Dungeon Crawl Stone Soup version 0.27-a0-909-g0721f309d1 (webtiles) character file. Game seed: 6735342289691446282 37 sprayer the Insei (level 3, -9/27 HPs) Began as a Djinni Transmuter on Apr 8, 2021. Mangled by Terence ... wielding a +0 mace (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:24 (1889 turns). sprayer the Insei (Djinni Transmuter) Turns: 1889, Time: 00:04:25 Health: -9/27 AC: 2 Str: 10 XL: 3 Next: 41% Gold: 26 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . i - +3 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages (expiring), wereblooded, flying A: horns 2, flying, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons i - a +3 short sword (weapon) Missiles d - 2 atropa-tipped darts f - 3 stones Armour a - a +0 robe (worn) h - a +0 cloak Scrolls b - a scroll of identify c - 2 scrolls of teleportation e - a scroll of amnesia {unknown} Potions g - a potion of haste {unknown} Skills: + Level 1.0 Fighting + Level 2.3 Dodging + Level 0.1 Stealth + Level 4.0 Unarmed Combat + Level 2.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 b - Wereblood Tmut 7% N/A 14% 2 c - Spider Form Tmut/Pois 3% N/A 28% 3 d - Ice Form Ice/Tmut 7% N/A 67% 4 e - Hydra Form Tmut 3% N/A 95% 5 f - Magic Dart Conj 28% 1d4 10% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Okay, then. Found a falchion. There is an escape hatch in the ceiling here. Terence the Incautious comes into view. He is wielding a +0 mace. Casting: Beastly Appendage (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You grow a pair of large bovine horns. Casting: Wereblood (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Your blood is infused with primal strength. You closely miss Terence. Your punch misses Terence. Terence closely misses you. You hit Terence. Terence is moderately wounded. Your transformation is almost over. Terence misses you. You barely miss Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. You hit Terence but do no damage. You headbutt Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You headbutt Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence hits you with a +0 mace! You die... ## #. #. #.######## #..@@....# #...# #..#####.# #...# #).#### #...# #.....# #...# ####.##.# ###...######.##.##.##.. ............#.#<....... ...........###.###..... .[^.........#.## .##. You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) An orc (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) 2 hobgoblins 6 kobolds A quokka (D:1) 4 ball pythons (D:1) 4 bats (D:1) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sprayer the Djinni Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 452 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 1418 | D:2 | Reached XP level 3. HP: 8/27 MP: 0/0 1418 | D:2 | Learned a level 1 spell: Magic Dart 1752 | D:2 | Reached skill level 4 in Unarmed Combat 1877 | D:2 | Noticed Terence 1889 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, nrook_campfire D:2: layout_loops_cross, shapermc_ecumenical_altar_mp_vishouse, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.1 Unarmed Combat | 4 | 4.0 Fighting | | 1.0 Dodging | | 2.3 Stealth | | 0.1 Action || total -------------------------++------- Melee: Unarmed || 84 Headbutt || 11 Short sword || 9 Cast: Beastly Appendage || 16 Wereblood || 1 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 12 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1882 | 1867 | 15 | 567 | 1070 | 2 | 941.0 | Dungeon | 1882 | 1867 | 15 | 567 | 1070 | 2 | 941.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1185 daAuts D:2: 697 daAuts