supermoro the Dungeon (0, 0, D) a +1 chain mail (2, 0, D) a +0 centaur barding (3, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of crushing a +1 broad axe of freezing a +2 rapier of draining (4, 0, D) a +0 club (40, 0, D) a tomahawk (44, 0, D) a tomahawk (45, 0, D) a tomahawk