supermoro the Dungeon (0, 0, D) a +0 club (4, 0, D) a tomahawk (6, 0, D) a +0 short sword 4 tomahawks a +0 leather armour (39, 0, D) an uncursed staff of energy (40, 0, D) a +0 long sword (still there?) a +0 long sword (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) a +2 dire flail of protection (still there?) a +3 war axe of chopping (still there?) a +2 rapier of distortion (still there?) (47, 0, D) a +0 trident a cursed +0 plate armour