symbioosi Level 1 of the Dungeon (2, -3, D:1) a +0 whip (2, 1, D:1) a +0 club (2, 2, D:1) 17 arrows (6, 1, D:1) a +0 club (16, 7, D:1) 30 stones (18, 14, D:1) a +0 short sword (26, 20, D:1) a +0 whip (30, 7, D:1) a -3 ring of intelligence (30, 8, D:1) a +0 club (unseen) (30, 19, D:1) a +0 dagger of holy wrath (35, -31, D:1) 18 arrows (37, 11, D:1) 13 stones (40, -1, D:1) a +0 club (41, -28, D:1) a +0 club (42, -29, D:1) a +0 animal skin (47, -15, D:1) 12 bolts Level 2 of the Dungeon (0, 0, D:2) 17 stones (2, -30, D:2) a +0 robe (2, -1, D:2) a cursed -2 club (9, 1, D:2) 2 stones (15, -7, D:2) a +0 dagger (17, 7, D:2) a +0 great mace (18, 11, D:2) a +0 club (19, 4, D:2) a +0 cloak (19, 7, D:2) a +0 ring mail (26, -1, D:2) 22 stones (29, -20, D:2) 13 stones (31, -4, D:2) a +2 dagger of speed (31, 20, D:2) 6 needles of confusion (33, 22, D:2) a +0 hand axe a +0 animal skin (35, -1, D:2) a +0 ring mail (41, 13, D:2) a +0 ring mail Level 3 of the Dungeon (9, 21, D:3) a +0 hand axe (10, 22, D:3) 25 arrows (17, 31, D:3) 27 arrows (18, 38, D:3) a +0 club a +0 leather armour (19, 38, D:3) a +0 short sword a +0 mace a +0 ring mail a +0 mace a +0 leather armour (20, 35, D:3) 22 sling bullets (24, 36, D:3) 30 stones (25, -4, D:3) 14 sling bullets (28, 13, D:3) a +0 club a +0 dagger a +0 robe (28, 14, D:3) a +0 club (28, 15, D:3) a +0 mace a +0 scale mail a +0 leather armour (38, 25, D:3) a +0 club (52, 27, D:3) 4 tomahawks (52, 29, D:3) a +0 dagger (53, 27, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 1, D:4) a cursed -2 club a +0 leather armour (1, 0, D:4) a +0 dagger a +0 robe (2, -24, D:4) a cursed +0 dagger (2, 0, D:4) a +0 mace of crushing a +0 ring mail (3, -24, D:4) a +0 whip (9, -7, D:4) a -6 ring of strength (18, -9, D:4) a +0 robe (30, 1, D:4) a +2 war axe of chopping (39, -7, D:4) a +0 flail a +0 flail a +0 ring mail a +0 dagger a tomahawk (41, -7, D:4) a tomahawk (43, 7, D:4) 18 sling bullets (47, -7, D:4) 2 stones (52, -7, D:4) a +0 dagger a +0 robe (53, -7, D:4) a +0 hand axe (54, -6, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) an arrow (1, -7, D:5) a +0 shortbow 5 arrows (1, -5, D:5) an arrow (1, -4, D:5) an arrow (1, -2, D:5) an arrow (1, 0, D:5) 3 arrows (14, 25, D:5) a +0 rapier (16, -14, D:5) a +0 giant club (26, 7, D:5) a +0 falchion (32, 6, D:5) a +0 great mace (39, 28, D:5) an arrow (40, 28, D:5) a +0 shortbow 13 arrows (42, 13, D:5) 12 stones (44, -18, D:5) a +0 spear (44, 16, D:5) a +0 whip (47, -11, D:5) 25 arrows (52, -10, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 club a tomahawk a +0 leather armour (2, 1, D:6) a tomahawk (4, 6, D:6) a +0 giant club (9, 9, D:6) an uncursed ring of teleportation (13, 27, D:6) a +0 falchion a cursed -1 robe a +0 vampiric battleaxe a +0 robe a cursed +3 dire flail a +0 robe (14, 26, D:6) the +5 whip of Pylacremn {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. a scroll of noise a +0 falchion a +0 robe a +2 flail a +0 robe (21, -3, D:6) 11 stones (28, 17, D:6) 7 tomahawks (30, 28, D:6) a +0 rapier (36, 17, D:6) a +0 falchion (36, 32, D:6) a scroll of random uselessness (43, -6, D:6) 22 bolts (47, 10, D:6) a +0 hand crossbow (56, 32, D:6) 20 arrows (67, -15, D:6) a wand of teleportation (6/9) Level 7 of the Dungeon [Shop] Moikig's General Store Sif Muna's Compendium of Aid (1170 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Spectral Weapon Hexes/Charms 3 c - Warp Weapon Charms/Translocation 5 d - Excruciating Wounds Charms/Necromancy 5 Trog disapproves of the use of such an item. a scroll of noise (12 gold) 18 stones (21 gold) 2 potions of cancellation (192 gold) a +0 quarterstaff (48 gold) (0, 0, D:7) a +0 pair of gloves (1, -1, D:7) 16 sling bullets (4, -8, D:7) a wand