supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 25, D:1) a +0 dagger (3, -4, D:1) a +0 dagger (5, -1, D:1) a scroll of torment a potion of degeneration (13, -1, D:1) a +0 club (13, 6, D:1) a +0 robe (18, -5, D:1) a +0 scale mail (26, -18, D:1) a +0 dagger (28, -2, D:1) 3 poisoned darts (40, 23, D:1) 5 poisoned darts (40, 24, D:1) a +0 dagger (53, -7, D:1) 21 stones (57, 21, D:1) a staff of death (59, 37, D:1) a +0 dagger Level 2 of the Dungeon (9, -17, D:2) a +0 dagger (11, 5, D:2) a +0 scale mail (15, 7, D:2) a +0 spear (23, -31, D:2) a +0 short sword (24, -18, D:2) the +1 hand axe "Cawk" {drain, rElec Will+ Int+4} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Will: It increases your willpower. (37, 0, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 40, D:3) a +0 hand axe (still there?) a +0 scale mail (still there?) a +0 morningstar (still there?) a +0 chain mail (still there?) a +0 club (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (6, -2, D:3) a +0 ring mail (7, 18, D:3) a +0 hunting sling (13, 9, D:3) a +0 club a +0 ring mail (14, 8, D:3) a +0 hand axe (15, 29, D:3) a +0 trident (17, 31, D:3) a +0 mace an orc corpse (skeletalised by now) (17, 32, D:3) a +0 hand axe a +0 leather armour (18, 12, D:3) a +0 club (19, 9, D:3) a +0 leather armour (20, 33, D:3) a +2 scythe of protection a +0 robe (21, 29, D:3) a +0 dagger a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (27, -5, D:3) a +0 chain mail (29, 39, D:3) a jackal corpse an adder corpse (39, 41, D:3) 14 stones