supermoro Level 1 of the Dungeon (0, 0, D:1) 24 arrows (0, 26, D:1) a +0 club (6, -4, D:1) a +0 dagger (8, 10, D:1) a +0 whip a +0 club (16, 26, D:1) a +0 robe (18, 0, D:1) a +0 club (22, 38, D:1) a +0 club (35, 2, D:1) a +0 dagger (46, 29, D:1) a +0 club (46, 33, D:1) 21 stones (48, 5, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) 12 stones (7, -3, D:2) 27 bolts (18, -25, D:2) a +0 club (18, 5, D:2) 29 arrows (19, -5, D:2) a +0 ring mail (24, -30, D:2) 28 arrows (33, -36, D:2) 16 stones (37, -7, D:2) 18 bolts (41, -9, D:2) a +0 dagger (47, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 23 arrows (2, 16, D:3) a +0 club (18, 6, D:3) a +0 mace a +0 leather armour (19, 5, D:3) 21 arrows (19, 8, D:3) 7 stones (20, 13, D:3) a +0 club (21, 3, D:3) a potion of lignification (24, -12, D:3) a +0 blowgun 16 poisoned needles (31, -7, D:3) a +0 club (32, 34, D:3) a +0 dagger (34, 22, D:3) a stone (35, 36, D:3) a +0 dagger (36, 22, D:3) a +0 short sword of holy wrath a stone (36, 32, D:3) a +0 club a +0 hunting sling 16 stones (38, 32, D:3) a +0 scale mail (39, 8, D:3) a +0 ring mail (39, 33, D:3) a +0 dagger a stone a +0 dagger a +0 club a +0 club a +1 animal skin a +0 helmet (39, 35, D:3) a +0 dagger a +0 dagger of speed a +0 club a +0 dagger (41, -14, D:3) 20 bolts (41, 32, D:3) 2 stones (42, 1, D:3) a +0 mace (47, 8, D:3) 30 sling bullets (52, 0, D:3) a +0 club (60, 10, D:3) a +0 leather armour (61, 5, D:3) 18 stones (63, 9, D:3) 18 stones Level 4 of the Dungeon [Shop] Gahec's Antique Weapon Shoppe a +0 flail (108 gold) a +0 halberd (124 gold) a +0 club (31 gold) a +4 hand axe (775 gold) a +1 hunting sling of velocity (285 gold) a +0 great sword (201 gold) a +0 flail (108 gold) a +0 mace (93 gold) a +2 hunting sling of flaming (455 gold) a +0 short sword (93 gold) (0, 0, D:4) a +0 quarterstaff (2, -15, D:4) a +0 club (2, -14, D:4) a +0 robe a +0 dagger (2, -13, D:4) a +0 whip (7, -16, D:4) 7 poisoned needles (9, -28, D:4) a +0 hand axe (10, -12, D:4) a +0 flail (11, -20, D:4) a +0 ring mail a +0 flail (13, -11, D:4) a +0 mace (13, -8, D:4) a +0 war axe (17, -16, D:4) 16 arrows (30, -13, D:4) a +0 robe (36, -25, D:4) a +0 flail 7 stones a +0 scale mail (36, -24, D:4) a +0 short sword a +0 hand axe a +0 leather armour (36, -23, D:4) a stone (41, 11, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Kobulug's Assorted Antiques a scroll of vulnerability (150 gold) a scroll of identify (40 gold) a scroll of fog (40 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) a +4 ring mail of cold resistance (620 gold) a scroll of recharging (190 gold) a +3 vampiric spear (520 gold) a +0 robe (14 gold) a scroll of identify (40 gold) (0, 0, D:5) a +0 hunting sling (0, 4, D:5) a +0 pair of gloves (1, 3, D:5) a +0 long sword (28, 0, D:5) a -2 hand axe (29, 35, D:5) the +7 hunting sling of Eppi {flame, *Drain rElec rN++ Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It insulates you from electricity. It greatly protects you from negative energy. It causes draining when unequipped. (29, 37, D:5) a +1 vampiric rapier (32, -1, D:5) 22 stones a +2 robe of fire resistance a +0 dagger (33, 0, D:5) a cursed -3 rapier a potion of lignification (44, 2, D:5) a +0 hand axe (46, 2, D:5) a potion of lignification (48, 14, D:5) 10 poisoned needles (48, 20, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) a +0 club (6, 13, D:6) 19 bolts (6, 16, D:6) a +0 dagger (12, 17, D:6) 9 poisoned needles (14, -3, D:6) a +0 club (21, -10, D:6) a cursed staff of death (25, -9, D:6) a +0 rapier (28, 26, D:6) a +0 robe (33, 27, D:6) a cursed +0 dagger (34, -10, D:6) an arrow (34, -7, D:6) 19 arrows a +0 shortbow (34, 5, D:6) a cursed +0 robe (38, -10, D:6) 13 stones (38, -8, D:6) a book of Cantrips (45, -7, D:6) 23 arrows (46, -1, D:6) a +0 rapier (51, 21, D:6) 24 bolts (54, 5, D:6) 14 bolts (61, 14, D:6) a +0 flail (62, 13, D:6) a cursed -3 whip Level 7 of the Dungeon [Shop] Gadezoz's Assorted Antiques a lamp of fire (1320 gold) a +0 scale mail (132 gold) a +0 scimitar (132 gold) a +0 leather armour (66 gold) a +0 dagger (66 gold) a +0 chain mail (148 gold) a potion of curing (99 gold) a sack of spiders (660 gold) (0, 0, D:7) a cursed +0 chain mail (8, 2, D:7) 9 stones (10, -7, D:7) a +0 dagger a +0 whip a +0 club a +0 short sword (11, -7, D:7) a +0 short sword (14, 2, D:7) 27 stones (15, 9, D:7) a +0 giant club (16, -7, D:7) a +0 dagger (18, -14, D:7) 7 stones (23, -9, D:7) a +0 ring mail (25, -14, D:7) 24 stones (33, 26, D:7) a +0 long sword (35, -3, D:7) a +0 helmet (36, 18, D:7) a cursed -1 robe (38, -3, D:7) 18 stones (40, 21, D:7) a +0 morningstar of protection Level 8 of the Dungeon [Shop] Puiwkel's Antique Weapon Shop a +1 quarterstaff of protection (330 gold) a +0 hand axe (84 gold) a +0 spear (84 gold) a +0 scimitar (112 gold) a +2 dagger of venom (403 gold) the +7 mace "Zaujaot" {pain, rElec rC+} (1778 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It insulates you from electricity. a +3 hand axe of chopping (602 gold) a +0 rapier (112 gold) a +1 long sword of holy wrath (372 gold) (0, 0, D:8) a +0 flail a +0 club (1, 0, D:8) a +8 spear of piercing a +0 ring mail (8, 22, D:8) 24 bolts (13, 21, D:8) a +0 falchion (16, 3, D:8) 19 arrows (21, 36, D:8) a cursed +0 animal skin (23, 2, D:8) a +0 animal skin (24, 30, D:8) a +0 shortbow 13 arrows (26, 29, D:8) an arrow (27, 24, D:8) a scroll of vulnerability (27, 28, D:8) 2 arrows (28, 17, D:8) 21 stones (28, 28, D:8) an arrow (29, 11, D:8) a +0 ring mail (29, 24, D:8) 15 stones (30, 12, D:8) a +0 giant spiked club (31, 4, D:8) a +0 shortbow a +0 animal skin 8 arrows (32, 4, D:8) an arrow (33, 4, D:8) an arrow (35, 5, D:8) a +0 flail (36, 3, D:8) a +0 animal skin (36, 4, D:8) a +0 whip of freezing a +0 robe (37, 4, D:8) 3 arrows (37, 39, D:8) a cursed -1 rapier (39, 4, D:8) a +0 shortbow 15 arrows (40, 8, D:8) 2 sling bullets (41, 6, D:8) a +0 quarterstaff a +0 hunting sling 21 sling bullets a +2 leather armour of fire resistance (41, 19, D:8) a +0 short sword (41, 31, D:8) a +0 giant club (42, 5, D:8) a cursed -3 giant spiked club (42, 6, D:8) a sling bullet (46, 4, D:8) an arrow (52, 27, D:8) a +0 