supermoro Level 1 of the Dungeon (0, 0, D:1) 22 arrows (1, 37, D:1) a +0 club (3, 6, D:1) a +0 leather armour (4, 4, D:1) a +0 chain mail (6, 11, D:1) 15 stones (9, 50, D:1) an uncursed ring of teleportation (10, 50, D:1) 15 stones (14, 1, D:1) a +0 short sword (16, 20, D:1) 3 throwing nets (17, 13, D:1) a +0 club 10 stones a cursed -3 club (21, 38, D:1) a +0 club (38, 9, D:1) 17 sling bullets (44, 46, D:1) 26 arrows (45, 12, D:1) a +0 hunting sling (45, 32, D:1) a +0 dagger (51, 51, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (12, 29, D:2) 16 arrows (17, 16, D:2) a +0 short sword (24, -10, D:2) 20 stones (27, -10, D:2) a +0 scale mail (30, 4, D:2) 21 sling bullets (33, 20, D:2) a +0 club (42, 8, D:2) a +0 club (42, 14, D:2) a +0 club a +0 dagger a goblin corpse (42, 15, D:2) a +0 club (58, 36, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a ration (1, 2, D:3) 26 stones (5, 6, D:3) a +0 helmet a +0 animal skin a +0 club (5, 7, D:3) a +0 dagger (unseen) (6, 7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, 9, D:3) a +0 dagger (still there?) a bat skeleton (still there?) (7, 8, D:3) a +0 whip an orc corpse (8, 2, D:3) a ration (9, 4, D:3) a +0 buckler (9, 9, D:3) a potion of curing