of teleportation (3/9) (12, -15, D:7) a +0 giant club (12, 5, D:7) a +0 morningstar (13, -5, D:7) a +0 giant spiked club (14, -16, D:7) 2 stones a +0 dagger a +0 leather armour a +0 club a +0 short sword (15, -19, D:7) a +0 spear (15, -17, D:7) a +0 club (15, -16, D:7) 2 stones (16, -16, D:7) a +2 falchion of freezing a cursed +0 cloak (30, 20, D:7) 17 bolts (33, 9, D:7) a +0 short sword (34, -9, D:7) a +0 ring mail (34, 9, D:7) a +0 short sword (34, 10, D:7) a +0 whip a +0 ring mail a +1 mace of holy wrath (35, 11, D:7) a +0 hand axe (41, 12, D:7) a potion of lignification a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 20 arrows (1, 3, D:8) 23 stones (2, 0, D:8) an arrow (3, -1, D:8) 2 arrows (6, -3, D:8) an arrow (10, 17, D:8) 18 stones (10, 22, D:8) a +0 chain mail (12, 23, D:8) 18 bolts (17, 16, D:8) a +0 leather armour (26, 17, D:8) a +0 rapier (27, -3, D:8) a +0 great sword a +0 robe (27, 42, D:8) a +0 giant club (31, 0, D:8) a cursed +2 flail a +0 robe (32, -2, D:8) a +0 robe (32, 0, D:8) a +0 spear a cursed +0 leather armour (34, -5, D:8) 12 bolts (35, 13, D:8) a +0 club (35, 14, D:8) a +0 dagger a +0 robe (36, 34, D:8) a potion of lignification (38, 34, D:8) a +0 club (39, 13, D:8) a cursed -1 dagger a cursed +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (unseen) (2, 0, D:9) a +0 robe (2, 1, D:9) a cursed +0 morningstar (unseen) (3, -2, D:9) a +1 spear of freezing a +0 robe (5, -2, D:9) a potion of lignification (7, 16, D:9) a +3 great sword (12, 16, D:9) 16 poisoned needles a throwing net (13, 16, D:9) a +0 spear (15, -5, D:9) a +0 club (15, -4, D:9) a +0 dagger 2 stones (15, -2, D:9) 3 needles of sleeping (15, 3, D:9) a +0 dagger (16, -6, D:9) 2 stones (16, 1, D:9) a +0 trident (16, 3, D:9) a +0 dagger (18, -7, D:9) a +0 mace (19, -33, D:9) a +0 hand axe (20, 3, D:9) a +0 short sword (20, 14, D:9) 16 arrows (21, -9, D:9) a +0 dagger (21, -7, D:9) 21 stones (22, -7, D:9) a +0 falchion (22, 3, D:9) a +0 hunting sling (25, -12, D:9) a cursed +0 short sword a cursed +0 robe a cursed +3 dagger a +0 robe (25, 4, D:9) a +0 giant club (unseen) (26, -12, D:9) a cursed +0 great sword a +0 robe (26, -5, D:9) a +0 giant spiked club (29, -20, D:9) a +0 flail a +0 leather armour a +0 flail (30, -20, D:9) a +0 flail a +0 scale mail a +0 falchion a +0 leather armour a +0 mace a +0 scale mail (31, -20, D:9) a +0 short sword a +0 ring mail a +0 falchion (32, -20, D:9) a +0 whip a +0 ring mail a +0 halberd a +0 chain mail a cursed -1 long sword a +0 plate armour (32, -19, D:9) a +0 ring mail a +0 leather armour a +0 mace a +0 plate armour a +0 flail a cursed +0 scale mail a +0 hand axe a +0 scale mail a +0 mace a +0 leather armour (33, -20, D:9) a +0 dagger a +0 long sword a +0 plate armour a +0 dire flail 4 tomahawks a +0 chain mail a +0 flail a +0 plate armour (34, -20, D:9) a +0 short sword a +0 chain mail (35, -20, D:9) a tomahawk (39, -20, D:9) 2 tomahawks (39, -10, D:9) 19 bolts (47, -7, D:9) 19 stones (49, -9, D:9) an arrow (50, -7, D:9) a +0 shortbow 18 arrows (52, -12, D:9) a +0 shield Level 10 of the Dungeon [Shop] Zoulozum's Food Shop 3 fruits (45 gold) a bread ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) a slice of pizza (15 gold) a bread ration (50 gold) a bread ration (50 gold) a slice of pizza (15 gold) a beef jerky (15 gold) a slice of pizza (15 gold) a royal jelly (20 gold) a beef jerky (15 gold) a bread ration (50 gold) [Shop] Zakin's Antique Weapon Shoppe a +0 dagger (46 gold) a +0 shortbow (69 gold) a +2 flail of crushing (395 gold) the +10 blowgun of the Sky {speed, rC- MR+ Int+7} (1789 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+7). