3 stones (57, -9, D:2) a +0 whip (59, -8, D:2) a +2 hand axe of venom Level 3 of the Dungeon (0, 0, D:3) a flux talisman (2, 0, D:3) a +0 morningstar a +1 ring mail of poison resistance (5, 54, D:3) a +0 flail (8, 9, D:3) a +0 short sword a +0 scale mail (36, -1, D:3) a +0 long sword (39, 44, D:3) a scroll of teleportation (45, 36, D:3) a +0 whip (51, 60, D:3) a +0 dagger (57, 42, D:3) a +0 robe (63, 37, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (14, -12, D:4) a +0 robe (15, -17, D:4) a +0 scale mail (15, -15, D:4) a +0 leather armour (18, -32, D:4) the +0 scale mail "Ymuif" {rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (20, -10, D:4) a +0 leather armour (20, -2, D:4) a +0 mace (20, -1, D:4) a +0 spear (20, 2, D:4) an amulet of guardian spirit (21, -11, D:4) a +0 dagger (22, -7, D:4) a +0 sling (26, -10, D:4) a +0 hand axe a +0 chain mail (30, -21, D:4) a +0 club a +0 whip (44, -10, D:4) a scarf of harm (50, -10, D:4) a +0 hand axe a +0 club a +0 short sword a +0 leather armour (50, -8, D:4) a +0 dagger (50, 7, D:4) a +0 ring mail (52, -18, D:4) a flux talisman (56, -18, D:4) 7 stones (59, 2, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 scale mail a +2 whip of pain a +0 leather armour a +0 flail (2, 2, D:5) a +0 giant spiked club (6, 14, D:5) a +0 robe (13, 19, D:5) a +0 giant spiked club (24, -21, D:5) 4 stones (26, -13, D:5) a +0 hand axe (26, -12, D:5) a +0 mace (28, 9, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 5 stones (1, -14, D:6) a +0 dagger (4, -3, D:6) a +0 war axe (7, -13, D:6) a +1 battleaxe of venom a +0 robe a +0 hand axe a boomerang a +0 ring mail a +0 battleaxe a +0 robe a +3 hand axe (7, -12, D:6) a +0 mace a +0 leather armour (7, -11, D:6) a +0 flail a +0 chain mail (9, -1, D:6) 2 stones (18, 11, D:6) a +0 ring mail (28, 7, D:6) a +0 quarterstaff (29, -2, D:6) 7 stones (38, 2, D:6) a +0 plate armour (43, -7, D:6) a +1 leather armour of cold resistance (44, -31, D:6) a +2 war axe of flaming a +0 scale mail a +0 club a +0 dagger a +0 robe (44, 3, D:6) a +0 flail (45, -10, D:6) a +0 ring mail a +0 mace (47, -43, D:6) a +0 dagger a +0 leather armour (47, 2, D:6) the +2 ring mail of the Spider Nest {*Corrode rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. Level 7 of the Dungeon (0, 0, D:7) 4 stones (5, 14, D:7) a +0 whip (6, 11, D:7) a +2 falchion of holy wrath (6, 14, D:7) a +0 club (7, 12, D:7) a +0 short sword (7, 13, D:7) a +0 robe a +0 dagger (7, 14, D:7) a stone a +0 whip (12, 2, D:7) a +0 leather armour a +0 hand axe (16, 7, D:7) a +0 hand axe (20, 35, D:7) a +0 club (21, 34, D:7) a +0 flail a +0 flail a +0 dagger (21, 35, D:7) a +0 hand axe (22, 19, D:7) a +0 long sword (22, 36, D:7) a +0 pair of gloves (33, 35, D:7) a +0 leather armour (35, 32, D:7) a +0 dagger (35, 33, D:7) a +0 plate armour Level 8 of the Dungeon (4, -4, D:8) a +0 mace (8, 15, D:8) a +0 dagger a +0 leather armour (8, 16, D:8) a +0 club a +0 robe (9, 15, D:8) a +0 mace a +0 leather armour (11, 2, D:8) 5 stones (14, 27, D:8) a +0 robe (18, -1, D:8) a blade talisman (20, 18, D:8) a +0 ring mail (21, -12, D:8) a +0 war axe (22, -12, D:8) a +0 short sword (23, -12, D:8) a +1 flail of venom (unseen) (24, -12, D:8) the +6 sling "Spiderslayer" {drain, Fly rPois rCorr Int-3} Int-3: It affects your intelligence (-3). rPois: It protects you from poison Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (25, -12, D:8) a +0 war axe (30, 28, D:8) a +0 whip (38, 26, D:8) a +0 leather armour (41, 0, D:8) a +0 club (41, 1, D:8) a +0 leather armour a +0 whip a +0 trident (42, 1, D:8) a +1 flail of protection a +0 short sword (44, 29, D:8) a +0 leather armour a +0 dagger (48, 9, D:8) a +0 ring mail (49, 10, D:8) a maw talisman (52, 23, D:8) a stone (53, 15, D:8) a +0 scale mail (55, -14, D:8) the Anthology of the Evil Eye and Anemomancy Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Airstrike Air 4 c - Silence Hexes/Air 5 (unseen) (55, 3, D:8) a +2 dagger of speed a +1 short sword of speed (56, -14, D:8) a scroll of immolation (56, -13, D:8) 10 gold pieces (56, 3, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (7, 4, D:9) a +0 leather armour a +0 club (14, -2, D:9) a +0 dagger a +0 robe (15, 6, D:9) a +0 robe a +0 dagger (16, 6, D:9) a +0 short sword a +0 robe a +0 dagger (16, 7, D:9) a +0 short sword (17, 5, D:9) a +0 dagger (17, 6, D:9) 5 stones a +0 short sword a +0 short sword a +0 whip (17, 7, D:9) a +0 whip (18, 5, D:9) 2 stones a +0 dagger (23, -11, D:9) a +0 ring mail (23, 24, D:9) a +6 ring of intelligence a +6 ring of intelligence (27, 20, D:9) a beast talisman (41, 18, D:9) a +0 shortbow (44, -21, D:9) a +2 vampiric whip a +0 whip a +3 flail a +0 whip a +0 spear a +0 scale mail (45, -19, D:9) a +0 spear (56, -17, D:9) a maw talisman (61, -18, D:9) 7 stones Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 club (1, 1, D:10) a +0 dagger a +0 whip (1, 10, D:10) a +0 shortbow (4, -15, D:10) a +0 flail (19, -26, D:10) a +0 long sword (27, 2, D:10) a +0 trident (32, 3, D:10) 9 stones (34, -22, D:10) 3 stones (37, -4, D:10) 11 gold pieces (38, -3, D:10) the +2 broad axe "Dulev" {vamp, rN++ Str+3 Int-3 SInv} Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (unseen) (39, -4, D:10) 23 gold pieces (39, 16, D:10) a +0 club (40, 17, D:10) a +0 short sword 3 stones a +0 dagger (40, 18, D:10) a +0 whip (41, -28, D:10) a +0 giant club a +0 giant spiked club (41, 5, D:10) 2 stones (41, 17, D:10) a stone a +0 whip (44, -13, D:10) a +0 whip (45, -16, D:10) a +0 halberd (45, -15, D:10) a +0 trident a +0 scale mail a +0 flail (45, -14, D:10) a +0 halberd (53, 14, D:10) a +0 flail Level 11 of the Dungeon (9, 6, D:11) a +2 pair of boots (9, 42, D:11) a staff of fire (14, 32, D:11) a +0 short sword (42, 23, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) an ugly thing corpse (skeletalised by now) (4, 0, D:12) 3 stones (5, -27, D:12) a maw talisman (5, -3, D:12) a +0 pair of gloves (6, -29, D:12) the +5 orcbow of Regimes {heavy, *Slow rF++ rC- rN+++} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. a +0 shortbow a centaur corpse (7, -28, D:12) 5 large rocks a vampire mosquito corpse a cyclops corpse (7, -16, D:12) 4 large rocks a cyclops corpse (9, -25, D:12) a poisoned dart (unseen) (10, -24, D:12) a poisoned dart (unseen) (16, -34, D:12) a +0 quarterstaff (21, -31, D:12) a basilisk corpse the Ecumenical Temple