supermoro the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) 4 scrolls of amnesia a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (17, 6, D) a +3 rapier of holy wrath (unseen) (17, 7, D) a +2 antimagic war axe a +3 antimagic rapier a +2 shortbow of velocity the +5 hand axe of Impeachment {venom, +Fly rPois} It poisons the flesh of those it strikes. It protects you from poison. It lets you fly. (17, 8, D) a cursed +0 robe (unseen) (18, 6, D) a +1 mace of protection (unseen) (18, 7, D) a +8 quick blade (unseen) (18, 8, D) a +2 rapier of holy wrath (still there?) a +4 quarterstaff (still there?) (19, 1, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (19, 7, D) an uncursed staff of cold (unseen) (21, 1, D) a +2 antimagic spear (22, 1, D) an uncursed staff of summoning (23, 1, D) an uncursed ring of poison resistance (33, 4, D) an arrow a +0 scimitar a +0 long sword (33, 5, D) a +1 hand axe of distortion an arrow a +3 antimagic double sword (33, 6, D) a +0 short sword a +0 ring mail (33, 7, D) an arrow (33, 18, D) a +0 short sword a +0 leather armour a +0 longbow 4 arrows a +0 leather armour a +0 long sword a +0 leather armour (33, 19, D) 2 arrows (33, 20, D) an arrow (33, 34, D) a hornet corpse (33, 35, D) the +3 quarterstaff of Perversion {crush, *Slow rElec rF+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It may slow you when you take damage. a +5 morningstar of crushing (33, 36, D) a tarantella corpse (34, 4, D) a +0 rapier a +0 flail of protection (34, 5, D) a +4 rapier of protection (still there?) a +0 dagger (still there?) (34, 6, D) a +2 dire flail of draining a +0 long sword a +0 leather armour a +2 long sword of freezing (34, 18, D) a +0 short sword a +2 battleaxe of electrocution (34, 19, D) a +1 battleaxe of chopping a +1 hand crossbow of freezing a +6 quarterstaff of protection 5 arrows a +0 rapier (34, 20, D) a +0 glaive of chopping (34, 28, D) a +0 plate armour of fire resistance (34, 34, D) a redback corpse (34, 35, D) a demonic crawler corpse (still there?) a hornet corpse (still there?) (35, 0, D) a +3 long sword of slicing (35, 14, D) a phantom mirror (35, 18, D) a +0 short sword a +0 shortbow a +0 leather armour the +0 long sword of Wrongful Imprisonment {antimagic, rPois rC- Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It makes you vulnerable to cold. It protects you from poison. a +0 shortbow 36 arrows a +0 leather armour a +0 rapier (35, 19, D) a +0 long sword the +11 demon blade of Tenacity {drain, *Slow Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It may slow you when you take damage. a +0 long sword a +0 chain mail a +0 rapier a +0 rapier a +0 leather armour (35, 20, D) a +1 hand axe of freezing a +1 dagger of venom a +0 shortbow 18 arrows a +0 leather armour a +0 scimitar (35, 28, D) a +5 mace of holy wrath (35, 29, D) a +2 ring mail of cold resistance (36, 1, D) an uncursed amulet of harm (36, 6, D) a +0 rapier a +0 chain mail (36, 7, D) an arrow (36, 14, D) a book of Transfigurations (36, 20, D) a +0 long sword (36, 28, D) an uncursed staff of earth (36, 29, D) the +9 spear "Tem Wudu" {pierce, +Inv rElec rC+ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. (37, 0, D) a phantom mirror (37, 1, D) a +2 scale mail of poison resistance (37, 14, D) an uncursed staff of power (37, 15, D) an uncursed amulet of magic regeneration (37, 28, D) a cursed staff of fire (37, 29, D) a phial of floods (38, 1, D) a +3 chain mail of magic resistance (38, 7, D) a +1 antimagic trident (38, 14, D) a cursed staff of energy (38, 28, D) an uncursed ring of resist corrosion (38, 29, D) a book of Unlife (39, 0, D) the +7 ring mail "Halaugil" {-Tele rPois MP+9 Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from poison. It affects your magic capacity (+9). It prevents most forms of teleportation. (39, 1, D) a +6 short sword of draining (39, 10, D) a +0 short sword a +0 shortbow 13 arrows a +0 leather armour (39, 14, D) a book of Transfigurations (39, 15, D) an uncursed ring of ice a +0 long sword (39, 16, D) the ring of Afimat Qicaa {+Fly rElec MR+ Str+4 Int-5} [ring of flight] It affects your strength (+4). It affects your intelligence (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. the ring "Famion" {+Inv rElec rF- Slay+5 Stlth+} [ring of stealth] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. the ring "Plog" {rF+ Str+2 Stlth-} [ring of loudness] It affects your strength (+2). It protects you from fire. It makes you less stealthy. the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (39, 28, D) an uncursed staff of wizardry (40, 1, D) a +0 mace of crushing (40, 17, D) a +1 cloak (40, 28, D) a +0 antimagic spear (40, 29, D) a lamp of fire (41, 0, D) a +0 rapier (41, 1, D) a lightning rod (4/4) (41, 14, D) a +0 long sword (41, 15, D) an uncursed staff of power (41, 28, D) a book of Clouds (41, 29, D) an uncursed staff of death (42, 0, D) a phial of floods (42, 1, D) a box of beasts (42, 14, D) an uncursed staff of wizardry (42, 15, D) a +0 dagger (42, 28, D) a book of Transfigurations (42, 29, D) a +2 halberd of freezing (43, 14, D) a book of Ice (43, 15, D) an uncursed staff of poison (43, 28, D) a book of Enchantments (43, 29, D) an uncursed staff of earth (44, 28, D) an uncursed staff of power (47, 19, D) 2 bolts (47, 31, D) a large rock a bolt (48, 5, D) a +6 antimagic broad axe a +2 antimagic glaive (48, 16, D) a +0 short sword a scroll of holy word (48, 17, D) a +0 broad axe of flaming a +4 scimitar of flaming (48, 18, D) a throwing net (49, 0, D) a lamp of fire (49, 1, D) an uncursed staff of conjuration (49, 12, D) a +0 short sword (49, 16, D) a +1 great mace a +0 arbalest 23 bolts a +0 plate armour (49, 17, D) a +2 great mace of holy wrath a +0 ring mail (49, 19, D) a +0 flail a +2 scale mail of positive energy (49, 24, D) an uncursed staff of conjuration (49, 27, D) 4 large rocks a +1 great mace a +0 plate armour (49, 28, D) a +3 dire flail a +0 plate armour a +0 war axe a cursed +0 plate armour (49, 29, D) a +0 great mace a +0 chain mail (49, 36, D) a +0 war axe (49, 37, D) a +1 great sword of holy wrath (50, 1, D) a +1 ring mail of cold resistance (50, 12, D) a +2 vampiric spear (50, 24, D) an uncursed staff of energy (50, 25, D) an uncursed ring of protection from magic (50, 27, D) a +0 war axe a +0 plate armour (50, 28, D) a +4 broad axe of flaming a +5 antimagic scimitar a large rock a bolt (50, 36, D) Vehumet's Almanac of Attacks and Air Spells Type Level a - Magic Dart Conjuration 1 b - Throw Frost Conjuration/Ice 2 c - Conjure Flame Conjuration/Fire 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Fireball Conjuration/Fire 5 f - Lightning Bolt Conjuration/Air 5 Trog disapproves of the use of such an item. (50, 37, D) a +1 crystal plate armour (50, 42, D) a +2 rapier of protection a +0 leather armour (51, 1, D) an uncursed staff of wizardry (51, 3, D) a +6 ring of strength a +6 ring of strength (51, 12, D) a +1 