spanner Level 1 of the Dungeon (11, 23, D:1) a +0 club (13, 3, D:1) a +0 dagger (19, 36, D:1) a book of Lightning (19, 41, D:1) a +0 club (19, 42, D:1) a +0 club (44, 28, D:1) a +1 mace of protection (45, 49, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal corpse a jackal corpse (8, -8, D:2) a +0 whip (15, 16, D:2) a ball python corpse (22, -6, D:2) a +0 club (23, 4, D:2) a rat corpse (skeletalised by now) (24, 4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, 4, D:2) an orb of energy (33, -17, D:2) a quokka corpse (skeletalised by now) (41, -3, D:2) a hobgoblin corpse (skeletalised by now) (42, -3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, 2, D:3) a potion of mutation (6, 8, D:3) 3 stones (6, 15, D:3) a book of Decay (7, 7, D:3) a +2 dagger of draining a kobold corpse (8, 6, D:3) a +0 dagger a goblin corpse (10, 11, D:3) a book of Frost (11, 7, D:3) a potion of degeneration