Dungeon Sprint DCSS version 0.24-a0-613-g1ff6aac338 (webtiles) character file. Game seed: 264781053204535545, levelgen mode: deterministic 0 spanner the Skirmisher (level 1, -1/21 HPs) Began as a Gargoyle Berserker on Sept 10, 2019. Was a Follower of Trog. Slain by a neqoxec (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (7 turns). spanner the Skirmisher (Gargoyle Berserker) Turns: 7, Time: 00:00:14 Health: -1/21 AC: 4 Str: 25 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 2 (7) God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (no boots) Stlth ..........NoTele + (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, very quick A: berserk 1, negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 3.0 Maces & Flails + Level 2.1 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. You tend to lose your temper in combat. Message History The neqoxec gestures at you. Strange energies course through your body. You feel a little pissed off. You barely miss the neqoxec. The neqoxec is moderately wounded. The crimson imp completely misses you. The crimson imp grins evilly. The iron imp hits you but does no damage. You hit the neqoxec. The neqoxec is heavily wounded. The iron imp disappears in a puff of smoke! The neqoxec hits you! Ouch! That really hurt! The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! The crimson imp closely misses you. You hit the neqoxec. The neqoxec is heavily wounded. The neqoxec hits you! You die... ## ### 5##55 333 #3# ##@## +§5.+ ##.## #+# You could see 4 neqoxecs, 3 crimson imps and a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | spanner the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 3 | D | Noticed a crimson imp 3 | D | Noticed an iron imp 4 | D | Noticed a crimson imp 4 | D | Noticed a crimson imp 4 | D | Gained mutation: You tend to lose your temper in combat. [a | neqoxec] 7 | D | Slain by a neqoxec Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Mace || 5 Invok: Berserk || 1 Armor: Animal skin || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------