scale mail (53, 28, D:8) 4 arrows (54, 4, D:8) a +0 mace (57, 20, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (unseen) (1, -2, D:9) a +0 robe a +0 chain mail a +4 flail of freezing a +0 war axe a +0 ring mail a +1 mace of protection (1, -1, D:9) a +0 ring mail a +0 dagger (2, 0, D:9) a +0 robe a cursed +1 spear of freezing a +0 robe (11, 4, D:9) 17 stones (12, -23, D:9) a +2 whip of distortion (12, 14, D:9) a stone a +0 dagger (12, 15, D:9) a stone (12, 16, D:9) a +0 dagger (13, 15, D:9) a +0 dagger (14, -7, D:9) a +0 robe (15, -6, D:9) 4 large rocks (22, -20, D:9) 34 sling bullets (30, -17, D:9) a Young Poisoner's Handbook (39, 14, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (9, 3, D:10) a +3 mace of freezing a +0 robe (10, 1, D:10) a cursed +0 halberd a +0 robe a +0 robe a +0 scimitar (10, 2, D:10) a +0 hand axe a +0 robe (10, 3, D:10) a +0 spear a +0 robe (10, 5, D:10) a +0 falchion (11, 13, D:10) 17 poisoned needles (12, 2, D:10) a +0 robe a +2 scimitar of freezing a cursed +0 short sword a +0 robe a cursed +0 mace a +0 robe (16, 20, D:10) a cursed ring of loudness (26, 5, D:10) 15 sling bullets (27, 10, D:10) 11 sling bullets (29, 19, D:10) a +0 fustibalus (32, 10, D:10) 15 stones (32, 28, D:10) a +0 flail 7 stones a +0 mace a +0 chain mail (32, 29, D:10) a stone a +0 dagger of venom a +0 robe a +2 flail of protection a +0 dagger a +0 robe a +0 whip a +0 whip a cursed -1 morningstar a +0 mace 5 tomahawks a +0 chain mail (32, 35, D:10) 19 arrows (33, 20, D:10) a +0 robe a +0 dagger (33, 30, D:10) a +0 short sword (35, 17, D:10) a throwing net (35, 19, D:10) a +0 giant club (35, 43, D:10) 21 stones (36, 31, D:10) a +0 leather armour (37, 16, D:10) a potion of degeneration (41, 38, D:10) a +0 leather armour (48, 10, D:10) 11 stones (57, 29, D:10) a +0 cloak (60, 18, D:10) 25 sling bullets (60, 38, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +1 naga barding (2, 28, D:11) a +0 giant club (2, 35, D:11) 16 stones (4, -3, D:11) 17 arrows (15, 26, D:11) a +0 dagger (15, 27, D:11) a +0 hand axe 2 tomahawks a +0 club a +0 flail a +0 leather armour (15, 28, D:11) a +0 dagger a +0 leather armour a +0 club a +0 leather armour a cursed +0 flail a cursed -3 dagger a +0 club a +0 leather armour a +0 short sword a cursed +0 ring mail a cursed -2 club a +0 club a +0 scale mail a +0 dagger (15, 29, D:11) a +0 leather armour a +0 mace a +0 glaive (15, 30, D:11) the +1 war axe of Yeast {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). a +2 scale mail of cold resistance a cursed -1 flail a +0 war axe (27, 32, D:11) 14 poisoned needles (28, 18, D:11) a +0 robe (29, 12, D:11) an uncursed amulet of magic regeneration an uncursed ring of ice an uncursed ring of flight (29, 18, D:11) a +0 pair of boots (33, 45, D:11) a +2 broad axe (37, 28, D:11) a +0 mace (39, 40, D:11) a potion of blood (41, 30, D:11) a +0 robe (42, -4, D:11) a +0 long sword of freezing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (3, -4, Lair:1) an uncursed staff of air (4, 0, Lair:1) a +0 falchion (12, -29, Lair:1) 18 arrows (14, -14, Lair:1) 14 arrows (27, 5, Lair:1) a +0 long sword (32, 2, Lair:1) a +0 scale mail (35, 1, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (12, 47, Lair:2) a +0 leather armour (16, 19, Lair:2) a +5 hand axe of electrocution an uncursed ring of protection from fire an uncursed ring of see invisible the +9 hunting sling "Wimal" {freeze, MR+ Int+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +3 war axe of Pain and Death {flame, rF++ rN+ MP-9 Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It greatly protects you from fire. It protects you from negative energy. It affects your magic capacity (-9). a +3 amulet of reflection a +1 cloak of invisibility a +2 battleaxe of chopping a +1 cloak (16, 20, Lair:2) 2 scrolls of amnesia (17, 19, Lair:2) a wand of lightning (0/15) a wand of enslavement (12/24) a wand of slowing (6/48) a wand of random effects (17/48) a wand of flame (24/48) (22, 17, Lair:2) a +0 whip (23, 27, Lair:2) a +0 robe (39, 38, Lair:2) a +0 hunting sling (53, 21, Lair:2) 11 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 executioner's axe of flaming (4, -18, Lair:3) a +0 helmet (8, -41, Lair:3) 19 stones (9, -6, Lair:3) 18 bolts (14, -9, Lair:3) 4 poisoned needles (25, 3, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 27 stones (25, -16, Lair:4) 19 stones (44, 7, Lair:4) a +0 robe (48, -8, Lair:4) a +0 halberd (48, -7, Lair:4) a +0 robe a +0 dire flail (50, -19, Lair:4) a +0 mace (58, 0, Lair:4) a +0 leather armour (61, 20, Lair:4) 21 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (4, -15, Lair:5) 14 stones (16, 13, Lair:5) 13 sling bullets (18, -23, Lair:5) a +0 robe (26, -29, Lair:5) 3 large rocks (34, 7, Lair:5) a +0 pair of gloves (35, 7, Lair:5) a book of Misfortune a potion of magic an uncursed ring of positive energy a wand of digging (18/24) 3 potions of brilliance (37, -11, Lair:5) 20 stones (38, -17, Lair:5) 5 javelins Level 6 of the Lair of Beasts (3, 21, Lair:6) a yak corpse (14, 12, Lair:6) 30 stones (14, 14, Lair:6) a yak skeleton (16, 22, Lair:6) 9 poisoned needles (20, 6, Lair:6) a rime drake corpse (skeletalised by now) (23, 20, Lair:6) a komodo dragon corpse (28, 18, Lair:6) a harpy corpse (still there?) a sea snake corpse (still there?) (28, 20, Lair:6) a komodo dragon corpse (34, 18, Lair:6) a potion of curing (34, 19, Lair:6) 21 gold pieces (34, 20, Lair:6) a Necronomicon (34, 21, Lair:6) a +1 hand crossbow of velocity (35, 18, Lair:6) a +1 flail of holy wrath (35, 21, Lair:6) an uncursed ring of protection from magic (36, 18, Lair:6) a +0 flail (36, 21, Lair:6) a +4 halberd of holy wrath (37, 18, Lair:6) a meat ration (37, 19, Lair:6) a potion of curing (37, 20, Lair:6) a +0 robe (37, 21, Lair:6) an uncursed staff of death (51, 20, Lair:6) a +0 leather armour (53, 14, Lair:6) the +1 robe "Naemp" {*Corrode MR+ Dex+6 SInv} It affects your dexterity (+6). It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. (54, 13, Lair:6) a +0 longbow (55, 2, Lair:6) a +0 chain mail (57, 23, Lair:6) an uncursed ring of positive energy (58, 0, Lair:6) a book of Cantrips