sono Level 1 of the Dungeon (0, 3, D:1) a +0 dagger (4, 9, D:1) a +0 robe (4, 14, D:1) a +0 club (10, 11, D:1) a +0 ring mail (12, 22, D:1) a +0 robe (31, 7, D:1) a +0 dagger (33, 36, D:1) a +0 ring mail (34, 1, D:1) a +0 dagger 2 stones (38, 6, D:1) a +0 club (49, 14, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 21, D:2) a +0 robe (3, -12, D:2) a +0 hand axe (3, -10, D:2) a +0 leather armour a +0 flail (4, -12, D:2) a +1 dagger of protection a +0 whip (4, -11, D:2) a +0 flail a +0 scale mail (4, -6, D:2) a +0 ring mail (4, 3, D:2) a +0 whip (13, 34, D:2) a +0 ring mail (17, -10, D:2) a +0 leather armour (17, 16, D:2) a +2 trident of venom (22, -21, D:2) a +0 robe (22, 11, D:2) a +0 dagger (28, 1, D:2) a +0 shortbow (42, 22, D:2) a +0 whip (53, -8, D:2) a +0 whip (53, -4, D:2) a +0 quarterstaff (56, 6, D:2) a +3 short sword (60, 37, D:2) a +0 sling Level 3 of the Dungeon [Shop] Cosuh's Antique Armour Boutique a +0 ring mail (76 gold) a +0 ring mail (76 gold) a +0 leather armour (38 gold) a +0 chain mail (85 gold) a +2 leather armour of cold resistance (361 gold) a +0 robe (13 gold) the +5 robe of Night {Dark Will+ SInv} (1140 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +2 chain mail of fire resistance (408 gold) a +4 chain mail of positive energy (541 gold) a +0 leather armour (38 gold) (15, -9, D:3) a +0 dagger 4 stones (18, 29, D:3) a +0 club (23, 1, D:3) a +0 leather armour (25, 1, D:3) a +0 club (26, 7, D:3) a +0 robe (29, 3, D:3) a +0 ring mail (31, -9, D:3) a +0 club a +0 short sword a +0 short sword a +0 leather armour a +0 flail a +0 leather armour a +0 mace (31, 44, D:3) 2 stones a +0 short sword (34, 10, D:3) a +0 spear (34, 12, D:3) a +0 whip (36, 11, D:3) a +0 spear (40, 16, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 sling (1, 13, D:4) a +0 sling (2, -19, D:4) a +1 dagger of venom a +0 flail a +0 club a +0 hand axe (2, 4, D:4) a +0 robe (10, 31, D:4) a +0 quarterstaff (14, 29, D:4) a +0 barding (15, -8, D:4) a +0 whip a +0 club a +0 robe a +0 spear of venom (16, -10, D:4) a +0 dagger (17, -8, D:4) a +0 whip (23, -15, D:4) a +0 sling (23, 0, D:4) a +0 dagger a +0 robe (47, 24, D:4) a +0 dagger a +0 leather armour (49, -7, D:4) a +0 club (52, 42, D:4) a +0 robe (56, 4, D:4) a +0 halberd (56, 5, D:4) a +0 club (57, 24, D:4) a +0 club 8 stones a +0 club a +0 whip a +0 robe (58, 25, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 sling (21, 7, D:5) a +0 scale mail (27, -12, D:5) a +0 dagger (28, -11, D:5) a +0 ring mail a +0 dagger a +1 dagger of venom a +0 hand axe (28, -10, D:5) a +0 flail a +0 mace (28, 1, D:5) a +0 robe a +0 dagger a +0 whip (29, -11, D:5) a +0 whip a +0 chain mail (29, -10, D:5) a +0 robe a +0 dagger (29, -1, D:5) a +0 leather armour a +0 hand axe (30, 0, D:5) a +0 club (33, 0, D:5) a +0 dagger Level 6 of the Dungeon (8, -10, D:6) 2 poisoned darts (10, -11, D:6) a +0 scimitar (10, -9, D:6) 16 gold pieces (12, -10, D:6) 9 gold pieces (15, -22, D:6) 7 stones (16, -34, D:6) a +0 chain mail (16, -7, D:6) a +0 whip (16, 6, D:6) a +0 scythe a +0 robe (18, -8, D:6) a +0 flail (20, -18, D:6) a +0 orcbow (22, -23, D:6) a +0 halberd (24, -24, D:6) a +0 whip (25, -26, D:6) a +0 giant club (27, -24, D:6) a +0 dagger (31, -21, D:6) 5 stones (35, -31, D:6) a +0 mace (36, -32, D:6) a +0 robe Level 7 of the Dungeon [Shop] Liduz's Armour Boutique an orb of energy (208 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +2 chain mail of positive energy (240 