sormi Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 18, D:1) a +0 club (5, 25, D:1) a cursed -1 club (7, 4, D:1) a +0 club (8, 9, D:1) a +0 club (9, 10, D:1) a +0 whip (14, -13, D:1) a +0 dagger (20, -26, D:1) a +0 whip (30, 25, D:1) 26 bolts (36, 20, D:1) a +0 club (36, 22, D:1) a +0 short sword (66, 5, D:1) 20 bolts Level 2 of the Dungeon (13, -17, D:2) a wand of flame (24/48) (15, -29, D:2) a cursed -2 short sword (15, 13, D:2) a +0 dagger (26, -1, D:2) a +0 ring mail (27, -1, D:2) a +0 club (46, 1, D:2) 12 gold pieces (47, 2, D:2) a +0 chain mail (48, 3, D:2) 8 gold pieces Level 3 of the Dungeon (0, 0, D:3) 22 bolts (5, 0, D:3) a +0 short sword (19, -25, D:3) a +0 mace (19, -10, D:3) a +0 hand axe a +0 scale mail a +0 flail a +0 mace a +0 ring mail (27, 7, D:3) 22 arrows (33, 14, D:3) a +0 dagger (39, 15, D:3) a +0 robe (40, -5, D:3) a +0 spear (45, 8, D:3) a +0 whip a +0 chain mail (54, -2, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 naga barding (9, -4, D:4) a cursed -3 giant spiked club (10, -6, D:4) a +0 hand axe a +0 dagger a +0 robe (10, -5, D:4) a +0 leather armour a +0 flail a +0 hand axe a +0 ring mail (10, -4, D:4) a cursed +0 leather armour a +0 trident (19, 5, D:4) a +0 hand axe (20, -6, D:4) 15 sling bullets (26, 17, D:4) a +0 ring mail a +0 helmet (43, -14, D:4) a +0 scale mail (46, 10, D:4) a +0 dagger a +0 robe (46, 22, D:4) a +2 rapier of speed (48, 10, D:4) a +0 club (52, 18, D:4) a +0 war axe a cursed -2 flail a +0 leather armour (55, 4, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 33, D:5) an arrow a +0 shortbow (1, 32, D:5) 2 arrows (3, 31, D:5) an arrow (5, 30, D:5) a +0 robe a +2 scimitar of freezing (6, 28, D:5) a +0 robe (unseen) (9, 14, D:5) a stone (9, 18, D:5) a scroll of fog (10, 4, D:5) a stone (12, 13, D:5) 2 stones (14, 9, D:5) a stone (21, 25, D:5) a +0 robe a +0 dagger of venom (22, 26, D:5) a +0 robe a +0 dagger a +0 robe a cursed -3 whip (23, 24, D:5) a +0 robe a +0 dagger (24, 36, D:5) a throwing net (27, 21, D:5) a stone (29, 20, D:5) a stone (31, 35, D:5) a +0 club (45, 16, D:5) a +0 dagger a +0 leather armour a +0 flail (46, 8, D:5) 2 potions of degeneration (46, 18, D:5) a +0 club a +0 ring mail (53, 11, D:5) a +0 robe (53, 40, D:5) a +0 club (54, 5, D:5) a +0 flail (57, 27, D:5) a +0 hand axe Level 6 of the Dungeon (4, -9, D:6) the cursed +1 dagger of Glory {pierce, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It has a curse placed upon it. (15, -26, D:6) a +0 robe a +4 scimitar (16, -26, D:6) a +0 robe a +0 dagger (21, -22, D:6) a +0 hunting sling (23, -9, D:6) a +0 leather armour (24, -9, D:6) a cursed +0 chain mail a +0 hand axe (27, -24, D:6) a +0 dagger (36, 5, D:6) a +0 ring mail a +0 whip (36, 6, D:6) a +0 club (38, -9, D:6) a +0 spear (38, 6, D:6) a +0 plate armour a +0 flail a cursed +0 long sword (40, -2, D:6) a +0 scale mail a +0 morningstar a +0 flail a cursed +0 plate armour a +0 halberd (41, -4, D:6) a +2 pair of gloves (41, -3, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, -22, D:7) a sling bullet (5, -41, D:7) a +0 club (5, -22, D:7) a sling bullet (7, -23, D:7) 27 arrows a +0 shortbow (8, -22, D:7) a +0 ring mail a +0 hunting sling 18 sling bullets a +0 quarterstaff (8, -19, D:7) a +0 mace (20, -40, D:7) a stone (25, -41, D:7) a +0 mace (26, -13, D:7) a sling bullet (27, -13, D:7) a sling bullet (29, -13, D:7) a sling bullet (30, -13, D:7) a sling bullet 203 stones (31, -13, D:7) a sling bullet Level 8 of the Dungeon [Shop] Seneed's Magic Scroll Emporium a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) a scroll of amnesia (38 gold) a scroll of immolation (38 gold) a scroll of fog (22 gold) a scroll of noise (11 gold) a scroll of summoning (104 gold) a scroll of recharging (104 gold) a scroll of magic mapping (38 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of random uselessness (11 gold) (0, 0, D:8) a +0 club (6, -5, D:8) a +0 giant club a +0 giant club (8, 5, D:8) 