spanner Level 1 of the Dungeon (0, 0, D:1) a +0 club (43, 4, D:1) 2 tomahawks (43, 5, D:1) a beef jerky (44, 5, D:1) a +0 ring mail (8, 6, D:1) a +0 club (44, 6, D:1) 22 sling bullets (62, 9, D:1) a +0 dagger (11, 15, D:1) a +0 club (16, 17, D:1) a +0 mace (10, 23, D:1) a +0 dagger (37, 26, D:1) a +0 dagger (37, 27, D:1) a +0 dagger (51, 28, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 9, D:2) 9 bolts (9, 11, D:2) a +0 club (11, 17, D:2) a +0 dagger of pain a +0 scale mail (11, 19, D:2) a +0 dagger (31, 19, D:2) a +0 scale mail (25, 30, D:2) a +0 short sword (42, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 animal skin (-28, 7, D:3) a cursed +0 dagger (-20, 10, D:3) a +0 sling (3, 11, D:3) a +0 club (-21, 15, D:3) a +0 club a +0 dagger (-22, 16, D:3) 5 stones (-30, 22, D:3) a +0 hand axe (1, 23, D:3) a +0 club (-13, 25, D:3) a cursed -1 short sword (-29, 26, D:3) 28 arrows (-15, 27, D:3) a cursed -1 club (-17, 32, D:3) a +0 giant spiked club Level 4 of the Dungeon (0, 0, D:4) a +0 robe a -1 club a +0 mace (5, 0, D:4) 13 arrows of frost (24, 4, D:4) 25 stones (43, 6, D:4) 7 stones (29, 7, D:4) a +0 scale mail (-9, 19, D:4) a +0 short sword (43, 23, D:4) a stone (11, 26, D:4) a meat ration 22 stones (-8, 29, D:4) 25 bolts (42, 29, D:4) a +0 short sword 4 stones (15, 36, D:4) 15 stones (22, 36, D:4) a +0 whip a +0 dagger a +0 robe (23, 36, D:4) a +0 flail a +0 leather armour (47, 36, D:4) a +0 club (23, 38, D:4) a +0 club (17, 42, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (25, 1, D:5) a +0 club (55, 2, D:5) a +0 great sword (54, 3, D:5) a +0 club (21, 6, D:5) 22 arrows (22, 12, D:5) a +0 trident (11, 27, D:5) 11 arrows (62, 29, D:5) a stone (61, 30, D:5) 2 stones (46, 44, D:5) a +0 trident a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger 10 stones (0, 1, D:6) a stone (0, 2, D:6) a +0 short sword 3 stones (0, 3, D:6) 2 stones (0, 8, D:6) a stone (13, 14, D:6) a +0 whip a +0 leather armour (28, 15, D:6) a stone (29, 15, D:6) a +2 shortbow of flaming 26 arrows (30, 15, D:6) 2 stones (12, 16, D:6) a +0 club a +0 ring mail (13, 16, D:6) a +0 short sword (30, 16, D:6) a cursed +0 club a stone an arrow (12, 17, D:6) a +1 dagger of freezing a +0 robe (30, 17, D:6) a cursed +0 hand axe (18, 31, D:6) a +0 club (5, 35, D:6) a +0 club (13, 35, D:6) a +0 club (15, 35, D:6) a cursed +0 ring mail (7, 42, D:6) a +0 leather armour (8, 42, D:6) 21 stones (12, 44, D:6) a +0 long sword (28, 46, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 club (-17, 4, D:7) a +0 halberd of protection (-18, 5, D:7) a +0 sling (-16, 5, D:7) a +0 whip (-15, 5, D:7) a +0 spear a +0 halberd (-5, 15, D:7) a +4 chain mail of positive energy (4, 16, D:7) a +0 club (-19, 18, D:7) a +0 robe (-3, 22, D:7) a +0 giant spiked club (2, 26, D:7) a +0 hand axe (19, 26, D:7) 18 bolts (-5, 34, D:7) 22 stones (-1, 36, D:7) a +0 dagger a +0 robe (0, 36, D:7) a +0 dagger a +0 robe (-1, 37, D:7) a +0 dagger a cursed +0 robe a +0 flail (32, 37, D:7) 22 stones (-14, 46, D:7) 19 stones (-12, 48, D:7) a cursed -2 hand axe a +0 robe a cursed +0 spear a +0 robe (32, 50, D:7) a +0 dagger (-16, 51, D:7) a +0 war axe a +0 robe (2, 52, D:7) a +0 club (9, 53, D:7) an arrow (11, 53, D:7) an arrow (12, 53, D:7) an arrow (13, 53, D:7) an arrow (11, 54, D:7) a cursed -1 shortbow 13 arrows Level 8 of the Dungeon [Shop] Isekhutuy's Weapon Boutique a +2 sling of freezing (191 gold) a +0 mace (39 gold) 8 tomahawks (52 gold) the +5 cutlass of the Seven Runes {slice, SInv} (548 gold) It inflicts extra damage upon your enemies. It enhances your eyesight. 28 stones (36 gold) a +0 giant spiked club (24 gold) 22 bolts (57 gold) a +0 sling (19 gold) a +2 mace of crushing (214 gold) a +0 flail (45 gold) 8 javelins (83 gold) a +0 long sword (45 gold) the +5 dagger of the Thing {drain, *Tele rC+} (526 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It causes random teleportation. (0, 0, D:8) 19 stones (7, 5, D:8) a cursed -1 shortbow 22 arrows (5, 6, D:8) an arrow (4, 7, D:8) an arrow (-3, 8, D:8) a cursed +0 chain mail (2, 8, D:8) an arrow (-26, 10, D:8) a +0 war axe (-24, 11, D:8) a cursed -3 glaive a +0 chain mail (-23, 11, D:8) a +0 trident (-22, 11, D:8) a +0 mace (12, 12, D:8) a potion of confusion (5, 15, D:8) 23 stones (5, 20, D:8) a +0 chain mail (-32, 21, D:8) 12 arrows of dispersal (3, 21, D:8) a +0 shortbow 22 arrows (-18, 23, D:8) 10 exploding sling bullets (-32, 26, D:8) 22 stones (-32, 27, D:8) a +0 dagger a +0 robe (-32, 28, D:8) a +0 trident a +0 chain mail (-31, 28, D:8) a +0 mace (-31, 29, D:8) a +0 mace a +0 scale mail (14, 31, D:8) 12 arrows (-31, 39, D:8) a tomahawk (-26, 40, D:8) a +0 leather armour (-31, 43, D:8) a +0 short sword 2 tomahawks a +0 chain mail (-8, 50, D:8) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail Level 9 of the Dungeon [Shop] Itrinun's Assorted Antiques a scroll of enchant armour (22 gold) 3 scrolls of blinking (495 gold) a scroll of recharging (22 gold) a potion of brilliance (19 gold) a scroll of immolation (22 gold) a +0 ring mail (88 gold) a scroll of identify (44 gold) a wand of draining (2) (88 gold) a +3 plate armour of fire resistance (506 gold) a scroll of identify (44 gold) a potion of paralysis (19 gold) a +1 hat (88 gold) the cursed +0 mace "Reblagif" {freeze, -Cast +Blink MR+} (176 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you blink. It prevents spellcasting. It has a curse placed upon it. a scroll of teleportation (66 gold) (0, 0, D:9) 27 arrows (28, 0, D:9) a +0 robe a +0 club (53, 3, D:9) a troll hide (37, 11, D:9) 21 arrows (45, 17, D:9) a +0 giant club (32, 19, D:9) a +0 short sword (33, 19, D:9) a +0 mace (34, 19, D:9) a +0 club a +0 leather armour a +0 flail a +0 battleaxe a +0 chain mail (48, 28, D:9) a +0 morningstar a +4 mace of crushing a +0 flail a +0 flail (25, 29, D:9) 20 stones (48, 29, D:9) a +3 great mace of distortion (29, 30, D:9) 18 sling bullets (11, 33, D:9) a +0 club (49, 35, D:9) a +0 chain mail a cursed +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 robe (-42, 19, D:10) a +0 club (-18, 24, D:10) an arrow of frost (-14, 24, D:10) an arrow of frost (-11, 24, D:10) a +0 club a +0 scale mail a +0 dagger a +0 robe (-12, 25, D:10) a +0 short sword a +0 war axe a +0 whip a +0 leather armour (-11, 25, D:10) a +0 short sword a +0 longbow a +0 ring mail 10 arrows of frost a +0 flail (-10, 30, D:10) a +0 ring mail (-33, 35, D:10) 16 sling bullets of flame (-34, 36, D:10) a scroll of noise (-25, 36, D:10) a +0 short sword 4 stones (-26, 38, D:10) a +0 club (-25, 38, D:10) a stone (-23, 40, D:10) a stone (-26, 41, D:10) a stone (-24, 41, D:10) a stone (-24, 42, D:10) a stone (-29, 43, D:10) a stone (7, 43, D:10) a cursed -1 trident a +0 shortbow 37 arrows (-8, 55, D:10) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a giant frog skeleton (6, 7, Lair:1) a +0 trident (-34, 8, Lair:1) the +12 falchion of Sudden Death {venom, -Tele rElec rN+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. (-45, 9, Lair:1) a +0 sling (-46, 13, Lair:1) 16 arrows (11, 26, Lair:1) a wand of disintegration (4) a wand of frost (8) (-11, 30, Lair:1) a +0 ring mail (-43, 31, Lair:1) a +0 leather armour (-35, 31, Lair:1) a +0 war axe (-15, 38, Lair:1) a +0 flail (-32, 40, Lair:1) 15 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 sling bullets (15, 1, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance an uncursed ring of ice (-8, 2, Lair:2) 14 stones (16, 10, Lair:2) 9 gold pieces (17, 10, Lair:2) a scroll of magic mapping (18, 10, Lair:2) the ring of Eternity {rF+ rN+} [ring of protection from fire] It protects you from fire. It protects you from negative energy. (19, 10, Lair:2) 11 gold pieces (16, 11, Lair:2) 2 tomahawks (19, 11, Lair:2) a +3 giant club (16, 12, Lair:2) a book of Ice (17, 12, Lair:2) the +2 cutlass of Watchfulness {flame, +Inv rElec rPois} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It lets you turn invisible. (18, 12, Lair:2) the +1 pair of boots "Apsunau" {MR+ Slay-3} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It affects your resistance to hostile enchantments. (19, 12, Lair:2) a +0 mace of draining (5, 13, Lair:2) a cursed -2 mace (32, 16, Lair:2) a +0 robe a +0 dagger (3, 19, Lair:2) 14 stones (-2, 21, Lair:2) a +0 blowgun a +0 blowgun (-8, 24, Lair:2) 13 arrows (27, 27, Lair:2) a +0 sling (56, 34, Lair:2) a +0 plate armour (37, 37, Lair:2) 22 arrows (13, 39, Lair:2) a +0 long sword (38, 44, Lair:2) 17 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 arrows of flame (-28, 10, Lair:3) 27 stones