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 buckler (58 gold) a +2 scale mail of fire resistance (273 gold) a +3 scale mail of poison resistance (299 gold) a +1 hat (143 gold) (0, 0, D:7) a +0 robe a +0 dagger (16, -11, D:7) a +0 robe a +2 vampiric whip (16, -10, D:7) a +2 heavy spear a +0 short sword (16, -9, D:7) a +0 club (18, -4, D:7) a +0 flail (25, -1, D:7) a +0 ring mail (30, 8, D:7) a +0 short sword (34, 8, D:7) a +0 club (35, 8, D:7) a +0 halberd (35, 9, D:7) a +0 spear (37, -9, D:7) 3 stones a +0 flail (43, -16, D:7) a +0 robe (44, 3, D:7) a +0 robe (51, -2, D:7) a +0 ring mail (52, -1, D:7) a +0 robe (53, -4, D:7) a +0 hand axe a +0 robe (54, -8, D:7) a +2 falchion a +0 robe (54, -7, D:7) a +0 short sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger (9, 6, D:8) a +0 whip a +0 whip a +0 leather armour (9, 7, D:8) a +0 club a +0 spear (9, 8, D:8) a +0 club (10, 4, D:8) a +0 spear (14, 37, D:8) a +0 flail a +0 dagger a +0 robe (14, 38, D:8) a +0 hand axe a +0 ring mail (15, 38, D:8) a +0 whip (15, 39, D:8) a +0 flail a +0 chain mail a +0 dagger a +0 scale mail (16, 39, D:8) a +0 hand axe a +0 ring mail (17, 3, D:8) a +0 club a +0 chain mail (19, 34, D:8) 5 stones (20, 34, D:8) 4 stones (24, -2, D:8) a +0 club (26, 4, D:8) a +0 whip a +0 scale mail (27, 3, D:8) a +0 plate armour (28, 3, D:8) a +1 trident of flaming a +0 orcbow (28, 4, D:8) a +0 flail a +0 leather armour (30, -4, D:8) a stone (31, 8, D:8) a +0 dire flail (34, 25, D:8) a +0 robe a +0 dagger (35, 24, D:8) a +0 dagger a +0 scale mail (35, 25, D:8) a +0 mace a +0 robe a +2 dagger of protection (36, 25, D:8) a +0 dagger (36, 26, D:8) a +0 dagger (36, 27, D:8) a +0 short sword of flaming (42, -6, D:8) a +0 ring mail (49, 29, D:8) a +0 whip of venom (56, 11, D:8) a +0 hand axe (56, 13, D:8) a +4 dagger Level 9 of the Dungeon [Shop] Pavisch's Sacrilege Store the +1 demon trident "Feit" {venom, rPois rF+} (535 gold) rF+: It protects you from fire. rPois: It protects you from poison a +0 hand axe of pain (123 gold) a +1 rapier of pain (221 gold) a +1 demon trident of freezing (442 gold) a scroll of torment (123 gold) the Omnibus of Ectoplasm (390 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Borgnjor's Revivification Necromancy 8 (0, 0, D:9) a +0 giant club a +0 dire flail of venom (2, 9, D:9) a +0 rapier (11, 27, D:9) a +0 mace (12, 5, D:9) a +0 leather armour (12, 28, D:9) a +0 hand axe a +0 robe a +0 dagger (13, 25, D:9) a +0 hand axe (13, 27, D:9) a +0 scale mail a +0 whip (15, 27, D:9) a +0 robe a +0 dagger (16, 45, D:9) a +0 robe a +0 dagger (20, 28, D:9) the +11 trident of Sandy Action {venom, *Rage *Slow rF++ Int+8} Int+8: It affects your intelligence (+8). rF++: It greatly protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). *Slow: It may slow you when you take damage. (26, 34, D:9) a +0 hand axe (26, 36, D:9) a +0 leather armour a +0 short sword (48, 0, D:9) a +0 giant club a +0 giant club (49, -2, D:9) a +0 dagger (54, 11, D:9) an orb of light Level 10 of the Dungeon (7, -11, D:10) a +0 shortbow (7, 22, D:10) a +0 battleaxe a +0 chain mail (7, 23, D:10) a +0 club a +0 leather armour a +0 dagger a +0 chain mail (14, -6, D:10) 14 gold pieces (14, -4, D:10) a +0 robe (15, -5, D:10) a ring of protection from fire (29, 13, D:10) a +0 scale mail (30, 13, D:10) a +0 robe a +0 dagger (31, 6, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (31, 7, D:10) a +0 robe a +0 dagger (31, 12, D:10) a +0 club (34, -5, D:10) a +0 quarterstaff (34, 