supermoro Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (17, 23, D:1) a +0 mace (26, 19, D:1) a +0 club (27, 40, D:1) a +0 club (38, -4, D:1) a +0 club (43, 4, D:1) a +0 robe (44, 16, D:1) a +0 robe (44, 23, D:1) a +0 club (45, 31, D:1) a +0 whip 2 stones (56, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (4, -22, D:2) a +0 short sword (7, -25, D:2) 16 stones (7, 9, D:2) a +0 club (10, -19, D:2) a +0 robe (10, 16, D:2) a +0 club (11, -34, D:2) a +0 whip a stone (14, -23, D:2) a +0 ring mail (21, -23, D:2) a +0 dagger (22, -20, D:2) a +0 club a +0 hunting sling (28, -37, D:2) a +0 dagger (32, 0, D:2) a +0 dagger (43, -13, D:2) a +0 dagger Level 3 of the Dungeon (7, 2, D:3) a +0 scale mail (20, 17, D:3) a +0 trident (26, 38, D:3) 16 stones (28, 9, D:3) a +0 short sword a +0 robe (28, 22, D:3) 23 stones (30, 9, D:3) a +0 mace a +0 scale mail (31, 10, D:3) a +0 robe a +2 dagger of speed (31, 13, D:3) a +0 robe a +0 dagger (32, 14, D:3) a +0 short sword (33, 21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scythe (2, -14, D:4) a +0 robe (8, -14, D:4) a +0 helmet (10, -11, D:4) a +0 short sword 6 poisoned darts (11, 37, D:4) a +0 scythe (13, 28, D:4) a +0 scythe (13, 30, D:4) a +0 robe (14, 28, D:4) a +0 scythe (23, -10, D:4) a +0 robe (40, 22, D:4) a +0 plate armour (42, -14, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a potion of attraction (21, -11, D:5) a +0 giant spiked club (34, 11, D:5) 21 stones (35, -6, D:5) a +0 falchion (39, 9, D:5) a +0 robe a +0 whip of flaming (50, -13, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Iqalera's Armour Shoppe the +0 robe of the Poles {rPois rC+ Str-4} (105 gold) Str: It affects your strength (-4). rC: It protects you from cold. rPois: It protects you from poison. a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +2 robe of positive energy (147 gold) a +0 chain mail (45 gold) the +5 ice dragon scales of a Gauntlet {+Blink +Inv rF- rC++ Str+2 Int-5} (997 gold) Str: It affects your strength (+2). Int: It affects your intelligence (-5). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. +Inv: It lets you turn invisible. +Blink: It lets you blink. a +0 leather armour of willpower (90 gold) a +0 ring mail (40 gold) a +0 robe of positive energy (47 gold) (3, 16, D:6) a +0 dagger a +0 robe (4, 18, D:6) a +0 mace a +0 leather armour (5, 16, D:6) a +0 dagger a +0 robe (5, 17, D:6) a +0 short sword (6, 11, D:6) a +0 short sword of protection a +0 leather armour (6, 14, D:6) a +0 club (12, -5, D:6) a +0 whip (19, -4, D:6) a +0 whip a +0 leather armour (20, -4, D:6) a +0 club (21, -4, D:6) a +0 whip a +0 flail (22, 32, D:6) 35 stones (34, 41, D:6) a +0 giant club (35, 35, D:6) a +0 trident (38, -2, D:6) a +0 hunting sling (45, 24, D:6) 19 gold pieces (45, 36, D:6) a +0 robe (46, 2, D:6) a +0 giant club (46, 8, D:6) the +5 ring mail of Qureb {Harm rC+ Str-5 Stlth+} Str: It affects your strength (-5). rC: It protects you from cold. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (46, 32, D:6) 3 boomerangs of dispersal (52, 19, D:6) 24 stones (55, 7, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 club (still there?) 2 boomerangs (still there?) a +3 leather armour (still there?) an orc corpse (still there?) (1, -18, D:7) 18 stones (2, 5, D:7) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (3, -12, D:7) a +0 club (still there?) a +0 mace (still there?) 16 stones (still there?) an orb of light (still there?) (8, 9, D:7) a +0 chain mail a +0 halberd an orc skeleton (9, 6, D:7) a +0 dagger a +0 robe (9, 7, D:7) a +0 dagger a +0 robe an orc corpse (9, 10, D:7) a +0 club a +0 leather armour an orc corpse the Ecumenical Temple