spirit192 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 17, D:1) a +0 ring mail (8, 4, D:1) a +0 ring mail (26, 38, D:1) a +0 club (33, 31, D:1) a +0 short sword (35, 3, D:1) a +0 short sword (49, 24, D:1) a +0 club (49, 30, D:1) a +0 dagger (63, 33, D:1) a +0 whip a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the Unrestrained Analects (4, 28, D:2) a +0 whip (5, 36, D:2) the +1 leather armour of the Ward {rElec} rElec: It insulates you from electricity. (16, 23, D:2) Plato's Reference Book on Envenoming Spells Type Level a - Sting Transmutation/Poison 1 Trog disapproves of the use of such an item. (20, 32, D:2) a +0 shortbow (25, 16, D:2) a +0 whip (27, 19, D:2) a +0 flail (33, 17, D:2) a +0 dagger (34, 26, D:2) a +0 club (44, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 0, D:3) a +0 leather armour (8, 1, D:3) a +0 mace (9, -14, D:3) a rat corpse (9, -13, D:3) a ball python corpse (12, 2, D:3) a +0 ring mail (15, 0, D:3) a ball python corpse (16, -25, D:3) a bat skeleton (20, -31, D:3) a bat corpse (skeletalised by now)