0, D:10) a +0 ring mail (42, 5, D:10) a +0 ring mail a +2 spear of venom Level 11 of the Dungeon (0, 0, D:11) a +0 mace (1, 0, D:11) a +0 mace (2, 2, D:11) a +1 robe of fire resistance a +4 dagger of protection (2, 10, D:11) a +0 short sword a +0 orcbow a +0 shortbow (3, 10, D:11) a +0 falchion a +0 robe a +0 dagger a +0 orcbow (4, 11, D:11) a +0 shortbow (12, -15, D:11) a +0 rapier (21, 19, D:11) a +0 giant club a +0 giant club (28, 14, D:11) a +0 chain mail (30, 11, D:11) a +0 mace (31, 21, D:11) 4 stones (34, 5, D:11) a +0 morningstar (34, 6, D:11) 4 large rocks a +0 robe a +0 dagger a +0 dire flail a +0 giant club a +0 flail (35, 38, D:11) 4 stones (37, 27, D:11) a +0 great sword a +0 chain mail (37, 28, D:11) a +2 scale mail of fire resistance a +0 battleaxe a +0 ring mail a +0 long sword a +0 plate armour a +0 dire flail (42, -13, D:11) a +0 robe (42, -7, D:11) a +0 dagger (42, -6, D:11) a +0 club (43, -9, D:11) a +0 leather armour (43, 1, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 orcbow (5, 31, D:12) a +0 falchion (9, 14, D:12) a +0 mace (25, 16, D:12) a +0 club (25, 20, D:12) a +0 robe a +0 dagger (26, 18, D:12) a +0 mace a +0 dagger a +0 chain mail a +0 battleaxe a +0 plate armour a +2 short sword of speed a +0 ring mail a +0 club a +2 dagger of draining (27, 18, D:12) a +0 club (27, 32, D:12) a +0 whip (33, -11, D:12) 4 stones (33, 19, D:12) a +0 chain mail a +0 war axe (34, 19, D:12) a +0 plate armour a +0 flail a +0 chain mail a +0 mace (34, 20, D:12) a +0 leather armour a +0 falchion (34, 30, D:12) a +0 scale mail (44, 38, D:12) a +0 whip a +0 leather armour (45, 11, D:12) a +0 club (45, 18, D:12) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 club a +0 ring mail a +0 dagger a +0 whip (46, 32, D:12) a +0 dagger a +0 leather armour (47, 32, D:12) a +0 dagger a +0 scale mail (47, 37, D:12) a +0 hand axe a +0 leather armour (48, 28, D:12) a +0 club (49, 26, D:12) a +0 robe a +0 dagger (49, 28, D:12) a +0 chain mail a +0 battleaxe (49, 29, D:12) a +0 dagger (52, 42, D:12) a +0 whip a +0 ring mail (59, 1, D:12) a +0 whip a +0 ring mail (60, 14, D:12) a +0 hand axe a +0 ring mail (62, -8, D:12) a +0 scale mail Level 13 of the Dungeon [Shop] Jas Rea's Jewellery Boutique a dragon-blood talisman (1020 gold) a +5 ring of evasion (612 gold) a ring of protection from fire (425 gold) the storm talisman of Gozag, Mauling {MP-9 Str+8} (2104 gold) [storm talisman] Str+8: It affects your strength (+8). MP-9: It affects your magic capacity (-9). a ring of positive energy (340 gold) an amulet of the acrobat (510 gold) an amulet of magic regeneration (510 gold) a +4 ring of slaying (1326 gold) a ring of protection from cold (425 gold) a +6 ring of dexterity (612 gold) a serpent talisman (510 gold) (0, 0, D:13) a +0 robe (10, 25, D:13) a +0 shortbow (11, 22, D:13) a +0 flail (14, 23, D:13) a +0 short sword of distortion (25, 36, D:13) a +4 falchion (30, -23, D:13) a +0 dagger (54, 32, D:13) 5 large rocks (67, 3, D:13) a +0 spear Level 14 of the Dungeon (0, 0, D:14) a +0 robe (7, -5, D:14) a +0 ring mail (10, -16, D:14) a +0 rapier (14, -28, D:14) 5 stones (20, -4, D:14) a +0 leather armour (37, -30, D:14) a +0 quarterstaff (44, -28, D:14) a +0 robe (50, 10, D:14) 4 stones Level 15 of the Dungeon [Shop] Keqy's Antique Artefacts the +0 ring mail of the Hurtling Gods {rCorr Dex+5} (731 gold) Dex+5: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. the +6 hand axe "Xityehei" {speed, rF+ Stlth+} (1506 