great sword of slicing (51, 13, D) a +0 scythe a +2 robe of magic resistance (51, 24, D) a +2 robe of cold resistance (51, 25, D) a sack of spiders (51, 26, D) a +0 arbalest 10 bolts (51, 27, D) a +1 long sword of holy wrath a +0 plate armour (51, 28, D) a cursed -1 battleaxe a +0 chain mail (51, 29, D) 6 large rocks a +0 battleaxe a +0 plate armour (51, 36, D) an uncursed staff of earth (51, 37, D) an uncursed staff of earth (51, 42, D) a +5 hand axe of flaming a +3 fustibalus of freezing (52, 0, D) the +0 leather armour "Niqosueg" {rF++} It greatly protects you from fire. (52, 3, D) the ring of False Pretenses {rPois Dex+3} [ring of poison resistance] It affects your dexterity (+3). It protects you from poison. the ring of Diannyn {rF+ rN+ Int+2 Stlth+} [ring of protection from fire] It affects your intelligence (+2). It protects you from fire. It protects you from negative energy. It makes you more stealthy. (52, 12, D) an uncursed ring of stealth a +0 scale mail (52, 13, D) a +2 antimagic broad axe a +0 falchion (52, 16, D) the +7 hand axe "Xegh" {venom, Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). a throwing net a +3 ring mail of magic resistance (52, 24, D) the Compendium of Cankerous Flames Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. (52, 25, D) an uncursed amulet of regeneration (52, 36, D) a phantom mirror (52, 37, D) a +2 scythe of protection (53, 0, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (53, 1, D) a +4 chain mail of cold resistance (53, 12, D) a +2 falchion of electrocution (53, 13, D) a +1 fustibalus of flaming (53, 24, D) an uncursed staff of power (53, 25, D) a fan of gales (53, 36, D) a book of Changes (53, 37, D) a +2 crystal plate armour (54, 0, D) a +0 falchion of freezing (54, 1, D) a +1 quarterstaff of protection (54, 12, D) a +2 quarterstaff of protection (54, 13, D) a +4 chain mail of poison resistance (54, 24, D) 2 potions of invisibility (54, 25, D) a phantom mirror (54, 36, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (55, 0, D) a +2 dagger of holy wrath (55, 1, D) an uncursed ring of ice (55, 13, D) a +2 scale mail of poison resistance (55, 17, D) a +0 quarterstaff of protection a +0 leather armour (55, 24, D) a +1 ring mail of cold resistance (56, 12, D) a book of the Earth a book of Spatial Translocations (59, 36, D) an uncursed staff of wizardry (60, 37, D) a +2 plate armour of cold resistance (60, 41, D) a +0 long sword (61, 8, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (61, 16, D) a +0 trident (61, 19, D) a +3 hand axe of chopping 2 tomahawks (61, 26, D) a phantom mirror (61, 36, D) the amulet "Coitom" {Faith *Corrode rC+ Str+3 Int+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It affects your intelligence (+2). It protects you from cold. It may corrode you when you take damage. Giurui's Tome of Unholy Displacement Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Teleport Other Translocation 3 d - Excruciating Wounds Charms/Necromancy 5 e - Dispersal Translocation 6 Trog disapproves of the use of such an item. (61, 37, D) a box of beasts (61, 42, D) a +0 rapier a +0 rapier a cursed +0 leather armour an arrow (61, 43, D) a +1 broad axe of electrocution a +2 antimagic broad axe (61, 44, D) a +0 short sword (62, 0, D) a +3 leather armour of cold resistance (62, 8, D) a book of the Sky (62, 9, D) an uncursed staff of poison (62, 16, D) a +0 trident (62, 17, D) an uncursed ring of fire (62, 19, D) a +1 flail of holy