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +2 short sword of draining (400 gold) a +1 battleaxe of freezing (430 gold) a +0 vampiric demon trident (1081 gold) a cursed -3 falchion (2 gold) a +0 blowgun (57 gold) a +0 whip (57 gold) a +0 halberd of chopping (184 gold) a +2 vampiric short sword (483 gold) [Shop] Ekaur's Assorted Antiques a scroll of enchant weapon (285 gold) a scroll of remove curse (114 gold) a book of Transfigurations (2090 gold) a +0 spear of freezing (281 gold) a cursed +0 pair of gloves (57 gold) a +0 chain mail (171 gold) a scroll of fear (133 gold) a +0 leather armour (76 gold) a +2 pearl dragon armour (4119 gold) 2 potions of mutation (190 gold) (0, 0, D:10) a cursed -1 dagger a +0 robe (1, 0, D:10) 5 exploding tomahawks (3, -4, D:10) a +0 dagger (5, -4, D:10) a +0 club (unseen) (5, -2, D:10) a +0 flail of draining (17, 1, D:10) a +0 scale mail (19, 21, D:10) 20 bolts (21, 3, D:10) a cursed +2 falchion a +0 robe (21, 30, D:10) 18 arrows (24, 23, D:10) a +0 flail (25, 3, D:10) an arrow (26, 4, D:10) 3 stones (26, 9, D:10) 17 stones (27, -1, D:10) 2 stones (27, 2, D:10) a +0 whip of electrocution a cursed +0 war axe a +0 robe (27, 3, D:10) a cursed +0 whip (27, 4, D:10) a +0 dagger a +2 short sword a +0 robe (28, 3, D:10) a stone an arrow (28, 4, D:10) a +0 battleaxe a +0 robe (29, 3, D:10) a +0 shortbow 7 arrows (36, 31, D:10) the +1 long sword of Propriety {flame, +Inv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. It makes you more stealthy. (43, 34, D:10) a +0 long sword (45, 3, D:10) 20 stones (52, 3, D:10) a +0 ring mail Level 11 of the Dungeon (6, 20, D:11) a +0 flail (9, 4, D:11) a +0 giant club (9, 13, D:11) a +0 short sword of protection (10, 13, D:11) a +0 blowgun (unseen) (11, 32, D:11) a +0 giant spiked club (13, 16, D:11) a poisoned needle (16, 39, D:11) a +0 ring mail (18, 29, D:11) a +0 short sword a cursed +0 leather armour (18, 33, D:11) 10 poisoned needles (19, 26, D:11) a cursed -1 long sword a +0 robe (20, 25, D:11) a cursed +3 spear of freezing a +0 robe (20, 27, D:11) a +0 halberd a +0 robe (25, 40, D:11) a potion of degeneration (26, 20, D:11) a +0 dagger a +0 robe (28, 48, D:11) a +0 giant club (30, 44, D:11) 23 stones (30, 48, D:11) a +0 morningstar a +0 robe a +0 giant club (31, 25, D:11) a +0 centaur barding (31, 32, D:11) a +2 vampiric whip a cursed -2 whip (32, 32, D:11) a +0 war axe a +0 hand axe a +0 scale mail (32, 36, D:11) 27 arrows (34, 40, D:11) a +0 hand axe (35, 10, D:11) a +0 shortbow 10 arrows (36, 6, D:11) 3 arrows (36, 7, D:11) a +0 shortbow 10 arrows (36, 9, D:11) 2 arrows (36, 10, D:11) an arrow (36, 40, D:11) an uncursed ring of sustain attributes (37, 7, D:11) a +0 shortbow 16 arrows (37, 8, D:11) a +0 shortbow 12 arrows (37, 9, D:11) a +0 shortbow 18 arrows Level 1 of the Lair of Beasts (15, -15, Lair:1) 26 stones (19, -23, Lair:1) a scroll of noise (19, -18, Lair:1) a wand of flame (17/48) (22, -14, Lair:1) 9 bolts (27, -1, Lair:1) a +0 leather armour (28, -41, Lair:1) a +0 robe (32, -28, Lair:1) a +0 leather armour (34, -34, Lair:1) a +0 scale mail (36, -30, Lair:1) the cursed +3 mace of Aneriteu {antimagic, rC+ MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (47, 4, Lair:1) a +0 flail Level 2 of the Lair of Beasts (9, 46, Lair:2) 16 arrows (11, 34, Lair:2) a +0 spear (21, 33, Lair:2) a +1 hunting sling of flaming (57, 49, Lair:2) 22 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 stones (0, 8, Lair:3) a potion of lignification (1, -22, Lair:3) 17 stones (1, -12, Lair:3) a yak corpse (2, -13, Lair:3) a torpor snail corpse (14, 15, Lair:3) 11 arrows (21, 9, Lair:3) 2 potions of mutation (25, 6, Lair:3) 15 stones (33, 5, Lair:3) a lindwurm corpse (skeletalised by now) (34, 15, Lair:3) 4 large rocks (39, -19, Lair:3) a +0 hand axe