steinardarri Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 25, D:1) 22 arrows (4, 1, D:1) 6 tomahawks (6, 45, D:1) a +0 dagger (8, 28, D:1) 20 stones (18, 17, D:1) a +0 club (18, 20, D:1) a +0 club (20, 22, D:1) a +0 ring mail (21, 12, D:1) a +0 hunting sling (21, 19, D:1) a +0 club (23, 15, D:1) 14 poisoned needles (41, 16, D:1) a +0 short sword (41, 17, D:1) a +2 dagger of speed (43, 36, D:1) a +0 dagger (48, 20, D:1) 26 sling bullets (50, 42, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -3, D:2) a +0 whip (2, 22, D:2) a +4 scale mail (3, 23, D:2) a +0 robe (8, 23, D:2) a cursed +0 club (12, -4, D:2) a +0 leather armour (21, -5, D:2) 21 sling bullets (23, -13, D:2) a +0 club (26, -17, D:2) 22 arrows (31, 26, D:2) a +1 short sword of speed (33, 11, D:2) a +0 plate armour (35, 1, D:2) a +0 club (36, -10, D:2) a +0 short sword (48, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, 18, D:3) a +0 ring mail (10, 22, D:3) 28 stones (13, 5, D:3) 29 bolts (14, 9, D:3) a +0 flail (15, 9, D:3) a +0 spear (16, 8, D:3) a +0 flail (16, 9, D:3) a +0 flail (23, 1, D:3) a cursed -2 falchion a +2 scale mail of fire resistance (30, 24, D:3) a +0 dagger (32, 9, D:3) a +0 hunting sling (44, -1, D:3) a +0 whip (45, 25, D:3) a +0 robe a +0 leather armour a +0 dagger a +0 dagger a cursed -1 dagger (45, 26, D:3) a +0 ring mail a +0 whip (47, -3, D:3) a +0 robe (48, 16, D:3) 15 arrows (53, -10, D:3) a +0 hunting sling (53, 40, D:3) a +3 scythe of freezing a +0 robe (54, 26, D:3) a +0 robe Level 4 of the Dungeon (8, -10, D:4) a +0 mace (9, 2, D:4) a +0 club (9, 3, D:4) a +0 halberd (11, 4, D:4) a +1 flail of crushing (12, 4, D:4) a +0 dagger a +0 robe (14, 6, D:4) a cursed -2 dagger a +0 leather armour a +0 dagger a +0 robe (15, -19, D:4) 11 stones (19, -16, D:4) a +3 flail of protection a +0 chain mail (25, 5, D:4) a +0 giant club (38, -23, D:4) a +1 whip of flaming a +0 robe (38, -15, D:4) 25 arrows (43, -19, D:4) a cursed +0 animal skin (48, -10, D:4) a +0 leather armour a +0 robe a +0 mace a +0 dagger (49, -10, D:4) a +0 chain mail a +0 falchion (49, -9, D:4) a +0 ring mail a +0 dagger (52, -6, D:4) a -2 ring of strength (53, -12, D:4) 22 stones Level 5 of the Dungeon [Shop] Fionarore's Antique Weapon Boutique a cursed -1 hunting sling (2 gold) a +3 hand axe of flaming (515 gold) a +2 short sword of speed (483 gold) a +2 mace of crushing (379 gold) a +0 rapier (92 gold) a +0 war axe (80 gold) a +0 shortbow (69 gold) a +1 rapier of draining (326 gold) a +4 bardiche of protection (754 gold) the +9 great sword of Ytraist {antimagic, -Tele Dex+4} (1708 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It prevents most forms of teleportation. a +0 hunting sling (34 gold) a +0 flail (80 gold) (0, 0, D:5) a +0 scythe (0, 16, D:5) 16 poisoned needles (1, -1, D:5) 22 arrows (3, 19, D:5) a +0 flail (5, 7, D:5) a +0 club (17, 32, D:5) a +0 robe (18, -5, D:5) a +0 scale mail (20, 22, D:5) 23 stones (28, -4, D:5) 19 stones (30, 36, D:5) 19 bolts (34, 10, D:5) 15 gold pieces (38, 21, D:5) a +0 whip Level 6 of