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. the +7 short sword of Beogh's Castigation {freeze, Str+3} (1449 gold) Str+3: It affects your strength (+3). the +3 short sword of the Scroll {flame, rCorr SInv} (1004 gold) SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the +7 spear of True Grit {freeze, rPois rN+ Dex+2} (1620 gold) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison rN+: It protects you from negative energy. the ring of Mibiy {rF- rC+ Str+6 Slay+3} (1501 gold) [ring of strength] Str+6: It affects your strength (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. the ring of Interdependent Arising {MP-9 Dex+5 Slay+4} (2106 gold) [ring of slaying] Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). MP-9: It affects your magic capacity (-9). the ring of Divine Compulsion {rF+ rC+ rN+ Dex+3 SInv} (1255 gold) [ring of see invisible] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. (2, 24, D:15) 3 stones (2, 26, D:15) a +0 robe (7, -1, D:15) a +0 quarterstaff (11, 18, D:15) a +0 dagger (13, -10, D:15) a +0 sling (14, 21, D:15) 5 stones (19, 16, D:15) a book of Necromancy the Ecumenical Temple Level 1 of the Orcish Mines (9, 0, Orc:1) a +0 robe a +0 dagger (9, 1, Orc:1) a +0 dagger a +0 robe a +0 plate armour a +2 scimitar of electrocution (10, 0, Orc:1) a +2 robe a +0 dagger (10, 1, Orc:1) a +0 robe a +0 dagger (10, 2, Orc:1) a +0 chain mail a +1 short sword of protection (11, 0, Orc:1) a +0 scimitar a +0 robe a +0 dagger (11, 1, Orc:1) a +0 dagger a +0 robe a +0 plate armour a +0 long sword a +0 hand axe (11, 2, Orc:1) a +2 robe of willpower a +0 dagger (12, 35, Orc:1) a +0 robe a +0 dagger (13, 33, Orc:1) a +0 short sword a +0 chain mail a +0 scimitar a +0 hand axe (13, 35, Orc:1) a +0 morningstar a +0 flail a +0 ring mail a +0 short sword (14, 33, Orc:1) a +0 robe a +0 dagger (14, 35, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (14, 36, Orc:1) a +0 leather armour a +0 mace (15, 33, Orc:1) a +0 club a +0 robe a +0 dagger a +0 short sword (15, 34, Orc:1) a +0 chain mail a +0 dire flail a +0 club (15, 35, Orc:1) a +0 scale mail a +0 mace a +0 leather armour a +0 club a +0 mace a +0 chain mail a +0 mace a +0 flail (18, -7, Orc:1) a +0 dire flail a +0 dire flail (28, -1, Orc:1) a +0 giant spiked club (30, -2, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Iseil's Jewellery Emporium a ring of wizardry (420 gold) the ring of Shadows {Umbra +Inv Stlth+} (560 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +6 ring of strength (504 gold) a ring of resist corrosion (280 gold) an amulet of magic regeneration (420 gold) a serpent talisman (420 gold) a +6 ring of intelligence (504 gold) a +6 ring of intelligence (504 gold) [Shop] Vumu's Antique Armour Shoppe a +0 chain mail (126 gold) a +0 scale mail (112 gold) a +2 leather armour of cold resistance (532 gold) a +0 plate armour (644 gold) a +0 leather armour (56 gold) the +3 warlock's mirror {omnireflect} (1120 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. [Shop] Qawar's Distillery a potion of curing (42 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) a potion of enlightenment (70 gold) [Shop] Ekuac's Weapon Emporium a +0 scimitar (52 gold) a +0 war axe (45 gold) the +4 dagger of False Hope {freeze, rPois rN+ Str+3} (588 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison rN+: It protects you from negative energy. a +0 shortbow (39 gold) 7 stones (9 gold) 4 stones (5 gold) a +0 great sword (84 