Dungeon Sprint DCSS version 0.24-a0-464-g6b2be6b8c7 (webtiles) character file. Game seed: 14528853838816569702 11 spanner the Skirmisher (level 2, -16/20 HPs) Began as a Gargoyle Berserker on July 4, 2019. Was a Priest of Trog. Demolished by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:53 (72 turns). spanner the Skirmisher (Gargoyle Berserker) Turns: 72, Time: 00:00:54 Health: -16/20 AC: 5 Str: 20 XL: 2 Next: 29% Magic: 2/2 EV: 12 Int: 7 God: Trog [***...] Gold: 0 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Trog's Hand, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was most pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration j - 2 chunks of flesh Skills: + Level 4.3 Fighting + Level 3.5 Short Blades + Level 3.5 Armour - Level 1.5 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 falchion; an orc corpse You hit the ogre. The ogre is lightly wounded. The ogre misses you. The crimson imp blinks! You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You completely miss the ogre. The ogre is moderately wounded. The crimson imp closely misses you. You hit the ogre. The ogre is heavily wounded. The crimson imp completely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓.▓ ▓'▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓5▓ ▓@▓ ▓O▓ ▓s▓ ▓§▓ ▓.▓ ▓+▓ You could see an ogre, a crimson imp and a giant cockroach. Vanquished Creatures An ooze (D) An orc (D) A goblin (D) A kobold (D) A jackal zombie (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | spanner the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 8 | D | Reached skill level 4 in Fighting 10 | D | Reached ** piety under Trog 10 | D | Reached XP level 2. HP: 17/20 MP: 2/2 50 | D | Noticed a crimson imp 50 | D | Noticed an ogre 62 | D | Reached *** piety under Trog 72 | D | Demolished by an ogre Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Short Blades | 3 | 3.5 Armour | 3 | 3.5 Fighting | 4 | 4.3 Dodging | | 1.5 Action || total -------------------------++------- Melee: Short sword || 28 Armor: Animal skin || 3 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 17 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 17 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------