supermoro the Dungeon (0, 0, D) a +0 shortbow (unseen) (0, 4, D) a +0 dagger a +0 robe (0, 7, D) a +2 ring mail (0, 8, D) a +0 naga barding (0, 10, D) a +2 scimitar of slicing a +4 quarterstaff of protection a +2 halberd of protection a +2 morningstar of crushing a +1 broad axe of electrocution a +2 rapier of electrocution (0, 47, D) a +0 club (0, 51, D) a +0 club