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (9, 7, Orc:2) a +0 hand axe a +0 robe a +0 dagger (9, 13, Orc:2) a +0 ring mail a +0 club (10, 11, Orc:2) a +0 hand axe (12, 13, Orc:2) a +0 robe a +0 dagger (13, 13, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 mace (14, 13, Orc:2) a +0 robe a +0 dagger (16, 12, Orc:2) a +0 leather armour a +0 short sword (17, 13, Orc:2) a +0 robe a +0 dagger (18, 12, Orc:2) a +0 chain mail a +0 battleaxe (19, 12, Orc:2) a +0 whip (19, 13, Orc:2) a +0 falchion (20, 13, Orc:2) a +0 club (21, 12, Orc:2) a +0 plate armour a +0 short sword (22, 12, Orc:2) a +0 hand axe (23, 11, Orc:2) a +0 ring mail a +0 hand axe (25, 12, Orc:2) a +0 robe a +0 dagger (26, 12, Orc:2) a +0 robe a +0 dagger (27, 11, Orc:2) a +0 robe a +0 dagger (27, 12, Orc:2) a +0 robe a +0 dagger (28, 12, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (29, 8, Orc:2) a +0 plate armour a +0 glaive (29, 9, Orc:2) a +0 dagger (29, 10, Orc:2) a +0 robe a +0 dagger (29, 11, Orc:2) a +0 falchion (29, 12, Orc:2) a +0 mace (29, 13, Orc:2) a +0 robe a +0 dagger (30, 9, Orc:2) a +0 trident (30, 12, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (30, 13, Orc:2) a +0 robe a +0 dagger (31, 13, Orc:2) a +0 glaive a +0 plate armour a +1 battleaxe of flaming (32, 11, Orc:2) a +0 chain mail a +0 mace (32, 13, Orc:2) a +0 chain mail a +1 mace of draining (33, 13, Orc:2) a +0 robe a +0 dagger a +0 trident (36, 16, Orc:2) a +0 robe a +1 dagger of venom (38, 13, Orc:2) a +0 plate armour a +0 halberd (38, 16, Orc:2) a +0 robe a +0 dagger (39, 11, Orc:2) a +0 robe a +0 dagger (39, 18, Orc:2) a +0 leather armour a +0 heavy mace (40, 13, Orc:2) a +0 robe a +0 dagger (41, 12, Orc:2) a +0 short sword (41, 13, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (30, -49, Lair:1) a +0 pair of boots of rampaging (unseen) (30, -48, Lair:1) a +0 robe (39, -34, Lair:1) a scroll of identify (40, -34, Lair:1) 19 gold pieces (41, -35, Lair:1) a +0 hat (41, -33, Lair:1) a +2 long sword of protection (unseen) (44, -8, Lair:1) a +0 leather armour (52, -27, Lair:1) 3 scrolls of amnesia (53, -27, Lair:1) a wand of polymorph (13) (53, -26, Lair:1) a +0 buckler (53, -25, Lair:1) a +5 ring of evasion (54, -27, Lair:1) a wand of charming (4) (54, -24, Lair:1) 6 potions of lignification (55, -25, Lair:1) a +4 ring of protection (55, -24, Lair:1) 4 potions of attraction (56, -28, Lair:1) a ring of magical power (56, -27, Lair:1) a +0 broad axe (56, -25, Lair:1) a staff of cold (56, -24, Lair:1) 2 potions of mutation (57, -28, Lair:1) a maw talisman (57, -27, Lair:1) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (57, -24, Lair:1) 2 potions of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dire flail (4, 12, Lair:2) a +0 robe a +0 mace (6, 12, Lair:2) a +0 robe a +0 battleaxe (7, 12, Lair:2) a +0 mace (18, 53, Lair:2) a +4 rapier of electrocution (28, 9, Lair:2) a +0 shortbow (37, 33, Lair:2) a +0 leather armour a +1 spear of freezing (40, 14, Lair:2) 5 stones (41, 28, Lair:2) a +0 orcbow Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring of fire Level 1 of the Shoals (0, 0, Shoals:1) 14 gold pieces (10, -1, Shoals:1) a +0 sling a +0 club Level 1 of the Snake Pit (0, 0, Snake:1) a +0 quarterstaff (2, -6, Snake:1) 19 gold pieces (still there?) a +0 heavy mace (still there?) a +2 robe of positive energy (still there?) (2, -5, Snake:1) 17 gold pieces a +0 trident (2, -3, Snake:1) a +0 robe a +0 short sword (3, -2, Snake:1) a +0 war axe (8, -2, Snake:1) a +0 hand axe