10 arrows a +0 shortbow (10, 7, D:8) a +0 dagger a +0 robe (11, 6, D:8) 2 arrows (11, 8, D:8) an arrow (11, 9, D:8) a +0 dagger a +0 robe an arrow (12, -16, D:8) an arrow (12, 6, D:8) a +0 dagger (13, -16, D:8) an arrow (13, 6, D:8) a +0 ring mail a +0 whip (15, -17, D:8) 7 arrows a +0 shortbow (16, -16, D:8) an arrow (17, -16, D:8) an arrow (18, -4, D:8) a +0 pair of gloves (22, 20, D:8) a +2 war axe of chopping (24, 19, D:8) a +0 robe (31, -1, D:8) a cursed -2 flail (39, 17, D:8) an arrow (40, 17, D:8) an arrow (41, 17, D:8) an arrow (43, 15, D:8) 17 arrows a +0 shortbow (46, 17, D:8) 3 large rocks (49, -14, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 18 stones (1, 23, D:9) a book of Cantrips (4, -9, D:9) a royal jelly (6, 18, D:9) a +0 spear (14, 11, D:9) a +0 ring mail (14, 18, D:9) 11 poisoned needles (18, 7, D:9) a +3 falchion a +0 robe (22, 5, D:9) a cursed +0 spear a +0 robe (24, 0, D:9) a +3 falchion a +0 robe (24, 2, D:9) a +3 scimitar of freezing a +0 robe (26, -12, D:9) the +0 leather armour of Reason {rC- rCorr Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from acid and corrosion. (26, -9, D:9) a +0 giant club (28, -9, D:9) a +0 great sword (30, -13, D:9) 6 tomahawks (33, -6, D:9) 22 arrows (36, -12, D:9) a +0 dagger a +0 dagger a +0 robe (36, -11, D:9) a +0 flail a +0 chain mail (37, -12, D:9) a +0 club a +0 leather armour (42, -4, D:9) a +0 trident a +0 scale mail a +0 leather armour a +0 mace a cursed +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 18 arrows (4, -28, D:10) a +0 scimitar (14, 0, D:10) a +2 great sword of electrocution (15, 1, D:10) a cursed +3 mace a +0 robe (16, 0, D:10) a +4 spear of freezing a +0 robe (17, -8, D:10) a +0 hand axe (17, -2, D:10) a +0 dire flail a +0 dire flail (18, 0, D:10) a scroll of amnesia (19, -28, D:10) a cursed +0 chain mail (19, -9, D:10) a +0 long sword (19, -1, D:10) 28 sling bullets (19, 0, D:10) a +0 robe (20, -49, D:10) a +1 long sword a +0 plate armour (20, -22, D:10) a +0 chain mail a +0 war axe (27, -22, D:10) a +0 quarterstaff (29, -18, D:10) a cursed -3 flail a +0 dagger a cursed -1 robe (30, -18, D:10) a +0 mace a +0 dagger a +0 robe (30, -17, D:10) a +0 hand axe a cursed +0 ring mail a +2 dagger of venom (32, -5, D:10) a +1 mace of crushing a +0 club a cursed +0 leather armour (32, -4, D:10) a +0 dagger a +0 robe (32, -1, D:10) a +0 leather armour of poison resistance a +0 dagger a +0 robe (32, 0, D:10) a +0 falchion a +0 club a +0 leather armour a +0 falchion (42, -45, D:10) a +0 giant spiked club (44, 3, D:10) a cursed +0 hand axe a +0 leather armour (46, -26, D:10) a +0 ring mail 2 throwing nets a +0 hand axe (47, -25, D:10) a +0 whip (49, -40, D:10) a +0 giant spiked club (50, -44, D:10) 119 stones (51, -27, D:10) a +0 ring mail (52, -32, D:10) a potion of degeneration (52, -28, D:10) a +0 dire flail a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, 12, Lair:1) a +3 halberd a +3 halberd (8, 15, Lair:1) 13 stones (9, 15, Lair:1) a +1 flail of protection (20, 17, Lair:1) 14 sling bullets (23, 24, Lair:1) an uncursed staff of conjuration (25, -3, Lair:1) a +0 whip (32, 4, Lair:1) a +0 hand crossbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -2 hand crossbow (5, 12, Lair:2) a cursed -1 long sword (19, 18, Lair:2) a +0 mace (34, -5, Lair:2) a +0 club (39, 18, Lair:2) a +0 chain mail (48, 1, Lair:2) a book of Cantrips a book of Enchantments (54, -33, Lair:2) a cursed -2 ring mail (54, -26, Lair:2) a +0 trident (60, -35, Lair:2) a +0 chain mail (62, -33, Lair:2) the cursed +1 chain mail "Ilaush" {rPois rC+ Regen+} It protects you from cold. It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (2, 6, Lair:3) a poisoned tomahawk (3, -4, Lair:3) a scroll of immolation (3, 7, Lair:3) a poisoned tomahawk (13, 4, Lair:3) a +0 short sword (17, -4, Lair:3) a javelin of penetration (18, -7, Lair:3) 3 javelins of penetration (20, -21, Lair:3) 10 stones (26, -14, Lair:3) a +0 plate armour