supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -38, D:1) 30 sling bullets (3, -23, D:1) 2 potions of curing (9, -21, D:1) a +0 club (9, -18, D:1) a +0 leather armour a potion of magic (10, -26, D:1) a +0 mace (10, -13, D:1) 19 sling bullets (10, -1, D:1) a +0 hunting sling (10, 8, D:1) a cursed +0 robe (17, -26, D:1) a potion of degeneration (31, -5, D:1) a bread ration (36, 5, D:1) a +0 club (42, -27, D:1) a +0 hand axe of freezing (43, -5, D:1) a +0 leather armour (44, -38, D:1) a bread ration (44, -22, D:1) a potion of heal wounds (48, -32, D:1) a royal jelly (50, -38, D:1) 16 stones (50, -15, D:1) 2 potions of might (56, 4, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, 3, D:2) a +0 club (unseen) (2, 3, D:2) a jackal corpse (3, 0, D:2) a scroll of fog (5, 6, D:2) a jackal corpse (5, 7, D:2) an adder corpse (14, -3, D:2) a kobold skeleton (16, -4, D:2) 5 large rocks (16, -3, D:2) a bat corpse (skeletalised by now) (19, -2, D:2) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (21, -10, D:2) a bat corpse (skeletalised by now)