supermoro the Dungeon [Shop] Mutusev's Magic Scroll Boutique a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of brand weapon (280 gold) a scroll of fog (28 gold) a scroll of silence (105 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) [Shop] Hueceng's Antique Armour Emporium a +0 chain mail of fire resistance (287 gold) the +8 chain mail of Nyesumo {rF- rCorr Str+5 Stlth+} (1585 gold) It affects your strength (+5). It makes you vulnerable to fire. It protects you from acid and corrosion. It makes you more stealthy. the +3 leather armour of Fortitude {MP+9 Str+5 Stlth+} (1405 gold) It affects your strength (+5). It affects your magic capacity (+9). It makes you more stealthy. a +1 robe (192 gold) a +2 ring mail of fire resistance (525 gold) the +1 chain mail of Vampiric Thralls {Dex+6 Stlth+} (797 gold) It affects your dexterity (+6). It makes you more stealthy. a +0 plate armour of fire resistance (750 gold) a +2 buckler of poison resistance (462 gold) a +2 buckler of reflection (462 gold) a +1 leather armour of fire resistance (350 gold) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 8, D) a +0 scale mail a +0 shield a +0 flail (8, 1, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (58, 39, D) 16 gold pieces (59, 36, D) a lamp of fire (59, 37, D) a +2 pair of boots of running (60, 36, D) a +8 flail of draining (60, 37, D) 16 gold pieces (60, 39, D) 144 gold pieces (60, 40, D) 54 gold pieces (60, 41, D) 117 gold pieces (still there?) 72 gold pieces (still there?) (60, 42, D) a cursed staff of poison (61, 0, D) a +3 hand axe of flaming (61, 16, D) a cursed staff of conjuration (61, 26, D) a +2 plate armour of fire resistance (61, 37, D) an uncursed staff of poison (61, 41, D) 27 gold pieces (62, 1, D) Lyken's Compendium of Bewitching Dislocation Spells Type Level a - Tukima's Dance Hexes 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Inner Flame Hexes/Fire 3 d - Passage of Golubria Translocation 4 e - Invisibility Hexes 6 (62, 8, D) the Almanac of Bewitching Dislocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Leda's Liquefaction Hexes/Earth 4 c - Silence Hexes/Air 5 d - Discord Hexes 8 (62, 9, D) an uncursed staff of poison (62, 16, D) a +1 vampiric spear (62, 17, D) a +5 ring of dexterity (62, 26, D) the +4 hunting sling of Ocru {velocity, Fragile rC- Int+5 SInv} Any stone fired from it inflicts extra damage. It affects your intelligence (+5). It makes you vulnerable to cold. It lets you see invisible. It will be destroyed if unequipped. (62, 27, D) a +0 helmet of see invisible (62, 30, D) a +3 scimitar a +0 robe (62, 36, D) the Grimoire of the Last Dreams Spells Type Level a - Sticks to Snakes Transmutation 2 b - Blade Hands Transmutation 5 c - Bolt of Fire Conjuration/Fire 6 d - Dragon Form Transmutation 7 (62, 37, D) a fan of gales (62, 40, D) 72 gold pieces (62, 43, D) 27 gold pieces (63, 0, D) an uncursed staff of conjuration (63, 8, D) an uncursed staff of conjuration (63, 16, D) a book of Dreams (63, 17, D) a +6 shortbow (63, 20, D) a +5 falchion of freezing a +0 robe (63, 27, D) a +3 plate armour of poison resistance (63, 36, D) a box of beasts (64, 16, D) a +2 long sword of holy wrath (64, 17, D) an uncursed staff of death (64, 26, D) a +5 ring of strength an uncursed ring of protection from cold (64, 27, D) a +2 glaive of venom (64, 38, D) 16 gold pieces (65, 26, D) a +4 hand axe of venom (65, 37, D) 16 gold pieces (68, 0, D) a book of Frost (69, 0, D) a Fen Folio (69, 19, D) a +3 trident of venom a +0 shortbow 14 arrows (69, 20, D) a +0 shortbow 13 arrows (69, 21, D) 2 arrows a +2 hand axe of flaming (69, 22, D) 2 arrows (69, 23, D) 2 arrows (69, 36, D) a +2 ring of strength (70, 20, D) a +0 shortbow 16 arrows (70, 21, D) a +0 trident (70, 23, D) 2 arrows (70, 36, D) Jainaly's Tome of the Ghastly Traveller Spells Type Level a - Vampiric Draining Necromancy 3 b - Gell's Gravitas Translocation 3 c - Animate Dead Necromancy 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 (70, 37, D) a +0 trident of piercing (70, 42, D) a +0 robe a cursed +3 falchion (71, 8, D) the Almanac of Curses Spells Type Level a - Corona Hexes 1 b - Spectral Weapon Hexes/Charms 3 c - Fulminant Prism Conjuration/Hexes 4 d - Metabolic Englaciation Hexes/Ice 5 e - Invisibility Hexes 6 (71, 16, D) A Thorough Guide to Magic Spells Type Level a - Spellforged Servitor Conjuration/Summoning 7 b - Malign Gateway Summoning/Translocation 7 c - Summon Hydra Summoning 7 d - Dragon Form Transmutation 7 (71, 17, D) a crystal ball of energy (71, 21, D) a +0 trident of holy wrath (71, 23, D) an arrow (71, 36, D) a +0 fustibalus of freezing (71, 37, D) the ring "Xumuisie" {*Corrode rN+ MR+ Str+3 Dex+3} [ring of strength] It affects your strength (+3). It affects your dexterity (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (72, 8, D) a Necronomicon (72, 9, D) a book of Burglary (72, 11, D) the ring of Ygaxaseh {EV+2 Str+3} [ring of evasion] It affects your evasion (+2). It affects your strength (+3). (72, 12, D) an uncursed staff of power (72, 16, D) a +0 trident (72, 23, D) an arrow (72, 27, D) an uncursed ring of magical power an uncursed ring of stealth an uncursed ring of fire (72, 36, D) a manual of Short Blades (72, 37, D) a +2 morningstar of holy wrath (73, 1, D) an uncursed ring of ice (73, 16, D) an uncursed staff of summoning (73, 26, D) a +4 hunting sling (73, 27, D) a book of Summonings (73, 36, D) a cursed amulet of inaccuracy (74, 3, D) a cursed +3 short sword a +0 robe