the Dungeon (7, 48, D:6) 17 stones (7, 49, D:6) a +0 naga barding (8, 46, D:6) a +0 chain mail (8, 47, D:6) 24 stones (8, 51, D:6) a +0 mace (10, 46, D:6) 25 stones (11, 47, D:6) a +0 giant club (14, 27, D:6) 19 sling bullets (14, 37, D:6) a +2 ring of intelligence (15, 33, D:6) a +0 club (15, 38, D:6) an uncursed ring of wizardry 2 potions of degeneration (16, 30, D:6) a +0 plate armour a +0 halberd (16, 31, D:6) a +2 robe of magic resistance a +0 dagger (21, 8, D:6) a +0 spear (22, 8, D:6) a +0 spear (23, 9, D:6) a +0 leather armour a +0 club (23, 42, D:6) a +0 short sword a +0 leather armour (24, 9, D:6) a +0 spear (25, 29, D:6) a +0 arbalest (28, 17, D:6) 17 stones (30, 27, D:6) a +0 robe a +0 dagger of draining a +0 leather armour a +0 dagger a +0 mace (31, 28, D:6) a +0 leather armour a +0 trident (35, 9, D:6) a +0 hand axe (36, 23, D:6) 22 stones (50, 20, D:6) a +0 trident (51, 38, D:6) 16 poisoned needles (53, 9, D:6) 13 stones (54, 55, D:6) 21 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 8 arrows (1, 2, D:7) an arrow (1, 4, D:7) 2 arrows (2, 3, D:7) an arrow (4, 13, D:7) 18 sling bullets (7, 22, D:7) a +0 leather armour (14, -15, D:7) a +0 flail (15, -16, D:7) a +0 rapier a +0 leather armour (15, -15, D:7) a +0 dagger a +0 robe (23, 17, D:7) an uncursed ring of teleportation a +0 chain mail (39, -20, D:7) a +0 pair of gloves (41, -2, D:7) a +0 whip (55, 4, D:7) a +0 leather armour a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (18, 33, D:8) an arrow (18, 34, D:8) a +0 shortbow (unseen) (50, 36, D:8) 17 gold pieces (52, 22, D:8) a cursed +0 robe Level 9 of the Dungeon (0, 0, D:9) a potion of curing (8, -8, D:9) 22 gold pieces (8, -1, D:9) a +0 rapier Level 10 of the Dungeon (3, -1, D:10) an arrow (4, -7, D:10) a +0 shortbow 16 arrows (4, -6, D:10) an arrow (4, -3, D:10) an arrow (13, -19, D:10) a +0 halberd (20, -3, D:10) a +0 short sword (21, -5, D:10) a +1 vampiric dagger a +0 robe (21, -4, D:10) a +0 hand axe (21, -3, D:10) a +0 flail a +0 leather armour (23, -11, D:10) a +0 chain mail (27, -1, D:10) 12 arrows the Ecumenical Temple a bailey (0, 0, Bailey) 21 bolts (0, 2, Bailey) 23 arrows (0, 6, Bailey) a scroll of summoning (7, 2, Bailey) a +0 halberd (still there?) 3 stones (still there?) (7, 3, Bailey) 3 stones (8, 3, Bailey) a +0 arbalest (still there?) a +0 halberd (still there?) (12, 5, Bailey) a +0 chain mail (15, 4, Bailey) a +0 arbalest a +0 scale mail (18, 3, Bailey) a +0 arbalest (still there?) a +0 halberd (still there?) (19, 3, Bailey) a bolt (19, 4, Bailey) 2 bolts (still there?) a bolt (still there?) (19, 6, Bailey) a +0 halberd a +0 scale mail (20, 6, Bailey) a +0 halberd a cursed +0 chain mail an orc skeleton (22, 4, Bailey) the +8 arbalest of the Iron City of Dis {elec, Fragile rElec rN+ Dex+6} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+6). It insulates you from electricity. It protects you from negative energy. It will be destroyed if unequipped. (23, 3, Bailey) a +0 halberd a +0 ring mail an orc skeleton (26, 0, Bailey) a +0 flail of protection