supermoro Level 1 of the Dungeon (0, 0, D:1) a ring of poison resistance (11, -19, D:1) a ring of fire (17, 13, D:1) a +0 dagger (17, 24, D:1) a +0 robe (19, 17, D:1) a +0 leather armour (25, -18, D:1) a +0 dagger (29, 9, D:1) a +0 scale mail (37, -4, D:1) a +0 rapier (49, -7, D:1) a +0 club (53, -27, D:1) a +0 mace (55, -2, D:1) 27 stones (58, -21, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Kitretot's Antique Armour Shop a +0 scale mail (84 gold) a +1 helmet of see invisible (346 gold) a +0 leather armour (42 gold) a +0 chain mail (94 gold) a +0 scale mail (84 gold) a +2 plate armour of fire resistance (840 gold) the +4 ring mail of Terror {rF- rC+ Will+ Int+4} (945 gold) Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. Will: It increases your willpower. a scarf of harm (189 gold) (0, 0, D:2) a +0 club a +0 rapier (18, -9, D:2) 5 poisoned darts (24, -22, D:2) a +0 rapier (26, -28, D:2) a +0 scale mail (26, -27, D:2) a +0 leather armour (27, 13, D:2) an adder corpse (skeletalised by now) (35, 11, D:2) 4 boomerangs (44, -9, D:2) an adder corpse Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces