supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 32, D:1) a +0 club (13, -7, D:1) a stone a +0 club (13, -5, D:1) a stone (13, -4, D:1) a stone (14, -4, D:1) a stone (14, 34, D:1) 31 stones (15, -2, D:1) a +0 club (15, 6, D:1) a +0 dagger (24, -3, D:1) a +0 club (24, -1, D:1) 14 stones (28, 0, D:1) a +0 whip (37, 26, D:1) a +0 hand axe (39, 15, D:1) a +0 dagger (40, 27, D:1) 12 stones (41, 13, D:1) a +0 club (44, 28, D:1) a +0 shield (46, 19, D:1) 15 bolts (54, 27, D:1) a throwing net Level 2 of the Dungeon (0, 0, D:2) 20 arrows (7, -7, D:2) 11 arrows (11, 4, D:2) a +0 helmet (16, 3, D:2) a +0 leather armour (17, 3, D:2) 19 bolts (20, -13, D:2) a +0 club a +0 club (21, 4, D:2) a +0 leather armour (22, -24, D:2) a +0 mace (35, 10, D:2) a +0 club (36, 13, D:2) a +0 ring mail (38, -2, D:2) a +0 leather armour (42, -25, D:2) a +0 hand axe (43, -15, D:2) 31 stones (43, -1, D:2) a +0 halberd (44, -1, D:2) a +1 flail of protection a +0 flail (44, 0, D:2) a +0 whip (44, 3, D:2) a +0 robe (52, -1, D:2) 18 stones (52, 1, D:2) 12 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 whip (2, -2, D:3) a +0 dagger a +0 leather armour (2, -1, D:3) a +0 halberd (3, 9, D:3) a +0 dagger (13, -7, D:3) a +0 dagger (20, 1, D:3) a +0 hunting sling (21, 1, D:3) a +0 whip a +0 leather armour (21, 2, D:3) a +0 dagger of speed a +0 robe (22, 0, D:3) a +0 flail (22, 2, D:3) a +0 club (25, -8, D:3) a +0 hand axe a +0 leather armour (25, 19, D:3) 31 arrows (26, -14, D:3) a +0 club (26, -8, D:3) a +0 hand axe a +0 hand axe (27, -9, D:3) a +0 flail a +0 leather armour (28, 14, D:3) a +0 leather armour (37, 4, D:3) a +0 club (38, 5, D:3) a +0 scale mail (41, 24, D:3) a tomahawk (42, 23, D:3) a tomahawk (46, -4, D:3) 22 stones (46, 29, D:3) 16 stones (47, 23, D:3) a +0 club 3 tomahawks (47, 32, D:3) a +0 club a +0 scale mail (48, 23, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of flight (9, 24, D:4) an arrow (9, 27, D:4) a +0 shortbow 16 arrows (10, 21, D:4) an arrow (10, 22, D:4) an arrow (10, 23, D:4) a +1 scale mail (16, 0, D:4) a book of Changes (17, 20, D:4) a +0 morningstar (23, 0, D:4) a cursed -2 ring of strength (24, 3, D:4) 16 arrows a +0 shortbow (25, 5, D:4) an arrow (26, 7, D:4) 2 arrows (27, 6, D:4) an arrow (27, 11, D:4) a cursed -2 whip (27, 20, D:4) a +0 club (28, 6, D:4) an arrow (28, 11, D:4) 14 stones (30, 10, D:4) a +0 leather armour (31, 11, D:4) 20 arrows (34, 13, D:4) a +0 giant club (34, 15, D:4) a +0 spear Level 5 of the Dungeon [Shop] Mechiatt's General Store a +0 leather armour (22 gold) 2 scrolls of blinking (165 gold) a potion of curing (33 gold) a royal jelly (22 gold) 4 silver tomahawks (66 gold) a scroll of random uselessness (11 gold) a +0 hand axe (33 gold) (0, 0, D:5) 16 sling bullets (1, -36, D:5) a +0 club (1, -18, D:5) 16 stones (2, -32, D:5) a +0 hand axe (2, 2, D:5) a cursed -2 mace (4, -21, D:5) an arrow (7, -21, D:5) an arrow (8, -21, D:5) an arrow (11, -30, D:5) a +0 giant club (11, -21, D:5) a +0 shortbow of velocity 16 arrows (19, 13, D:5) a +0 scale mail (21, -27, D:5) a +0 dagger (23, -22, D:5) 21 stones (26, -11, D:5) a +0 trident (27, -8, D:5) 13 stones (28, -33, D:5) 26 stones (33, 13, D:5) a +0 dagger (40, -7, D:5) 16 stones Level 6 of the Dungeon [Shop] Oviuram's Weapon Shoppe the +5 rapier of Instinct {venom, rN+ Int+3} (473 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from negative energy. a +3 war axe (205 gold) a +0 long sword (35 gold) a +0 war axe (35 gold) a +0 dagger (20 gold) a +1 hand axe of chopping (115 gold) a +0 broad axe (40 gold) a +1 hand axe of distortion (145 gold) a +0 trident (35 gold) the +1 flail of Dishonour {freeze, *Corrode rN+ Dex+4 SInv} (295 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from negative energy. It lets you see invisible. It may corrode you when you take damage. a +1 hunting sling of freezing (97 gold) 6 stones (6 gold) (0, 0, D:6) a +0 helmet (11, 24, D:6) a +0 chain mail (18, 13, D:6) a +0 leather armour (26, 11, D:6) 11 sling bullets (28, 20, D:6) a +0 flail (30, 19, D:6) a tomahawk (30, 20, D:6) a +2 mace of draining a +0 leather armour a +0 mace (32, 17, D:6) a tomahawk (35, 21, D:6) a +2 hand axe of distortion (36, -5, D:6) 13 stones (39, 20, D:6) a +0 dire flail a +0 plate armour (54, 9, D:6) 13 poisoned needles (55, 8, D:6) a +0 whip (55, 14, D:6) a +0 club (55, 15, D:6) a +0 war axe (56, 14, D:6) a +0 dagger a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 2 tomahawks of dispersal (1, 17, D:7) a +0 short sword (2, -1, D:7) a +0 hand crossbow (17, 2, D:7) a +0 leather armour (27, -9, D:7) 8 bolts (38, 17, D:7) a +0 ring mail (44, 17, D:7) 16 bolts Level 8 of the Dungeon (0, 0, D:8) 14 gold pieces (3, 31, D:8) 18 gold pieces (22, 21, D:8) 7 gold pieces (23, -2, D:8) 9 gold pieces (33, 11, D:8) 20 gold pieces (34, 41, D:8) 12 arrows (41, 21, D:8) 9 gold pieces (45, 35, D:8) 9 stones (48, 26, D:8) an arrow (49, 26, D:8) an arrow (52, 26, D:8) a +0 shortbow 13 arrows (53, 25, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) 8 needles of sleeping (0, 28, D:9) 12 gold pieces the Ecumenical Temple