wrath (62, 20, D) 2 tomahawks (62, 21, D) an arrow (62, 23, D) a throwing net (62, 27, D) a sack of spiders (62, 36, D) a book of Annihilations (62, 37, D) an uncursed ring of wizardry (62, 39, D) a +0 longbow a +1 vampiric trident 17 arrows a +0 leather armour (62, 40, D) an arrow a +0 short sword (62, 42, D) a +1 dagger of venom (63, 0, D) a +4 mace of protection (63, 8, D) a +2 hunting sling of velocity (63, 16, D) a phantom mirror (63, 17, D) a crystal ball of energy (63, 19, D) a +0 shortbow 9 arrows a cursed -1 trident (63, 20, D) a +0 antimagic war axe 4 tomahawks (63, 21, D) an arrow (63, 23, D) an arrow (63, 30, D) a +2 trident of piercing (63, 36, D) a +0 short sword (63, 37, D) a +2 hand crossbow of freezing (63, 40, D) a +1 long sword of holy wrath a +0 chain mail (64, 16, D) a crystal ball of energy (64, 17, D) a book of Burglary (64, 19, D) a +0 trident a throwing net (64, 26, D) a +3 leather armour of fire resistance (64, 27, D) an uncursed staff of poison (64, 31, D) a +2 war axe of chopping (65, 26, D) a lightning rod (4/4) (67, 0, D) a +7 blowgun (67, 3, D) a +1 scimitar of draining (68, 0, D) a +2 great sword of electrocution (68, 3, D) a +2 scimitar of pain (69, 0, D) a +0 dagger (69, 3, D) a +0 rapier of draining a +0 chain mail (69, 36, D) a +3 scale mail of magic resistance (70, 8, D) an uncursed staff of death (70, 9, D) a +0 dagger (70, 11, D) the +6 long sword of Ashenzari's Favour {slice, *Corrode +Fly rPois Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It lets you fly. It may corrode you when you take damage. It makes you more stealthy. a +0 robe (70, 36, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (70, 37, D) a +0 scythe of slicing (71, 8, D) a +2 battleaxe of chopping (71, 11, D) a +0 dagger a +0 robe (71, 12, D) a +2 antimagic spear (71, 16, D) a +0 shield of reflection (71, 19, D) a +0 trident (71, 26, D) an uncursed staff of power (71, 27, D) the +1 ring mail of Depression {rN+} It protects you from negative energy. (71, 36, D) the +5 flail of Gravity {protect, MR+} It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. (71, 37, D) a book of the Tempests (71, 39, D) a +4 scimitar of flaming (72, 8, D) a +0 great mace of distortion (72, 9, D) a Fen Folio (72, 16, D) a book of the Warp (72, 17, D) a +1 broad axe of chopping (72, 19, D) a +0 trident (72, 21, D) 4 large rocks (72, 22, D) a throwing net an arrow (72, 23, D) an arrow (72, 26, D) the +10 hand axe "Xekkun" {chop, *Rage *Corrode rElec rC+++} It inflicts extra damage upon your enemies. It renders you almost immune to cold. It insulates you from electricity. It may make you go berserk in combat. It may corrode you when you take damage. (72, 31, D) a +4 antimagic broad axe (72, 37, D) a +6 blowgun (73, 1, D) a +0 shortbow 18 arrows (73, 17, D) the +7 spear of the Dragonfly {flame, *Corrode +Fly Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It lets you fly. It may corrode you when you take damage. (73, 19, D) a +0 trident the +7 longbow of Ash {venom, +Fly rElec rPois Int-5} It poisons the ammo it fires. It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. It lets you fly. (73, 26, D) a book of Geomancy (73, 27, D) a +2 robe of cold resistance (73, 36, D) an uncursed staff of earth (73, 37, D) a +2 robe of positive energy (73, 42, D) a +5 antimagic broad axe (74, 3, D) 2 arrows (74, 4, D) an arrow (74, 19, D) a +0 shortbow 15 arrows (75, 1, D) an uncursed staff of air a +0 shortbow 21 arrows